Geant4
9.6.p02
|
#include <fstream>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <cmath>
#include "globals.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VisManager.hh"
#include "G4Point3D.hh"
#include "G4VisAttributes.hh"
#include "G4VModel.hh"
#include "G4Scene.hh"
#include "G4Polyhedron.hh"
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Polyline.hh"
#include "G4Trd.hh"
#include "G4Tubs.hh"
#include "G4Text.hh"
#include "G4Circle.hh"
#include "G4Square.hh"
#include "G4VRML2FileSceneHandler.hh"
#include "G4VRML2FileViewer.hh"
#include "G4VRML2File.hh"
#include "G4VRML2SceneHandlerFunc.icc"
Go to the source code of this file.
Macros | |
#define | G4VRML2SCENEHANDLER G4VRML2FileSceneHandler |
#define | IS_CONNECTED this->isConnected() |
Variables | |
const char | WRL_FILE_HEADER [] = "g4_" |
const char | DEFAULT_WRL_FILE_NAME [] = "g4.wrl" |
const char | ENV_VRML_VIEWER [] = "G4VRMLFILE_VIEWER" |
const char | NO_VRML_VIEWER [] = "NONE" |
const char | VRMLFILE_DEST_DIR [] = "G4VRMLFILE_DEST_DIR" |
const int | DEFAULT_MAX_WRL_FILE_NUM = 100 |
#define G4VRML2SCENEHANDLER G4VRML2FileSceneHandler |
Definition at line 128 of file G4VRML2FileSceneHandler.cc.
#define IS_CONNECTED this->isConnected() |
Definition at line 129 of file G4VRML2FileSceneHandler.cc.
Definition at line 70 of file G4VRML2FileSceneHandler.cc.
const char DEFAULT_WRL_FILE_NAME[] = "g4.wrl" |
Definition at line 66 of file G4VRML2FileSceneHandler.cc.
const char ENV_VRML_VIEWER[] = "G4VRMLFILE_VIEWER" |
Definition at line 67 of file G4VRML2FileSceneHandler.cc.
const char NO_VRML_VIEWER[] = "NONE" |
Definition at line 68 of file G4VRML2FileSceneHandler.cc.
const char VRMLFILE_DEST_DIR[] = "G4VRMLFILE_DEST_DIR" |
Definition at line 69 of file G4VRML2FileSceneHandler.cc.
const char WRL_FILE_HEADER[] = "g4_" |
Definition at line 65 of file G4VRML2FileSceneHandler.cc.