Geant4  10.03.p03
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G4VRML2FileSceneHandler Class Reference

#include <G4VRML2FileSceneHandler.hh>

Inheritance diagram for G4VRML2FileSceneHandler:
Collaboration diagram for G4VRML2FileSceneHandler:

Public Member Functions

 G4VRML2FileSceneHandler (G4VRML2File &system, const G4String &name="")
 
virtual ~G4VRML2FileSceneHandler ()
 
void AddSolid (const G4Box &)
 
void AddSolid (const G4Cons &)
 
void AddSolid (const G4Tubs &)
 
void AddSolid (const G4Trd &)
 
void AddSolid (const G4Trap &)
 
void AddSolid (const G4Sphere &)
 
void AddSolid (const G4Para &)
 
void AddSolid (const G4Torus &)
 
void AddSolid (const G4Polycone &polycone)
 
void AddSolid (const G4Polyhedra &polyhedra)
 
void AddSolid (const G4Orb &orb)
 
void AddSolid (const G4Ellipsoid &ellipsoid)
 
void AddSolid (const G4VSolid &)
 
void AddCompound (const G4VTrajectory &traj)
 
void AddCompound (const G4VHit &hit)
 
void AddCompound (const G4VDigi &digi)
 
void AddCompound (const G4THitsMap< G4double > &hits)
 
void AddCompound (const G4THitsMap< G4StatDouble > &hits)
 
void BeginPrimitives (const G4Transform3D &objectTransformation)
 
void EndPrimitives ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
void ClearTransientStore ()
 
void BeginModeling ()
 
void EndModeling ()
 
void VRMLBeginModeling ()
 
void VRMLEndModeling ()
 
void connectPort ()
 
void closePort ()
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour ()
 
const G4ColourGetColor ()
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
template<class T >
void AddSolidT (const T &solid)
 
template<class T >
void AddSolidWithAuxiliaryEdges (const T &solid)
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Public Attributes

std::ofstream fDest
 

Friends

class G4VRML2FileViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 45 of file G4VRML2FileSceneHandler.hh.

Constructor & Destructor Documentation

G4VRML2FileSceneHandler::G4VRML2FileSceneHandler ( G4VRML2File system,
const G4String name = "" 
)

Definition at line 75 of file G4VRML2FileSceneHandler.cc.

75  :
76  G4VSceneHandler(system, fSceneIdCount++, name),
77  fSystem(system),
78  fFlagDestOpen( false ),
79  fPVPickable ( false ),
80  fDest()
81 {
82  // output file name
83  strcpy(fVRMLFileName, "");
84 
85  // destination directory
86  if ( getenv( VRMLFILE_DEST_DIR ) == NULL ) {
87  strcpy( fVRMLFileDestDir, "" );
88  } else {
89  strcpy( fVRMLFileDestDir, getenv( VRMLFILE_DEST_DIR ) );
90  }
91 
92 
93  // maximum number of g4.prim files in the dest directory
94  fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ; // initialization
95  if ( getenv( "G4VRMLFILE_MAX_FILE_NUM" ) != NULL ) {
96 
97  sscanf( getenv("G4VRMLFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum ) ;
98 
99  } else {
100  fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ;
101  }
102  if( fMaxFileNum < 1 ) { fMaxFileNum = 1; }
103 
104 
105  // PV name pickability
106  if( getenv( "G4VRML_PV_PICKABLE" ) != NULL ) {
107 
108  int is_pickable ;
109  sscanf( getenv("G4VRML_PV_PICKABLE"), "%d", &is_pickable ) ;
110 
111  if ( is_pickable ) { SetPVPickability ( true ) ; }
112  }
113 
114  // PV Transparency
115  SetPVTransparency ();
116 
117 }
const int DEFAULT_MAX_WRL_FILE_NUM
G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="")
const char VRMLFILE_DEST_DIR[]
G4VRML2FileSceneHandler::~G4VRML2FileSceneHandler ( )
virtual

Definition at line 120 of file G4VRML2FileSceneHandler.cc.

