Geant4  9.6.p02
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G4VRML2FileSceneHandler Class Reference

#include <G4VRML2FileSceneHandler.hh>

Inheritance diagram for G4VRML2FileSceneHandler:
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Public Member Functions

 G4VRML2FileSceneHandler (G4VRML2File &system, const G4String &name="")
 
virtual ~G4VRML2FileSceneHandler ()
 
void AddSolid (const G4Box &)
 
void AddSolid (const G4Cons &)
 
void AddSolid (const G4Tubs &)
 
void AddSolid (const G4Trd &)
 
void AddSolid (const G4Trap &)
 
void AddSolid (const G4Sphere &)
 
void AddSolid (const G4Para &)
 
void AddSolid (const G4Torus &)
 
void AddSolid (const G4Polycone &polycone)
 
void AddSolid (const G4Polyhedra &polyhedra)
 
void AddSolid (const G4VSolid &)
 
void AddCompound (const G4VTrajectory &traj)
 
void AddCompound (const G4VHit &hit)
 
void AddCompound (const G4VDigi &digi)
 
void AddCompound (const G4THitsMap< G4double > &hits)
 
void BeginPrimitives (const G4Transform3D &objectTransformation)
 
void EndPrimitives ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitive (const G4NURBS &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
void ClearTransientStore ()
 
void BeginModeling ()
 
void EndModeling ()
 
void VRMLBeginModeling ()
 
void VRMLEndModeling ()
 
void connectPort ()
 
void closePort ()
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour (const G4Visible &)
 
const G4ColourGetColor (const G4Visible &)
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Public Attributes

std::ofstream fDest
 

Friends

class G4VRML2FileViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 45 of file G4VRML2FileSceneHandler.hh.

Constructor & Destructor Documentation

G4VRML2FileSceneHandler::G4VRML2FileSceneHandler ( G4VRML2File system,
const G4String name = "" 
)

Definition at line 73 of file G4VRML2FileSceneHandler.cc.

G4VRML2FileSceneHandler::~G4VRML2FileSceneHandler ( )
virtual

Definition at line 118 of file G4VRML2FileSceneHandler.cc.

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Member Function Documentation

void G4VRML2FileSceneHandler::AddCompound ( const G4VTrajectory traj)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 68 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddCompound ( const G4VHit hit)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 71 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddCompound ( const G4VDigi digi)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 74 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddCompound ( const G4THitsMap< G4double > &  hits)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 77 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polyline )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polyhedron )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4NURBS )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Text )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Circle )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Square )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polymarker polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 90 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddPrimitive ( const G4Scale scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 92 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddSolid ( const G4Box )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Cons )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Tubs )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Trd )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Trap )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Sphere )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Para )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Torus )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Polycone polycone)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 61 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddSolid ( const G4Polyhedra polyhedra)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 64 of file G4VRML2FileSceneHandler.hh.

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void G4VRML2FileSceneHandler::AddSolid ( const G4VSolid )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::BeginModeling ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::BeginPrimitives ( const G4Transform3D objectTransformation)
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::ClearTransientStore ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::closePort ( )

Definition at line 196 of file G4VRML2FileSceneHandler.cc.

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void G4VRML2FileSceneHandler::connectPort ( )

Definition at line 135 of file G4VRML2FileSceneHandler.cc.

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void G4VRML2FileSceneHandler::EndModeling ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::EndPrimitives ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::VRMLBeginModeling ( )

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void G4VRML2FileSceneHandler::VRMLEndModeling ( )

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Friends And Related Function Documentation

friend class G4VRML2FileViewer
friend

Definition at line 47 of file G4VRML2FileSceneHandler.hh.

Member Data Documentation

std::ofstream G4VRML2FileSceneHandler::fDest

Definition at line 145 of file G4VRML2FileSceneHandler.hh.


The documentation for this class was generated from the following files: