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G4PhysicalVolumeModel Class Reference

#include <G4PhysicalVolumeModel.hh>

Inheritance diagram for G4PhysicalVolumeModel:
Collaboration diagram for G4PhysicalVolumeModel:

Classes

class  G4PhysicalVolumeModelTouchable
 
class  G4PhysicalVolumeNodeID
 

Public Types

enum  { UNLIMITED = -1 }
 
enum  ClippingMode { subtraction, intersection }
 

Public Member Functions

 G4PhysicalVolumeModel (G4VPhysicalVolume *=0, G4int requestedDepth=UNLIMITED, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0, G4bool useFullExtent=false)
 
virtual ~G4PhysicalVolumeModel ()
 
void DescribeYourselfTo (G4VGraphicsScene &)
 
G4String GetCurrentDescription () const
 
G4String GetCurrentTag () const
 
G4VPhysicalVolume * GetTopPhysicalVolume () const
 
G4int GetRequestedDepth () const
 
const G4VSolid * GetClippingSolid () const
 
G4int GetCurrentDepth () const
 
G4VPhysicalVolume * GetCurrentPV () const
 
G4LogicalVolume * GetCurrentLV () const
 
G4Material * GetCurrentMaterial () const
 
G4Transform3D * GetCurrentTransform () const
 
const std::vector
< G4PhysicalVolumeNodeID > & 
GetFullPVPath () const
 
const std::vector
< G4PhysicalVolumeNodeID > & 
GetDrawnPVPath () const
 
const std::map< G4String,
G4AttDef > * 
GetAttDefs () const
 
std::vector< G4AttValue > * CreateCurrentAttValues () const
 
void SetBaseFullPVPath (const std::vector< G4PhysicalVolumeNodeID > &baseFullPVPath)
 
void SetRequestedDepth (G4int requestedDepth)
 
void SetClippingSolid (G4VSolid *pClippingSolid)
 
void SetClippingMode (ClippingMode mode)
 
G4bool Validate (G4bool warn)
 
void Abort () const
 
void CurtailDescent () const
 
- Public Member Functions inherited from G4VModel
 G4VModel (const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0)
 
virtual ~G4VModel ()
 
const G4ModelingParameters * GetModelingParameters () const
 
const G4String & GetType () const
 
const G4VisExtent & GetExtent () const
 
const G4String & GetGlobalDescription () const
 
const G4String & GetGlobalTag () const
 
const G4Transform3D & GetTransformation () const
 
void SetModelingParameters (const G4ModelingParameters *)
 
void SetExtent (const G4VisExtent &)
 
void SetType (const G4String &)
 
void SetGlobalDescription (const G4String &)
 
void SetGlobalTag (const G4String &)
 
void SetTransformation (const G4Transform3D &)
 

Protected Member Functions

void VisitGeometryAndGetVisReps (G4VPhysicalVolume *, G4int requestedDepth, const G4Transform3D &, G4VGraphicsScene &)
 
void DescribeAndDescend (G4VPhysicalVolume *, G4int requestedDepth, G4LogicalVolume *, G4VSolid *, G4Material *, const G4Transform3D &, G4VGraphicsScene &)
 
virtual void DescribeSolid (const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)
 
void CalculateExtent ()
 

Protected Attributes

G4VPhysicalVolume * fpTopPV
 
G4String fTopPVName
 
G4int fTopPVCopyNo
 
G4int fRequestedDepth
 
G4bool fUseFullExtent
 
G4int fCurrentDepth
 
G4VPhysicalVolume * fpCurrentPV
 
G4LogicalVolume * fpCurrentLV
 
G4Material * fpCurrentMaterial
 
G4Transform3D * fpCurrentTransform
 
std::vector
< G4PhysicalVolumeNodeID > 
fBaseFullPVPath
 
std::vector
< G4PhysicalVolumeNodeID > 
fFullPVPath
 
std::vector
< G4PhysicalVolumeNodeID > 
fDrawnPVPath
 
G4bool fAbort
 
G4bool fCurtailDescent
 
G4VSolid * fpClippingSolid
 
ClippingMode fClippingMode
 
- Protected Attributes inherited from G4VModel
G4String fType
 
G4String fGlobalTag
 
G4String fGlobalDescription
 
G4VisExtent fExtent
 
G4Transform3D fTransform
 
const G4ModelingParameters * fpMP
 

Detailed Description

Definition at line 82 of file G4PhysicalVolumeModel.hh.

Member Enumeration Documentation

anonymous enum
Enumerator
UNLIMITED 

Definition at line 86 of file G4PhysicalVolumeModel.hh.

Constructor & Destructor Documentation

G4PhysicalVolumeModel::G4PhysicalVolumeModel ( G4VPhysicalVolume *  pVPV = 0,
G4int  requestedDepth = UNLIMITED,
const G4Transform3D &  modelTransformation = G4Transform3D(),
const G4ModelingParameters *  pMP = 0,
G4bool  useFullExtent = false 
)

Definition at line 59 of file G4PhysicalVolumeModel.cc.

64 : G4VModel (modelTransformation, pMP)
65 , fpTopPV (pVPV)
66 , fTopPVCopyNo (0)
67 , fRequestedDepth (requestedDepth)
68 , fUseFullExtent (useFullExtent)
69 , fCurrentDepth (0)
70 , fpCurrentPV (0)
71 , fpCurrentLV (0)
74 , fAbort (false)
75 , fCurtailDescent (false)
76 , fpClippingSolid (0)
78 {
79  fType = "G4PhysicalVolumeModel";
80 
81  if (!fpTopPV) {
82 
83  // In some circumstances creating an "empty" G4PhysicalVolumeModel is
84  // allowed, so I have supressed the G4Exception below. If it proves to
85  // be a problem we might have to re-instate it, but it is unlikley to
86  // be used except by visualisation experts. See, for example, /vis/list,
87  // where it is used simply to get a list of G4AttDefs.
88  // G4Exception
89  // ("G4PhysicalVolumeModel::G4PhysicalVolumeModel",
90  // "modeling0010", FatalException, "Null G4PhysicalVolumeModel pointer.");
91 
92  fTopPVName = "NULL";
93  fGlobalTag = "Empty";
94  fGlobalDescription = "G4PhysicalVolumeModel " + fGlobalTag;
95 
96  } else {
97 
98  fTopPVName = fpTopPV -> GetName ();
99  fTopPVCopyNo = fpTopPV -> GetCopyNo ();
100  std::ostringstream o;
101  o << fpTopPV -> GetCopyNo ();
102  fGlobalTag = fpTopPV -> GetName () + "." + o.str();
103  fGlobalDescription = "G4PhysicalVolumeModel " + fGlobalTag;
104 
108  fpCurrentTransform = const_cast<G4Transform3D*>(&modelTransformation);
109 
110  CalculateExtent ();
111  }
112 }
G4Material * GetMaterial() const
G4String fType
Definition: G4VModel.hh:108
G4Transform3D * fpCurrentTransform
G4VPhysicalVolume * fpCurrentPV
G4String fGlobalTag
Definition: G4VModel.hh:109
G4VModel(const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0)
Definition: G4VModel.cc:38
G4String fGlobalDescription
Definition: G4VModel.hh:110
G4VPhysicalVolume * fpTopPV
G4LogicalVolume * GetLogicalVolume() const
G4PhysicalVolumeModel::~G4PhysicalVolumeModel ( )
virtual

Definition at line 114 of file G4PhysicalVolumeModel.cc.

