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9.6.p02
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geant4_9_6_p02
source
graphics_reps
include
G4VisAttributes.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//
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// John Allison 23rd October 1996
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// Class Description:
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// Visualization attributes are a set of information associated with the
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// visualizable objects. This information is necessary only for
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// visualization, and is not included in geometrical information such
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// as shapes, position, and orientation.
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// A typical example of a visualization attribute is "colour".
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// For example, in visualizing a box, the Visualization Manager must know
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// its colour. If an object to be visualized has not been assigned a set of
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// visualization attributes, then a proper default set is used
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// automatically. A set of visualization attributes is held by an
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// instance of class G4VisAttributes defined in the graphics_reps
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// category. The followings are commonly-used attributes:
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// - visibility
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// - visibility of daughters
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// - force wireframe style, force solid style
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// - force auxiliary edge visibility, force line segments pe circle
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// - colour
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// Class Description - End:
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#ifndef __G4VISATTRIBUTES_HH__
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#define __G4VISATTRIBUTES_HH__
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#include "
globals.hh
"
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#include <vector>
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#include <map>
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#include "
G4Colour.hh
"
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#include "
G4Color.hh
"
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class
G4AttValue
;
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class
G4AttDef
;
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class
G4VisAttributes
{
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friend
std::ostream&
operator <<
(std::ostream& os,
const
G4VisAttributes
&
a
);
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public
:
// With description
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enum
LineStyle
{
unbroken
,
dashed
,
dotted
};
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enum
ForcedDrawingStyle
{
wireframe
,
solid
};
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G4VisAttributes
();
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G4VisAttributes
(
const
G4VisAttributes
&);
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G4VisAttributes
(
G4bool
visibility);
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G4VisAttributes
(
const
G4Colour
& colour);
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G4VisAttributes
(
G4bool
visibility,
const
G4Colour
& colour);
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~G4VisAttributes
();
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G4VisAttributes
&
operator=
(
const
G4VisAttributes
&);
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static
const
G4VisAttributes
Invisible
;
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static
const
G4VisAttributes
&
GetInvisible
();
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G4bool
operator !=
(
const
G4VisAttributes
& a)
const
;
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G4bool
operator ==
(
const
G4VisAttributes
& a)
const
;
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void
SetVisibility
(
G4bool
);
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void
SetDaughtersInvisible
(
G4bool
);
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void
SetColour
(
const
G4Colour
&);
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void
SetColor
(
const
G4Color
&);
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void
SetColour
(
G4double
red
,
G4double
green,
G4double
blue
,
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G4double
alpha
= 1.);
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void
SetColor
(
G4double
red
,
G4double
green,
G4double
blue
,
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G4double
alpha
= 1.);
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void
SetLineStyle
(
LineStyle
);
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void
SetLineWidth
(
G4double
);
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void
SetForceWireframe
(
G4bool
);
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void
SetForceSolid
(
G4bool
);
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void
SetForceAuxEdgeVisible
(
G4bool
);
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void
SetForceLineSegmentsPerCircle
(
G4int
nSegments);
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// Allows choice of circle approximation. A circle of 360 degrees
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// will be composed of nSegments line segments. If your solid has
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// curves of D degrees that you need to divide into N segments,
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// specify nSegments = N * 360 / D.
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void
SetStartTime
(
G4double
);
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void
SetEndTime
(
G4double
);
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void
SetAttValues
(
const
std::vector<G4AttValue>*);
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void
SetAttDefs
(
const
std::map<G4String,G4AttDef>*);
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G4bool
IsVisible
()
const
;
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G4bool
IsDaughtersInvisible
()
const
;
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const
G4Colour
&
GetColour
()
const
;
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const
G4Color
&
GetColor
()
const
;
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LineStyle
GetLineStyle
()
const
;
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G4double
GetLineWidth
()
const
;
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G4bool
IsForceDrawingStyle
()
const
;
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ForcedDrawingStyle
GetForcedDrawingStyle
()
const
;
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G4bool
IsForceAuxEdgeVisible
()
const
;
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G4bool
IsForceLineSegmentsPerCircle
()
const
;
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G4int
GetForcedLineSegmentsPerCircle
()
const
;
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G4double
GetStartTime
()
const
;
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G4double
GetEndTime
()
const
;
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// Returns an expendable copy of the G4AttValues...
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const
std::vector<G4AttValue>*
CreateAttValues
()
const
;
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// Returns the orginal long life G4AttDefs...
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const
std::map<G4String,G4AttDef>*
GetAttDefs
()
const
;
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private
:
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G4bool
fVisible;
// Visibility flag
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G4bool
fDaughtersInvisible;
// Make daughters invsibile.
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G4Colour
fColour;
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LineStyle
fLineStyle;
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G4double
fLineWidth;
// Units of "normal" device linewidth, e.g.,
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// pixels for screen, 0.1 mm for paper.
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G4bool
fForceDrawingStyle;
// To switch on forced drawing style.
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ForcedDrawingStyle
fForcedStyle;
// Value of forced drawing style.
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G4bool
fForceAuxEdgeVisible;
// Force drawing of auxilary edges.
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G4int
fForcedLineSegmentsPerCircle;
// Forced lines segments per
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// circle. <=0 means not forced.
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G4double
fStartTime, fEndTime;
// Time range.
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const
std::vector<G4AttValue>* fAttValues;
// For picking, etc.
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const
std::map<G4String,G4AttDef>* fAttDefs;
// Corresponding definitions.
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};
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#include "G4VisAttributes.icc"
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#endif
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