Geant4
9.6.p02
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
geant4_9_6_p02
source
visualization
VRML
include
G4VRML2FileSceneHandler.hh
Go to the documentation of this file.
1
//
2
// ********************************************************************
3
// * License and Disclaimer *
4
// * *
5
// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
9
// * include a list of copyright holders. *
10
// * *
11
// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
18
// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
20
// * By using, copying, modifying or distributing the software (or *
21
// * any work based on the software) you agree to acknowledge its *
22
// * use in resulting scientific publications, and indicate your *
23
// * acceptance of all terms of the Geant4 Software license. *
24
// ********************************************************************
25
//
26
//
27
// $Id$
28
//
29
// G4VRML2FileSceneHandler.hh
30
// Satoshi Tanaka & Yasuhide Sawada
31
32
#ifndef G4VRML2FILE_SCENE_HANDLER_HH
33
#define G4VRML2FILE_SCENE_HANDLER_HH
34
35
#include <fstream>
36
37
#include "
globals.hh
"
38
#include "
G4LogicalVolume.hh
"
39
#include "
G4VSceneHandler.hh
"
40
41
42
class
G4VRML2File
;
43
class
G4VisAttributes
;
44
45
class
G4VRML2FileSceneHandler
:
public
G4VSceneHandler
{
46
47
friend
class
G4VRML2FileViewer
;
48
49
// methods (public)
50
public
:
51
G4VRML2FileSceneHandler
(
G4VRML2File
& system,
const
G4String
&
name
=
""
);
52
virtual
~G4VRML2FileSceneHandler
();
53
void
AddSolid
(
const
G4Box
&);
54
void
AddSolid
(
const
G4Cons
&);
55
void
AddSolid
(
const
G4Tubs
&);
56
void
AddSolid
(
const
G4Trd
&);
57
void
AddSolid
(
const
G4Trap
&);
58
void
AddSolid
(
const
G4Sphere
&);
59
void
AddSolid
(
const
G4Para
&);
60
void
AddSolid
(
const
G4Torus
&);
61
void
AddSolid
(
const
G4Polycone
& polycone ) {
62
G4VSceneHandler::AddSolid
(polycone);
63
}
64
void
AddSolid
(
const
G4Polyhedra
& polyhedra) {
65
G4VSceneHandler::AddSolid
(polyhedra);
66
}
67
void
AddSolid
(
const
G4VSolid
&);
68
void
AddCompound
(
const
G4VTrajectory
& traj) {
69
G4VSceneHandler::AddCompound
(traj);
70
}
71
void
AddCompound
(
const
G4VHit
& hit) {
72
G4VSceneHandler::AddCompound
(hit);
73
}
74
void
AddCompound
(
const
G4VDigi
& digi) {
75
G4VSceneHandler::AddCompound
(digi);
76
}
77
void
AddCompound
(
const
G4THitsMap<G4double>
&
hits
) {
78
G4VSceneHandler::AddCompound
(hits);
79
}
80
81
void
BeginPrimitives
(
const
G4Transform3D
& objectTransformation);
82
void
EndPrimitives
();
83
84
void
AddPrimitive
(
const
G4Polyline
&);
85
void
AddPrimitive
(
const
G4Polyhedron
&);
86
void
AddPrimitive
(
const
G4NURBS
&);
87
void
AddPrimitive
(
const
G4Text
&);
88
void
AddPrimitive
(
const
G4Circle
&);
89
void
AddPrimitive
(
const
G4Square
&);
90
void
AddPrimitive
(
const
G4Polymarker
& polymarker)
91
{
G4VSceneHandler::AddPrimitive
(polymarker); }
92
void
AddPrimitive
(
const
G4Scale
&
scale
)
93
{
G4VSceneHandler::AddPrimitive
(scale); }
94
95
void
ClearTransientStore
();
// Used for triggering detector re-drawing.
96
97
void
BeginModeling
();
98
void
EndModeling
();
99
100
void
VRMLBeginModeling
();
101
void
VRMLEndModeling
();
102
103
void
connectPort
();
104
void
closePort
();
105
106
// methods (private)
107
private
:
108
109
void
SendMaterialNode (
const
G4VisAttributes
* pAV );
110
void
SendMaterialNode ();
111
112
void
SendLineColor (
const
G4VisAttributes
* pAV );
113
void
SendMarkerColor (
const
G4VMarker
& mark ) ;
114
void
SendMarkerWorldPosition (
const
G4VMarker
& mark ) ;
115
116
G4double
GetMarkerHalfSize (
const
G4VMarker
& mark ) ;
117
void
GetMarkerWorldPosition (
const
G4VMarker
& mark ,
118
double
* pX ,
119
double
* pY ,
120
double
* pZ ) ;
121
122
G4bool
isConnected () {
return
fFlagDestOpen ; }
123
124
G4bool
IsPVPickable () {
return
fPVPickable ;}
125
void
SetPVPickability (
G4bool
on_off ) { fPVPickable = on_off ;}
126
G4double
SetPVTransparency () ;
127
G4double
GetPVTransparency () {
return
fPVTransparency ; }
128
129
// data
130
private
:
131
char
fVRMLFileDestDir[256] ;
132
char
fVRMLFileName[256] ;
133
134
G4VRML2File
& fSystem;
// Graphics system for this scene.
135
G4bool
fFlagDestOpen ;
136
137
G4int
fMaxFileNum ;
138
139
G4bool
fPVPickable ;
140
G4double
fPVTransparency ;
141
142
static
G4int
fSceneIdCount;
143
144
public
:
145
std::ofstream
fDest
;
146
147
};
148
149
#endif //G4VRML2FILE_SCENE_HANDLER_HH
Generated on Sat May 25 2013 14:34:19 for Geant4 by
1.8.4