115 {
116  delete fpClippingSolid;
117 }

Member Function Documentation

void G4PhysicalVolumeModel::Abort ( ) const
inline

Definition at line 225 of file G4PhysicalVolumeModel.hh.

225 {fAbort = true;}
void G4PhysicalVolumeModel::CalculateExtent ( )
protected

Definition at line 119 of file G4PhysicalVolumeModel.cc.

120 {
121  if (fUseFullExtent) {
122  fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
123  }
124  else {
125  G4BoundingSphereScene bsScene(this);
126  const G4int tempRequestedDepth = fRequestedDepth;
127  fRequestedDepth = -1; // Always search to all depths to define extent.
128  const G4ModelingParameters* tempMP = fpMP;
129  G4ModelingParameters mParams
130  (0, // No default vis attributes needed.
131  G4ModelingParameters::wf, // wireframe (not relevant for this).
132  true, // Global culling.
133  true, // Cull invisible volumes.
134  false, // Density culling.
135  0., // Density (not relevant if density culling false).
136  true, // Cull daughters of opaque mothers.
137  72); // No of sides (not relevant for this operation).
138  fpMP = &mParams;
139  DescribeYourselfTo (bsScene);
140  G4double radius = bsScene.GetRadius();
141  if (radius < 0.) { // Nothing in the scene.
142  fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
143  } else {
144  // Transform back to coordinates relative to the top
145  // transformation, which is in G4VModel::fTransform. This makes
146  // it conform to all models, which are defined by a
147  // transformation and an extent relative to that
148  // transformation...
149  G4Point3D centre = bsScene.GetCentre();
150  centre.transform(fTransform.inverse());
151  fExtent = G4VisExtent(centre, radius);
152  }
153  fpMP = tempMP;
154  fRequestedDepth = tempRequestedDepth;
155  }
156 }
G4Transform3D fTransform
Definition: G4VModel.hh:112
Transform3D inverse() const
Definition: Transform3D.cc:142
const G4VisExtent & GetExtent() const
int G4int
Definition: G4Types.hh:78
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
G4VPhysicalVolume * fpTopPV
G4VisExtent fExtent
Definition: G4VModel.hh:111
double G4double
Definition: G4Types.hh:76
void DescribeYourselfTo(G4VGraphicsScene &)

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std::vector< G4AttValue > * G4PhysicalVolumeModel::CreateCurrentAttValues ( ) const

Definition at line 841 of file G4PhysicalVolumeModel.cc.

842 {
843  std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
844  std::ostringstream oss;
845  for (size_t i = 0; i < fFullPVPath.size(); ++i) {
846  oss << fFullPVPath[i].GetPhysicalVolume()->GetName()
847  << ':' << fFullPVPath[i].GetCopyNo();
848  if (i != fFullPVPath.size() - 1) oss << '/';
849  }
850 
851  if (!fpCurrentLV) {
853  ("G4PhysicalVolumeModel::CreateCurrentAttValues",
854  "modeling0004",
855  JustWarning,
856  "Current logical volume not defined.");
857  return values;
858  }
859 
860  values->push_back(G4AttValue("PVPath", oss.str(),""));
861  values->push_back(G4AttValue("LVol", fpCurrentLV->GetName(),""));
862  G4VSolid* pSol = fpCurrentLV->GetSolid();
863  values->push_back(G4AttValue("Solid", pSol->GetName(),""));
864  values->push_back(G4AttValue("EType", pSol->GetEntityType(),""));
865  oss.str(""); oss << '\n' << *pSol;
866  values->push_back(G4AttValue("DmpSol", oss.str(),""));
867  const G4RotationMatrix localRotation = fpCurrentPV->GetObjectRotationValue();
868  const G4ThreeVector& localTranslation = fpCurrentPV->GetTranslation();
869  oss.str(""); oss << '\n' << G4Transform3D(localRotation,localTranslation);
870  values->push_back(G4AttValue("LocalTrans", oss.str(),""));
871  oss.str(""); oss << '\n' << *fpCurrentTransform;
872  values->push_back(G4AttValue("GlobalTrans", oss.str(),""));
873  G4String matName = fpCurrentMaterial? fpCurrentMaterial->GetName(): G4String("No material");
874  values->push_back(G4AttValue("Material", matName,""));
876  values->push_back(G4AttValue("Density", G4BestUnit(matDensity,"Volumic Mass"),""));
878  oss.str(""); oss << matState;
879  values->push_back(G4AttValue("State", oss.str(),""));
881  values->push_back(G4AttValue("Radlen", G4BestUnit(matRadlen,"Length"),""));
882  G4Region* region = fpCurrentLV->GetRegion();
883  G4String regionName = region? region->GetName(): G4String("No region");
884  values->push_back(G4AttValue("Region", regionName,""));
885  oss.str(""); oss << fpCurrentLV->IsRootRegion();
886  values->push_back(G4AttValue("RootRegion", oss.str(),""));
887  return values;
888 }
G4String GetName() const
const G4String & GetName() const
G4State
Definition: G4Material.hh:114
const G4String & GetName() const
Definition: G4Material.hh:178
G4double GetDensity() const
Definition: G4Material.hh:180
G4VSolid * GetSolid() const
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
G4Region * GetRegion() const
G4Transform3D * fpCurrentTransform
virtual G4GeometryType GetEntityType() const =0
G4VPhysicalVolume * fpCurrentPV
std::vector< G4PhysicalVolumeNodeID > fFullPVPath
G4bool IsRootRegion() const
G4RotationMatrix GetObjectRotationValue() const
HepGeom::Transform3D G4Transform3D
G4double GetRadlen() const
Definition: G4Material.hh:220
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
const G4ThreeVector & GetTranslation() const
G4State GetState() const
Definition: G4Material.hh:181
const G4String & GetName() const
double G4double
Definition: G4Types.hh:76

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void G4PhysicalVolumeModel::CurtailDescent ( ) const
inline

Definition at line 228 of file G4PhysicalVolumeModel.hh.

