Geant4  10.03.p03
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4PseudoScene.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4PseudoScene.hh 66773 2013-01-12 14:48:08Z allison $
28 //
29 //
30 // John Allison 15th May 2014
31 // A base class for "pseudo" scenes/graphics systems.
32 
33 #ifndef G4PSEUDOSCENE_HH
34 #define G4PSEUDOSCENE_HH
35 
36 #include "G4VGraphicsScene.hh"
37 #include "G4Box.hh"
38 #include "G4Cons.hh"
39 #include "G4Orb.hh"
40 #include "G4Para.hh"
41 #include "G4Sphere.hh"
42 #include "G4Torus.hh"
43 #include "G4Trap.hh"
44 #include "G4Trd.hh"
45 #include "G4Tubs.hh"
46 #include "G4Ellipsoid.hh"
47 #include "G4Polycone.hh"
48 #include "G4Polyhedra.hh"
49 
51 
52 public:
53 
55  virtual ~G4PseudoScene () {}
56  void PreAddSolid (const G4Transform3D& objectTransformation,
57  const G4VisAttributes&)
58  {fpCurrentObjectTransformation = &objectTransformation;}
59  void PostAddSolid () {}
60  // From geometry/solids/CSG
61  void AddSolid (const G4Box& solid) {ProcessVolume (solid);}
62  void AddSolid (const G4Cons& solid) {ProcessVolume (solid);}
63  void AddSolid (const G4Orb& solid) {ProcessVolume (solid);}
64  void AddSolid (const G4Para& solid) {ProcessVolume (solid);}
65  void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
66  void AddSolid (const G4Torus& solid) {ProcessVolume (solid);}
67  void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
68  void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
69  void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
70  // From geometry/solids/specific
71  void AddSolid (const G4Ellipsoid& solid) {ProcessVolume (solid);}
72  void AddSolid (const G4Polycone& solid) {ProcessVolume (solid);}
73  void AddSolid (const G4Polyhedra& solid) {ProcessVolume (solid);}
74  // For solids not above.
75  void AddSolid (const G4VSolid& solid) {ProcessVolume (solid);}
76  void AddCompound (const G4VTrajectory&) {}
77  void AddCompound (const G4VHit&) {}
78  void AddCompound (const G4VDigi&) {}
81  void BeginPrimitives (const G4Transform3D&) {}
82  void EndPrimitives () {}
84  void EndPrimitives2D () {}
85  void AddPrimitive (const G4Polyline&) {}
86  void AddPrimitive (const G4Scale&) {}
87  void AddPrimitive (const G4Text&) {}
88  void AddPrimitive (const G4Circle&) {}
89  void AddPrimitive (const G4Square&) {}
90  void AddPrimitive (const G4Polymarker&) {}
91  void AddPrimitive (const G4Polyhedron&) {}
92 
93 protected:
94 
95  virtual void ProcessVolume (const G4VSolid&) = 0;
97 };
98 
99 #endif
virtual void ProcessVolume(const G4VSolid &)=0
Definition: G4Para.hh:77
Definition: G4Text.hh:73
void AddCompound(const G4THitsMap< G4StatDouble > &)
void AddSolid(const G4Orb &solid)
void EndPrimitives2D()
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
void BeginPrimitives(const G4Transform3D &)
const G4Transform3D * fpCurrentObjectTransformation
Definition: G4Box.hh:64
void AddCompound(const G4VHit &)
Definition: G4Tubs.hh:85
void AddSolid(const G4Cons &solid)
void AddSolid(const G4Torus &solid)
void AddSolid(const G4Para &solid)
void AddSolid(const G4Sphere &solid)
Definition: G4VHit.hh:48
void AddSolid(const G4Trd &solid)
Definition: G4Trd.hh:72
void AddSolid(const G4Ellipsoid &solid)
void AddPrimitive(const G4Polyhedron &)
void AddCompound(const G4THitsMap< G4double > &)
Definition: G4Cons.hh:83
void AddSolid(const G4VSolid &solid)
Definition: G4Orb.hh:61
void AddPrimitive(const G4Circle &)
void AddPrimitive(const G4Scale &)
void AddSolid(const G4Polycone &solid)
void AddCompound(const G4VDigi &)
void AddSolid(const G4Box &solid)
void BeginPrimitives2D(const G4Transform3D &)
void AddCompound(const G4VTrajectory &)
void EndPrimitives()
void AddPrimitive(const G4Square &)
void PostAddSolid()
void AddSolid(const G4Polyhedra &solid)
void AddSolid(const G4Tubs &solid)
void AddSolid(const G4Trap &solid)
virtual ~G4PseudoScene()
void AddPrimitive(const G4Text &)
void AddPrimitive(const G4Polymarker &)
void AddPrimitive(const G4Polyline &)