Geant4
9.6.p02
|
#include <G4VRML2FileSceneHandler.hh>
Public Attributes | |
std::ofstream | fDest |
Friends | |
class | G4VRML2FileViewer |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world, screen } |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual void | RequestPrimitives (const G4VSolid &solid) |
virtual G4VSolid * | CreateSectionSolid () |
virtual G4VSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Definition at line 45 of file G4VRML2FileSceneHandler.hh.
G4VRML2FileSceneHandler::G4VRML2FileSceneHandler | ( | G4VRML2File & | system, |
const G4String & | name = "" |
||
) |
Definition at line 73 of file G4VRML2FileSceneHandler.cc.
|
virtual |
Definition at line 118 of file G4VRML2FileSceneHandler.cc.
|
inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 68 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 71 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 74 of file G4VRML2FileSceneHandler.hh.
|
inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 77 of file G4VRML2FileSceneHandler.hh.
|
virtual |
Implements G4VSceneHandler.
|
virtual |
Implements G4VSceneHandler.
Implements G4VSceneHandler.
Implements G4VSceneHandler.
Implements G4VSceneHandler.
Implements G4VSceneHandler.
|
inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 90 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 92 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
|
inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 61 of file G4VRML2FileSceneHandler.hh.
|
inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 64 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
|
virtual |
Reimplemented from G4VSceneHandler.
|
virtual |
Reimplemented from G4VSceneHandler.
|
virtual |
Reimplemented from G4VSceneHandler.
void G4VRML2FileSceneHandler::closePort | ( | ) |
Definition at line 196 of file G4VRML2FileSceneHandler.cc.
void G4VRML2FileSceneHandler::connectPort | ( | ) |
Definition at line 135 of file G4VRML2FileSceneHandler.cc.
|
virtual |
Reimplemented from G4VSceneHandler.
|
virtual |
Reimplemented from G4VSceneHandler.
void G4VRML2FileSceneHandler::VRMLBeginModeling | ( | ) |
void G4VRML2FileSceneHandler::VRMLEndModeling | ( | ) |
|
friend |
Definition at line 47 of file G4VRML2FileSceneHandler.hh.
std::ofstream G4VRML2FileSceneHandler::fDest |
Definition at line 145 of file G4VRML2FileSceneHandler.hh.