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void G4PhysicalVolumeModel::DescribeAndDescend ( G4VPhysicalVolume *  pVPV,
G4int  requestedDepth,
G4LogicalVolume *  pLV,
G4VSolid *  pSol,
G4Material *  pMaterial,
const G4Transform3D &  theAT,
G4VGraphicsScene &  sceneHandler 
)
protected

Definition at line 358 of file G4PhysicalVolumeModel.cc.

365 {
366  // Maintain useful data members...
367  fpCurrentPV = pVPV;
368  fpCurrentLV = pLV;
369  fpCurrentMaterial = pMaterial;
370 
371  const G4RotationMatrix objectRotation = pVPV -> GetObjectRotationValue ();
372  const G4ThreeVector& translation = pVPV -> GetTranslation ();
373  G4Transform3D theLT (G4Transform3D (objectRotation, translation));
374 
375  // Compute the accumulated transformation...
376  // Note that top volume's transformation relative to the world
377  // coordinate system is specified in theAT == startingTransformation
378  // = fTransform (see DescribeYourselfTo), so first time through the
379  // volume's own transformation, which is only relative to its
380  // mother, i.e., not relative to the world coordinate system, should
381  // not be accumulated.
382  G4Transform3D theNewAT (theAT);
383  if (fCurrentDepth != 0) theNewAT = theAT * theLT;
384  fpCurrentTransform = &theNewAT;
385 
386  const G4VisAttributes* pVisAttribs = pLV->GetVisAttributes();
387  if (!pVisAttribs) pVisAttribs = fpMP->GetDefaultVisAttributes();
388  // Beware - pVisAttribs might still be zero - probably will, since that's
389  // the default for G4ModelingParameters. So create one if necessary...
390  if (!pVisAttribs) {
391  static G4VisAttributes defaultVisAttribs;
392  pVisAttribs = &defaultVisAttribs;
393  }
394  // From here, can assume pVisAttribs is a valid pointer. This is necessary
395  // because PreAddSolid needs a vis attributes object.
396 
397  // Make decision to draw...
398  G4bool thisToBeDrawn = true;
399 
400  // Update full path of physical volumes...
401  G4int copyNo = fpCurrentPV->GetCopyNo();
402  fFullPVPath.push_back
403  (G4PhysicalVolumeNodeID
405 
406  // Check if vis attributes are to be modified by a /vis/touchable/set/ command.
407  const auto& vams = fpMP->GetVisAttributesModifiers();
408  if (vams.size()) {
409  // OK, we have some VAMs (Vis Attributes Modifiers).
410  for (const auto& vam: vams) {
411  const auto& vamPath = vam.GetPVNameCopyNoPath();
412  if (vamPath.size() == fFullPVPath.size()) {
413  // OK, we have a size match.
414  // Check the volume name/copy number path.
415  auto iVAMNameCopyNo = vamPath.begin();
416  auto iPVNodeId = fFullPVPath.begin();
417  for (; iVAMNameCopyNo != vamPath.end(); ++iVAMNameCopyNo, ++iPVNodeId) {
418  if (!(
419  iVAMNameCopyNo->GetName() ==
420  iPVNodeId->GetPhysicalVolume()->GetName() &&
421  iVAMNameCopyNo->GetCopyNo() ==
422  iPVNodeId->GetPhysicalVolume()->GetCopyNo()
423  )) {
424  // This path element does NOT match.
425  break;
426  }
427  }
428  if (iVAMNameCopyNo == vamPath.end()) {
429  // OK, the paths match (the above loop terminated normally).
430  // Create a vis atts object for the modified vis atts.
431  // It is static so that we may return a reliable pointer to it.
432  static G4VisAttributes modifiedVisAtts;
433  // Initialise it with the current vis atts and reset the pointer.
434  modifiedVisAtts = *pVisAttribs;
435  pVisAttribs = &modifiedVisAtts;
436  const G4VisAttributes& transVisAtts = vam.GetVisAttributes();
437  switch (vam.GetVisAttributesSignifier()) {
439  modifiedVisAtts.SetVisibility(transVisAtts.IsVisible());
440  break;
442  modifiedVisAtts.SetDaughtersInvisible
443  (transVisAtts.IsDaughtersInvisible());
444  break;
446  modifiedVisAtts.SetColour(transVisAtts.GetColour());
447  break;
449  modifiedVisAtts.SetLineStyle(transVisAtts.GetLineStyle());
450  break;
452  modifiedVisAtts.SetLineWidth(transVisAtts.GetLineWidth());
453  break;
455  if (transVisAtts.IsForceDrawingStyle()) {
456  if (transVisAtts.GetForcedDrawingStyle() ==
458  modifiedVisAtts.SetForceWireframe(true);
459  }
460  }
461  break;
463  if (transVisAtts.IsForceDrawingStyle()) {
464  if (transVisAtts.GetForcedDrawingStyle() ==
466  modifiedVisAtts.SetForceSolid(true);
467  }
468  }
469  break;
471  if (transVisAtts.IsForceAuxEdgeVisible()) {
472  modifiedVisAtts.SetForceAuxEdgeVisible
473  (transVisAtts.IsForcedAuxEdgeVisible());
474  }
475  break;
477  modifiedVisAtts.SetForceLineSegmentsPerCircle
478  (transVisAtts.GetForcedLineSegmentsPerCircle());
479  break;
480  }
481  }
482  }
483  }
484  }
485 
486  // There are various reasons why this volume
487  // might not be drawn...
488  G4bool culling = fpMP->IsCulling();
489  G4bool cullingInvisible = fpMP->IsCullingInvisible();
490  G4bool markedVisible = pVisAttribs->IsVisible();
491  G4bool cullingLowDensity = fpMP->IsDensityCulling();
492  G4double density = pMaterial? pMaterial->GetDensity(): 0;
493  G4double densityCut = fpMP -> GetVisibleDensity ();
494 
495  // 1) Global culling is on....
496  if (culling) {
497  // 2) Culling of invisible volumes is on...
498  if (cullingInvisible) {
499  // 3) ...and the volume is marked not visible...
500  if (!markedVisible) thisToBeDrawn = false;
501  }
502  // 4) Or culling of low density volumes is on...
503  if (cullingLowDensity) {
504  // 5) ...and density is less than cut value...
505  if (density < densityCut) thisToBeDrawn = false;
506  }
507  }
508  // 6) The user has asked for all further traversing to be aborted...
509  if (fAbort) thisToBeDrawn = false;
510 
511  // Record thisToBeDrawn in path...
512  fFullPVPath.back().SetDrawn(thisToBeDrawn);
513 
514  if (thisToBeDrawn) {
515 
516  // Update path of drawn physical volumes...
517  fDrawnPVPath.push_back
518  (G4PhysicalVolumeNodeID
519  (fpCurrentPV,copyNo,fCurrentDepth,*fpCurrentTransform,thisToBeDrawn));
520 
521  if (fpMP->IsExplode() && fDrawnPVPath.size() == 1) {
522  // For top-level drawn volumes, explode along radius...
524  G4Transform3D centred = centering.inverse() * theNewAT;
525  G4Scale3D oldScale;
526  G4Rotate3D oldRotation;
527  G4Translate3D oldTranslation;
528  centred.getDecomposition(oldScale, oldRotation, oldTranslation);
529  G4double explodeFactor = fpMP->GetExplodeFactor();
530  G4Translate3D newTranslation =
531  G4Translate3D(explodeFactor * oldTranslation.dx(),
532  explodeFactor * oldTranslation.dy(),
533  explodeFactor * oldTranslation.dz());
534  theNewAT = centering * newTranslation * oldRotation * oldScale;
535  }
536 
537  DescribeSolid (theNewAT, pSol, pVisAttribs, sceneHandler);
538 
539  }
540 
541  // Make decision to draw daughters, if any. There are various
542  // reasons why daughters might not be drawn...
543 
544  // First, reasons that do not depend on culling policy...
545  G4int nDaughters = pLV->GetNoDaughters();
546  G4bool daughtersToBeDrawn = true;
547  // 1) There are no daughters...
548  if (!nDaughters) daughtersToBeDrawn = false;
549  // 2) We are at the limit if requested depth...
550  else if (requestedDepth == 0) daughtersToBeDrawn = false;
551  // 3) The user has asked for all further traversing to be aborted...
552  else if (fAbort) daughtersToBeDrawn = false;
553  // 4) The user has asked that the descent be curtailed...
554  else if (fCurtailDescent) daughtersToBeDrawn = false;
555 
556  // Now, reasons that depend on culling policy...
557  else {
558  G4bool daughtersInvisible = pVisAttribs->IsDaughtersInvisible();
559  // Culling of covered daughters request. This is computed in
560  // G4VSceneHandler::CreateModelingParameters() depending on view
561  // parameters...
562  G4bool cullingCovered = fpMP->IsCullingCovered();
563  G4bool surfaceDrawing =
566  if (pVisAttribs->IsForceDrawingStyle()) {
567  switch (pVisAttribs->GetForcedDrawingStyle()) {
568  default:
569  case G4VisAttributes::wireframe: surfaceDrawing = false; break;
570  case G4VisAttributes::solid: surfaceDrawing = true; break;
571  }
572  }
573  G4bool opaque = pVisAttribs->GetColour().GetAlpha() >= 1.;
574  // 5) Global culling is on....
575  if (culling) {
576  // 6) ..and culling of invisible volumes is on...
577  if (cullingInvisible) {
578  // 7) ...and the mother requests daughters invisible
579  if (daughtersInvisible) daughtersToBeDrawn = false;
580  }
581  // 8) Or culling of covered daughters is requested...
582  if (cullingCovered) {
583  // 9) ...and surface drawing is operating...
584  if (surfaceDrawing) {
585  // 10) ...but only if mother is visible...
586  if (thisToBeDrawn) {
587  // 11) ...and opaque...
588  if (opaque) daughtersToBeDrawn = false;
589  }
590  }
591  }
592  }
593  }
594 
595  if (daughtersToBeDrawn) {
596  for (G4int iDaughter = 0; iDaughter < nDaughters; iDaughter++) {
597  // Store daughter pVPV in local variable ready for recursion...
598  G4VPhysicalVolume* pDaughterVPV = pLV -> GetDaughter (iDaughter);
599  // Descend the geometry structure recursively...
600  fCurrentDepth++;
602  (pDaughterVPV, requestedDepth - 1, theNewAT, sceneHandler);
603  fCurrentDepth--;
604  }
605  }
606 
607  // Reset for normal descending of next volume at this level...
608  fCurtailDescent = false;
609 
610  // Pop item from paths physical volumes...
611  fFullPVPath.pop_back();
612  if (thisToBeDrawn) {
613  fDrawnPVPath.pop_back();
614  }
615 }
G4bool IsForceAuxEdgeVisible() const
void SetColour(const G4Colour &)
G4double GetAlpha() const
Definition: G4Colour.hh:142
const G4Point3D & GetExplodeCentre() const
const G4VisAttributes * GetDefaultVisAttributes() const
G4double GetLineWidth() const
void getDecomposition(Scale3D &scale, Rotate3D &rotation, Translate3D &translation) const
Definition: Transform3D.cc:174
void SetLineStyle(LineStyle)
void SetLineWidth(G4double)
G4double GetDensity() const
Definition: G4Material.hh:180
G4bool IsVisible() const
const G4Colour & GetColour() const
Transform3D inverse() const
Definition: Transform3D.cc:142
double dx() const
Definition: Transform3D.h:279
G4bool IsExplode() const
G4bool IsDensityCulling() const
G4Transform3D * fpCurrentTransform
int G4int
Definition: G4Types.hh:78
G4VPhysicalVolume * fpCurrentPV
void SetForceSolid(G4bool=true)
LineStyle GetLineStyle() const
std::vector< G4PhysicalVolumeNodeID > fFullPVPath
G4bool IsDaughtersInvisible() const
void SetVisibility(G4bool=true)
bool G4bool
Definition: G4Types.hh:79
G4bool IsCullingCovered() const
const G4VisAttributes * GetVisAttributes() const
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
G4bool IsForcedAuxEdgeVisible() const
virtual void DescribeSolid(const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)
G4bool IsCullingInvisible() const
double dy() const
Definition: Transform3D.h:282
G4int GetNoDaughters() const
void SetDaughtersInvisible(G4bool=true)
G4int GetForcedLineSegmentsPerCircle() const
double dz() const
Definition: Transform3D.h:285
G4double GetExplodeFactor() const
G4bool IsCulling() const
G4bool IsForceDrawingStyle() const
virtual G4int GetCopyNo() const =0
HepGeom::Translate3D G4Translate3D
void SetForceAuxEdgeVisible(G4bool=true)
std::vector< G4PhysicalVolumeNodeID > fDrawnPVPath
double G4double
Definition: G4Types.hh:76
void VisitGeometryAndGetVisReps(G4VPhysicalVolume *, G4int requestedDepth, const G4Transform3D &, G4VGraphicsScene &)
void SetForceWireframe(G4bool=true)
ForcedDrawingStyle GetForcedDrawingStyle() const
DrawingStyle GetDrawingStyle() const
void SetForceLineSegmentsPerCircle(G4int nSegments)
const std::vector< VisAttributesModifier > & GetVisAttributesModifiers() const

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void G4PhysicalVolumeModel::DescribeSolid ( const G4Transform3D &  theAT,
G4VSolid *  pSol,
const G4VisAttributes *  pVisAttribs,
G4VGraphicsScene &  sceneHandler 
)
protectedvirtual

Reimplemented in G4LogicalVolumeModel.

Definition at line 618 of file G4PhysicalVolumeModel.cc.

622 {
623  sceneHandler.PreAddSolid (theAT, *pVisAttribs);
624 
625  G4VSolid* pSectionSolid = fpMP->GetSectionSolid();
626  G4VSolid* pCutawaySolid = fpMP->GetCutawaySolid();
627 
628  if (!fpClippingSolid && !pSectionSolid && !pCutawaySolid) {
629 
630  pSol -> DescribeYourselfTo (sceneHandler); // Standard treatment.
631 
632  } else {
633 
634  // Clipping, etc., performed by Boolean operations.
635 
636  // First, get polyhedron for current solid...
637  if (pVisAttribs->IsForceLineSegmentsPerCircle())
639  (pVisAttribs->GetForcedLineSegmentsPerCircle());
640  else
642  const G4Polyhedron* pOriginal = pSol->GetPolyhedron();
644 
645  if (!pOriginal) {
646 
647  if (fpMP->IsWarning())
648  G4cout <<
649  "WARNING: G4PhysicalVolumeModel::DescribeSolid: solid\n \""
650  << pSol->GetName() <<
651  "\" has no polyhedron. Cannot by clipped."
652  << G4endl;
653  pSol -> DescribeYourselfTo (sceneHandler); // Standard treatment.
654 
655  } else {
656 
657  G4Polyhedron resultant(*pOriginal);
658  G4VisAttributes resultantVisAttribs(*pVisAttribs);
659  G4VSolid* resultantSolid = 0;
660 
661  if (fpClippingSolid) {
662  switch (fClippingMode) {
663  default:
664  case subtraction:
665  resultantSolid = new G4SubtractionSolid
666  ("resultant_solid", pSol, fpClippingSolid, theAT.inverse());
667  break;
668  case intersection:
669  resultantSolid = new G4IntersectionSolid
670  ("resultant_solid", pSol, fpClippingSolid, theAT.inverse());
671  break;
672  }
673  }
674 
675  if (pSectionSolid) {
676  resultantSolid = new G4IntersectionSolid
677  ("sectioned_solid", pSol, pSectionSolid, theAT.inverse());
678  }
679 
680  if (pCutawaySolid) {
681  resultantSolid = new G4SubtractionSolid
682  ("cutaway_solid", pSol, pCutawaySolid, theAT.inverse());
683  }
684 
685  G4Polyhedron* tmpResultant = resultantSolid->GetPolyhedron();
686  if (tmpResultant) resultant = *tmpResultant;
687  else {
688  if (fpMP->IsWarning())
689  G4cout <<
690  "WARNING: G4PhysicalVolumeModel::DescribeSolid: resultant polyhedron for"
691  "\n solid \"" << pSol->GetName() <<
692  "\" not defined due to error during Boolean processing."
693  "\n Original will be drawn in red."
694  << G4endl;
695  resultantVisAttribs.SetColour(G4Colour::Red());
696  }
697 
698  delete resultantSolid;
699 
700  // Finally, force polyhedron drawing...
701  resultant.SetVisAttributes(resultantVisAttribs);
702  sceneHandler.BeginPrimitives(theAT);
703  sceneHandler.AddPrimitive(resultant);
704  sceneHandler.EndPrimitives();
705  }
706  }
707  sceneHandler.PostAddSolid ();
708 }
virtual void PostAddSolid()=0
virtual G4Polyhedron * GetPolyhedron() const
Definition: G4VSolid.cc:665
G4String GetName() const
G4VSolid * GetSectionSolid() const
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
Transform3D inverse() const
Definition: Transform3D.cc:142
G4VSolid * GetCutawaySolid() const
virtual void AddPrimitive(const G4Polyline &)=0
G4GLOB_DLL std::ostream G4cout
G4int GetNoOfSides() const
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
G4int GetForcedLineSegmentsPerCircle() const
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
#define G4endl
Definition: G4ios.hh:61
static G4Colour Red()
Definition: G4Colour.hh:148
virtual void EndPrimitives()=0
static void SetNumberOfRotationSteps(G4int n)
G4bool IsForceLineSegmentsPerCircle() const
G4bool IsWarning() const
static void ResetNumberOfRotationSteps()
void DescribeYourselfTo(G4VGraphicsScene &)

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void G4PhysicalVolumeModel::DescribeYourselfTo ( G4VGraphicsScene &  sceneHandler)
virtual

Implements G4VModel.

Definition at line 159 of file G4PhysicalVolumeModel.cc.

160 {
161  if (!fpTopPV) G4Exception
162  ("G4PhysicalVolumeModel::DescribeYourselfTo",
163  "modeling0012", FatalException, "No model.");
164 
165  if (!fpMP) G4Exception
166  ("G4PhysicalVolumeModel::DescribeYourselfTo",
167  "modeling0003", FatalException, "No modeling parameters.");
168 
169  // For safety...
170  fCurrentDepth = 0;
171 
172  G4Transform3D startingTransformation = fTransform;
173 
175  (fpTopPV,
177  startingTransformation,
178  sceneHandler);
179 
180  // Clear data...
181  fCurrentDepth = 0;
182  fpCurrentPV = 0;
183  fpCurrentLV = 0;
184  fpCurrentMaterial = 0;
185  if (fFullPVPath.size() != fBaseFullPVPath.size()) {
186  // They should be equal if pushing and popping is happening properly.
188  ("G4PhysicalVolumeModel::DescribeYourselfTo",
189  "modeling0013",
191  "Path at start of modeling not equal to base path. Something badly"
192  "\nwrong. Please contact visualisation coordinator.");
193  }
194  fDrawnPVPath.clear();
195  fAbort = false;
196  fCurtailDescent = false;
197 }
G4Transform3D fTransform
Definition: G4VModel.hh:112
G4VPhysicalVolume * fpCurrentPV
std::vector< G4PhysicalVolumeNodeID > fFullPVPath
std::vector< G4PhysicalVolumeNodeID > fBaseFullPVPath
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
G4VPhysicalVolume * fpTopPV
std::vector< G4PhysicalVolumeNodeID > fDrawnPVPath
void VisitGeometryAndGetVisReps(G4VPhysicalVolume *, G4int requestedDepth, const G4Transform3D &, G4VGraphicsScene &)

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const std::map< G4String, G4AttDef > * G4PhysicalVolumeModel::GetAttDefs ( ) const

Definition at line 764 of file G4PhysicalVolumeModel.cc.

765 {
766  G4bool isNew;
767  std::map<G4String,G4AttDef>* store
768  = G4AttDefStore::GetInstance("G4PhysicalVolumeModel", isNew);
769  if (isNew) {
770  (*store)["PVPath"] =
771  G4AttDef("PVPath","Physical Volume Path","Physics","","G4String");
772  (*store)["LVol"] =
773  G4AttDef("LVol","Logical Volume","Physics","","G4String");
774  (*store)["Solid"] =
775  G4AttDef("Solid","Solid Name","Physics","","G4String");
776  (*store)["EType"] =
777  G4AttDef("EType","Entity Type","Physics","","G4String");
778  (*store)["DmpSol"] =
779  G4AttDef("DmpSol","Dump of Solid properties","Physics","","G4String");
780  (*store)["LocalTrans"] =
781  G4AttDef("LocalTrans","Local transformation of volume","Physics","","G4String");
782  (*store)["GlobalTrans"] =
783  G4AttDef("GlobalTrans","Global transformation of volume","Physics","","G4String");
784  (*store)["Material"] =
785  G4AttDef("Material","Material Name","Physics","","G4String");
786  (*store)["Density"] =
787  G4AttDef("Density","Material Density","Physics","G4BestUnit","G4double");
788  (*store)["State"] =
789  G4AttDef("State","Material State (enum undefined,solid,liquid,gas)","Physics","","G4String");
790  (*store)["Radlen"] =
791  G4AttDef("Radlen","Material Radiation Length","Physics","G4BestUnit","G4double");
792  (*store)["Region"] =
793  G4AttDef("Region","Cuts Region","Physics","","G4String");
794  (*store)["RootRegion"] =
795  G4AttDef("RootRegion","Root Region (0/1 = false/true)","Physics","","G4bool");
796  }
797  return store;
798 }
bool G4bool
Definition: G4Types.hh:79
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)

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const G4VSolid* G4PhysicalVolumeModel::GetClippingSolid ( ) const
inline

Definition at line 158 of file G4PhysicalVolumeModel.hh.

159  {return fpClippingSolid;}
G4int G4PhysicalVolumeModel::GetCurrentDepth ( ) const
inline

Definition at line 161 of file G4PhysicalVolumeModel.hh.

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G4String G4PhysicalVolumeModel::GetCurrentDescription ( ) const
virtual

Reimplemented from G4VModel.

Definition at line 211 of file G4PhysicalVolumeModel.cc.

212 {
213  return "G4PhysicalVolumeModel " + GetCurrentTag ();
214 }
G4String GetCurrentTag() const

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G4LogicalVolume* G4PhysicalVolumeModel::GetCurrentLV ( ) const
inline

Definition at line 167 of file G4PhysicalVolumeModel.hh.

167 {return fpCurrentLV;}

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G4Material* G4PhysicalVolumeModel::GetCurrentMaterial ( ) const
inline

Definition at line 170 of file G4PhysicalVolumeModel.hh.

170 {return fpCurrentMaterial;}

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G4VPhysicalVolume* G4PhysicalVolumeModel::GetCurrentPV ( ) const
inline

Definition at line 164 of file G4PhysicalVolumeModel.hh.

164 {return fpCurrentPV;}
G4VPhysicalVolume * fpCurrentPV

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G4String G4PhysicalVolumeModel::GetCurrentTag ( ) const
virtual

Reimplemented from G4VModel.

Definition at line 199 of file G4PhysicalVolumeModel.cc.

200 {
201  if (fpCurrentPV) {
202  std::ostringstream o;
203  o << fpCurrentPV -> GetCopyNo ();
204  return fpCurrentPV -> GetName () + "." + o.str();
205  }
206  else {
207  return "WARNING: NO CURRENT VOLUME - global tag is " + fGlobalTag;
208  }
209 }
G4VPhysicalVolume * fpCurrentPV
G4String fGlobalTag
Definition: G4VModel.hh:109

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G4Transform3D* G4PhysicalVolumeModel::GetCurrentTransform ( ) const
inline

Definition at line 173 of file G4PhysicalVolumeModel.hh.

173 {return fpCurrentTransform;}
G4Transform3D * fpCurrentTransform

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const std::vector<G4PhysicalVolumeNodeID>& G4PhysicalVolumeModel::GetDrawnPVPath ( ) const
inline

Definition at line 183 of file G4PhysicalVolumeModel.hh.

184  {return fDrawnPVPath;}
std::vector< G4PhysicalVolumeNodeID > fDrawnPVPath

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const std::vector<G4PhysicalVolumeNodeID>& G4PhysicalVolumeModel::GetFullPVPath ( ) const
inline

Definition at line 176 of file G4PhysicalVolumeModel.hh.

177  {return fFullPVPath;}
std::vector< G4PhysicalVolumeNodeID > fFullPVPath

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G4int G4PhysicalVolumeModel::GetRequestedDepth ( ) const
inline

Definition at line 156 of file G4PhysicalVolumeModel.hh.

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G4VPhysicalVolume* G4PhysicalVolumeModel::GetTopPhysicalVolume ( ) const
inline

Definition at line 154 of file G4PhysicalVolumeModel.hh.

154 {return fpTopPV;}
G4VPhysicalVolume * fpTopPV

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void G4PhysicalVolumeModel::SetBaseFullPVPath ( const std::vector< G4PhysicalVolumeNodeID > &  baseFullPVPath)
inline

Definition at line 204 of file G4PhysicalVolumeModel.hh.

205  {
206  fBaseFullPVPath = baseFullPVPath;
207  fFullPVPath = baseFullPVPath;
208  }
std::vector< G4PhysicalVolumeNodeID > fFullPVPath
std::vector< G4PhysicalVolumeNodeID > fBaseFullPVPath

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void G4PhysicalVolumeModel::SetClippingMode ( ClippingMode  mode)
inline

Definition at line 218 of file G4PhysicalVolumeModel.hh.

218  {
219  fClippingMode = mode;
220  }
void G4PhysicalVolumeModel::SetClippingSolid ( G4VSolid *  pClippingSolid)
inline

Definition at line 214 of file G4PhysicalVolumeModel.hh.

214  {
215  fpClippingSolid = pClippingSolid;
216  }
void G4PhysicalVolumeModel::SetRequestedDepth ( G4int  requestedDepth)
inline

Definition at line 210 of file G4PhysicalVolumeModel.hh.

210  {
211  fRequestedDepth = requestedDepth;
212  }
G4bool G4PhysicalVolumeModel::Validate ( G4bool  warn)
virtual

Reimplemented from G4VModel.

Definition at line 710 of file G4PhysicalVolumeModel.cc.

711 {
712  G4TransportationManager* transportationManager =
714 
715  size_t nWorlds = transportationManager->GetNoWorlds();
716 
717  G4bool found = false;
718 
719  std::vector<G4VPhysicalVolume*>::iterator iterWorld =
720  transportationManager->GetWorldsIterator();
721  for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) {
722  G4VPhysicalVolume* world = (*iterWorld);
723  // The idea now is to seek a PV with the same name and copy no
724  // in the hope it's the same one!!
725  G4PhysicalVolumeModel searchModel (world);
726  G4int verbosity = 0; // Suppress messages from G4PhysicalVolumeSearchScene.
727  G4PhysicalVolumeSearchScene searchScene
728  (&searchModel, fTopPVName, fTopPVCopyNo, verbosity);
729  G4ModelingParameters mp; // Default modeling parameters for this search.
731  searchModel.SetModelingParameters (&mp);
732  searchModel.DescribeYourselfTo (searchScene);
733  G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume ();
734  if (foundVolume) {
735  if (foundVolume != fpTopPV && warn) {
736  G4cout <<
737  "G4PhysicalVolumeModel::Validate(): A volume of the same name and"
738  "\n copy number (\""
739  << fTopPVName << "\", copy " << fTopPVCopyNo
740  << ") still exists and is being used."
741  "\n But it is not the same volume you originally specified"
742  "\n in /vis/scene/add/."
743  << G4endl;
744  }
745  fpTopPV = foundVolume;
746  CalculateExtent ();
747  found = true;
748  }
749  }
750  if (found) return true;
751  else {
752  if (warn) {
753  G4cout <<
754  "G4PhysicalVolumeModel::Validate(): No volume of name and"
755  "\n copy number (\""
756  << fTopPVName << "\", copy " << fTopPVCopyNo
757  << ") exists."
758  << G4endl;
759  }
760  return false;
761  }
762 }
const G4VisAttributes * GetDefaultVisAttributes() const
std::vector< G4VPhysicalVolume * >::iterator GetWorldsIterator()
int G4int
Definition: G4Types.hh:78
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
static G4TransportationManager * GetTransportationManager()
G4VPhysicalVolume * fpTopPV
size_t GetNoWorlds() const
#define G4endl
Definition: G4ios.hh:61
void SetDefaultVisAttributes(const G4VisAttributes *pDefaultVisAttributes)

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void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps ( G4VPhysicalVolume *  pVPV,
G4int  requestedDepth,
const G4Transform3D &  theAT,
G4VGraphicsScene &  sceneHandler 
)
protected

Definition at line 217 of file G4PhysicalVolumeModel.cc.