121 {
122 #if defined DEBUG_FR_SCENE
124  G4cout << "***** ~G4VRML2FileSceneHandler" << G4endl;
125 #endif
126  VRMLEndModeling();
127 }
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61

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Member Function Documentation

void G4VRML2FileSceneHandler::AddCompound ( const G4VTrajectory traj)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 74 of file G4VRML2FileSceneHandler.hh.

74  {
76  }
virtual void AddCompound(const G4VTrajectory &)

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void G4VRML2FileSceneHandler::AddCompound ( const G4VHit hit)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 77 of file G4VRML2FileSceneHandler.hh.

77  {
79  }
virtual void AddCompound(const G4VTrajectory &)

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void G4VRML2FileSceneHandler::AddCompound ( const G4VDigi digi)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 80 of file G4VRML2FileSceneHandler.hh.

80  {
82  }
virtual void AddCompound(const G4VTrajectory &)

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void G4VRML2FileSceneHandler::AddCompound ( const G4THitsMap< G4double > &  hits)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 83 of file G4VRML2FileSceneHandler.hh.

83  {
85  }
virtual void AddCompound(const G4VTrajectory &)

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void G4VRML2FileSceneHandler::AddCompound ( const G4THitsMap< G4StatDouble > &  hits)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 86 of file G4VRML2FileSceneHandler.hh.

86  {
88  }
virtual void AddCompound(const G4VTrajectory &)

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void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polyline )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polyhedron )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Text )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Circle )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Square )
virtual

Implements G4VSceneHandler.

void G4VRML2FileSceneHandler::AddPrimitive ( const G4Polymarker polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 98 of file G4VRML2FileSceneHandler.hh.

99  { G4VSceneHandler::AddPrimitive (polymarker); }
virtual void AddPrimitive(const G4Polyline &)=0

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void G4VRML2FileSceneHandler::AddPrimitive ( const G4Scale scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 100 of file G4VRML2FileSceneHandler.hh.

101  { G4VSceneHandler::AddPrimitive (scale); }
virtual void AddPrimitive(const G4Polyline &)=0

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void G4VRML2FileSceneHandler::AddSolid ( const G4Box )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Cons )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Tubs )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Trd )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Trap )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Sphere )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Para )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Torus )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::AddSolid ( const G4Polycone polycone)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 61 of file G4VRML2FileSceneHandler.hh.

61  {
62  G4VSceneHandler::AddSolid (polycone);
63  }
virtual void AddSolid(const G4Box &)

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void G4VRML2FileSceneHandler::AddSolid ( const G4Polyhedra polyhedra)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 64 of file G4VRML2FileSceneHandler.hh.

64  {
65  G4VSceneHandler::AddSolid (polyhedra);
66  }
virtual void AddSolid(const G4Box &)

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void G4VRML2FileSceneHandler::AddSolid ( const G4Orb orb)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 67 of file G4VRML2FileSceneHandler.hh.

67  {
69  }
virtual void AddSolid(const G4Box &)

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void G4VRML2FileSceneHandler::AddSolid ( const G4Ellipsoid ellipsoid)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 70 of file G4VRML2FileSceneHandler.hh.

70  {
71  G4VSceneHandler::AddSolid (ellipsoid);
72  }
virtual void AddSolid(const G4Box &)

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void G4VRML2FileSceneHandler::AddSolid ( const G4VSolid )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::BeginModeling ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::BeginPrimitives ( const G4Transform3D objectTransformation)
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::ClearTransientStore ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::closePort ( )

Definition at line 198 of file G4VRML2FileSceneHandler.cc.

199 {
200  char command[256] ;
201  char viewer [256] ;
202  strcpy( viewer, NO_VRML_VIEWER ); // initialization
203  if( getenv( ENV_VRML_VIEWER ) ) {
204  strcpy( viewer, getenv( ENV_VRML_VIEWER ) ) ;
205  }
206 
207  // close VRML file
208  fDest.close(); fFlagDestOpen = false ;
210  G4cout << "*** VRML 2.0 File " << fVRMLFileName << " is generated." << G4endl;
211 
212 
213  // Invoke viewer
214 
215  if ( !strcmp(viewer, NO_VRML_VIEWER )) {
217  G4cout << "MESSAGE from VRML2FILE driver:" << G4endl;
218  G4cout << " Set an environmental variable " ;
220  G4cout << " if you want to visualize the generated VRML file" << G4endl;
221  G4cout << " automatically. For example, " << G4endl;
222  G4cout << " setenv " << ENV_VRML_VIEWER << " vrwave " << G4endl;
223  }
224  } else {
225  std::ostringstream ossCommand;
226  ossCommand << viewer << ' ' << fVRMLFileName;
227  strncpy(command,ossCommand.str().c_str(),sizeof(command));
228  (void) system( command );
229  }
230 }
const char ENV_VRML_VIEWER[]
G4GLOB_DLL std::ostream G4cout
const char NO_VRML_VIEWER[]
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
typedef void(XMLCALL *XML_ElementDeclHandler)(void *userData

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void G4VRML2FileSceneHandler::connectPort ( )

Definition at line 137 of file G4VRML2FileSceneHandler.cc.

138 {
139  // g4_00.wrl, g4_01.wrl, ..., g4_MAX_FILE_INDEX.wrl
140  const int MAX_FILE_INDEX = fMaxFileNum - 1 ;
141 
142  // dest directory (null if no environmental variables is set)
143  strcpy ( fVRMLFileName, fVRMLFileDestDir) ;
144 
145  // create full path name (default)
146  strcat ( fVRMLFileName, DEFAULT_WRL_FILE_NAME );
147 
148  // Determine VRML file name
149  for( int i = 0 ; i < fMaxFileNum ; i++) {
150 
151  // Message in the final execution
152  if( i == MAX_FILE_INDEX )
153  {
155  G4cout << "===========================================" << G4endl;
156  G4cout << "WARNING MESSAGE from VRML2FILE driver: " << G4endl;
157  G4cout << " This file name is the final one in the " << G4endl;
158  G4cout << " automatic updation of the output file name." << G4endl;
159  G4cout << " You may overwrite existing files, i.e. " << G4endl;
160  G4cout << " g4_XX.wrl. " << G4endl;
161  G4cout << "===========================================" << G4endl;
162  }
163  }
164 
165  // re-determine file name as G4VRMLFILE_DEST_DIR/g4_XX.wrl
166  std::ostringstream filename;
167  filename
168  << fVRMLFileDestDir << WRL_FILE_HEADER
169  << std::setw(2) << std::setfill('0') << i << ".wrl";
170  strncpy(fVRMLFileName,filename.str().c_str(),sizeof(fVRMLFileName));
171 
172  // check validity of the file name
173  std::ifstream fin ;
174  fin.open(fVRMLFileName) ;
175  if(!fin) {
176  // new file
177  fin.close();
178  break;
179  } else {
180  // already exists (try next)
181  fin.close();
182  }
183 
184  } // for
185 
186  // open a VRML 2.0 file with determined file name
188  G4cout << "===========================================" << G4endl;
189  G4cout << "Output VRML 2.0 file: " << fVRMLFileName << G4endl;
190  G4cout << "Maximum number of files in the destination directory: " << fMaxFileNum << G4endl;
191  G4cout << " (Customizable with the environment variable: G4VRMLFILE_MAX_FILE_NUM) " << G4endl;
192  G4cout << "===========================================" << G4endl;
193  }
194  fDest.open(fVRMLFileName) ; fFlagDestOpen = true ;
195 }
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
const char WRL_FILE_HEADER[]
const char DEFAULT_WRL_FILE_NAME[]

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void G4VRML2FileSceneHandler::EndModeling ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::EndPrimitives ( )
virtual

Reimplemented from G4VSceneHandler.

void G4VRML2FileSceneHandler::VRMLBeginModeling ( )

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void G4VRML2FileSceneHandler::VRMLEndModeling ( )

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Friends And Related Function Documentation

friend class G4VRML2FileViewer
friend

Definition at line 47 of file G4VRML2FileSceneHandler.hh.

Member Data Documentation

std::ofstream G4VRML2FileSceneHandler::fDest

Definition at line 153 of file G4VRML2FileSceneHandler.hh.


The documentation for this class was generated from the following files: