36 #ifndef G4VGRAPHICSSCENE_HH 
   37 #define G4VGRAPHICSSCENE_HH 
virtual void PostAddSolid()=0
 
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void AddSolid(const G4Box &)=0
 
virtual void AddPrimitive(const G4Polyline &)=0
 
virtual void EndPrimitives2D()=0
 
virtual const G4VisExtent & GetExtent() const 
 
virtual void AddCompound(const G4VTrajectory &)=0
 
virtual void BeginPrimitives2D(const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void EndPrimitives()=0
 
virtual ~G4VGraphicsScene()