221 {
222  // Visits geometry structure to a given depth (requestedDepth), starting
223  // at given physical volume with given starting transformation and
224  // describes volumes to the scene handler.
225  // requestedDepth < 0 (default) implies full visit.
226  // theAT is the Accumulated Transformation.
227 
228  // Find corresponding logical volume and (later) solid, storing in
229  // local variables to preserve re-entrancy.
230  G4LogicalVolume* pLV = pVPV -> GetLogicalVolume ();
231 
232  G4VSolid* pSol;
233  G4Material* pMaterial;
234 
235  if (!(pVPV -> IsReplicated ())) {
236  // Non-replicated physical volume.
237  pSol = pLV -> GetSolid ();
238  pMaterial = pLV -> GetMaterial ();
239  DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
240  theAT, sceneHandler);
241  }
242  else {
243  // Replicated or parametrised physical volume.
244  EAxis axis;
245  G4int nReplicas;
246  G4double width;
247  G4double offset;
248  G4bool consuming;
249  pVPV -> GetReplicationData (axis, nReplicas, width, offset, consuming);
250  if (fCurrentDepth == 0) nReplicas = 1; // Just draw first
251  G4VPVParameterisation* pP = pVPV -> GetParameterisation ();
252  if (pP) { // Parametrised volume.
253  for (int n = 0; n < nReplicas; n++) {
254  pSol = pP -> ComputeSolid (n, pVPV);
255  pP -> ComputeTransformation (n, pVPV);
256  pSol -> ComputeDimensions (pP, n, pVPV);
257  pVPV -> SetCopyNo (n);
258  // Create a touchable of current parent for ComputeMaterial.
259  // fFullPVPath has not been updated yet so at this point it
260  // corresponds to the parent.
261  G4PhysicalVolumeModelTouchable parentTouchable(fFullPVPath);
262  pMaterial = pP -> ComputeMaterial (n, pVPV, &parentTouchable);
263  DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
264  theAT, sceneHandler);
265  }
266  }
267  else { // Plain replicated volume. From geometry_guide.txt...
268  // The replica's positions are claculated by means of a linear formula.
269  // Replication may occur along:
270  //
271  // o Cartesian axes (kXAxis,kYAxis,kZAxis)
272  //
273  // The replications, of specified width have coordinates of
274  // form (-width*(nReplicas-1)*0.5+n*width,0,0) where n=0.. nReplicas-1
275  // for the case of kXAxis, and are unrotated.
276  //
277  // o Radial axis (cylindrical polar) (kRho)
278  //
279  // The replications are cons/tubs sections, centred on the origin
280  // and are unrotated.
281  // They have radii of width*n+offset to width*(n+1)+offset
282  // where n=0..nReplicas-1
283  //
284  // o Phi axis (cylindrical polar) (kPhi)
285  // The replications are `phi sections' or wedges, and of cons/tubs form
286  // They have phi of offset+n*width to offset+(n+1)*width where
287  // n=0..nReplicas-1
288  //
289  pSol = pLV -> GetSolid ();
290  pMaterial = pLV -> GetMaterial ();
291  G4ThreeVector originalTranslation = pVPV -> GetTranslation ();
292  G4RotationMatrix* pOriginalRotation = pVPV -> GetRotation ();
293  G4double originalRMin = 0., originalRMax = 0.;
294  if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
295  originalRMin = ((G4Tubs*)pSol)->GetInnerRadius();
296  originalRMax = ((G4Tubs*)pSol)->GetOuterRadius();
297  }
298  G4bool visualisable = true;
299  for (int n = 0; n < nReplicas; n++) {
300  G4ThreeVector translation; // Identity.
301  G4RotationMatrix rotation; // Identity - life enough for visualizing.
302  G4RotationMatrix* pRotation = 0;
303  switch (axis) {
304  default:
305  case kXAxis:
306  translation = G4ThreeVector (-width*(nReplicas-1)*0.5+n*width,0,0);
307  break;
308  case kYAxis:
309  translation = G4ThreeVector (0,-width*(nReplicas-1)*0.5+n*width,0);
310  break;
311  case kZAxis:
312  translation = G4ThreeVector (0,0,-width*(nReplicas-1)*0.5+n*width);
313  break;
314  case kRho:
315  if (pSol->GetEntityType() == "G4Tubs") {
316  ((G4Tubs*)pSol)->SetInnerRadius(width*n+offset);
317  ((G4Tubs*)pSol)->SetOuterRadius(width*(n+1)+offset);
318  } else {
319  if (fpMP->IsWarning())
320  G4cout <<
321  "G4PhysicalVolumeModel::VisitGeometryAndGetVisReps: WARNING:"
322  "\n built-in replicated volumes replicated in radius for "
323  << pSol->GetEntityType() <<
324  "-type\n solids (your solid \""
325  << pSol->GetName() <<
326  "\") are not visualisable."
327  << G4endl;
328  visualisable = false;
329  }
330  break;
331  case kPhi:
332  rotation.rotateZ (-(offset+(n+0.5)*width));
333  // Minus Sign because for the physical volume we need the
334  // coordinate system rotation.
335  pRotation = &rotation;
336  break;
337  }
338  pVPV -> SetTranslation (translation);
339  pVPV -> SetRotation (pRotation);
340  pVPV -> SetCopyNo (n);
341  if (visualisable) {
342  DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
343  theAT, sceneHandler);
344  }
345  }
346  // Restore originals...
347  pVPV -> SetTranslation (originalTranslation);
348  pVPV -> SetRotation (pOriginalRotation);
349  if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
350  ((G4Tubs*)pSol)->SetInnerRadius(originalRMin);
351  ((G4Tubs*)pSol)->SetOuterRadius(originalRMax);
352  }
353  }
354  }
355 }
Definition: geomdefs.hh:54
G4String GetName() const
CLHEP::Hep3Vector G4ThreeVector
Definition: G4Tubs.hh:85
#define width
virtual G4GeometryType GetEntityType() const =0
int G4int
Definition: G4Types.hh:78
std::vector< G4PhysicalVolumeNodeID > fFullPVPath
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
const G4ModelingParameters * fpMP
Definition: G4VModel.hh:113
const G4int n
EAxis
Definition: geomdefs.hh:54
HepRotation & rotateZ(double delta)
Definition: Rotation.cc:92
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
Definition: geomdefs.hh:54
void DescribeAndDescend(G4VPhysicalVolume *, G4int requestedDepth, G4LogicalVolume *, G4VSolid *, G4Material *, const G4Transform3D &, G4VGraphicsScene &)
G4bool IsWarning() const

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Member Data Documentation

G4bool G4PhysicalVolumeModel::fAbort
mutableprotected

Definition at line 270 of file G4PhysicalVolumeModel.hh.

std::vector<G4PhysicalVolumeNodeID> G4PhysicalVolumeModel::fBaseFullPVPath
protected

Definition at line 267 of file G4PhysicalVolumeModel.hh.

ClippingMode G4PhysicalVolumeModel::fClippingMode
protected

Definition at line 273 of file G4PhysicalVolumeModel.hh.

G4int G4PhysicalVolumeModel::fCurrentDepth
protected

Definition at line 262 of file G4PhysicalVolumeModel.hh.

G4bool G4PhysicalVolumeModel::fCurtailDescent
mutableprotected

Definition at line 271 of file G4PhysicalVolumeModel.hh.

std::vector<G4PhysicalVolumeNodeID> G4PhysicalVolumeModel::fDrawnPVPath
protected

Definition at line 269 of file G4PhysicalVolumeModel.hh.

std::vector<G4PhysicalVolumeNodeID> G4PhysicalVolumeModel::fFullPVPath
protected

Definition at line 268 of file G4PhysicalVolumeModel.hh.

G4VSolid* G4PhysicalVolumeModel::fpClippingSolid
protected

Definition at line 272 of file G4PhysicalVolumeModel.hh.

G4LogicalVolume* G4PhysicalVolumeModel::fpCurrentLV
protected

Definition at line 264 of file G4PhysicalVolumeModel.hh.

G4Material* G4PhysicalVolumeModel::fpCurrentMaterial
protected

Definition at line 265 of file G4PhysicalVolumeModel.hh.

G4VPhysicalVolume* G4PhysicalVolumeModel::fpCurrentPV
protected

Definition at line 263 of file G4PhysicalVolumeModel.hh.

G4Transform3D* G4PhysicalVolumeModel::fpCurrentTransform
protected

Definition at line 266 of file G4PhysicalVolumeModel.hh.

G4VPhysicalVolume* G4PhysicalVolumeModel::fpTopPV
protected

Definition at line 256 of file G4PhysicalVolumeModel.hh.

G4int G4PhysicalVolumeModel::fRequestedDepth
protected

Definition at line 259 of file G4PhysicalVolumeModel.hh.

G4int G4PhysicalVolumeModel::fTopPVCopyNo
protected

Definition at line 258 of file G4PhysicalVolumeModel.hh.

G4String G4PhysicalVolumeModel::fTopPVName
protected

Definition at line 257 of file G4PhysicalVolumeModel.hh.

G4bool G4PhysicalVolumeModel::fUseFullExtent
protected

Definition at line 261 of file G4PhysicalVolumeModel.hh.


The documentation for this class was generated from the following files: