Geant4  10.03.p01
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4ASCIITreeSceneHandler Class Reference

#include <G4ASCIITreeSceneHandler.hh>

Inheritance diagram for G4ASCIITreeSceneHandler:
Collaboration diagram for G4ASCIITreeSceneHandler:

Public Member Functions

 G4ASCIITreeSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4ASCIITreeSceneHandler ()
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
- Public Member Functions inherited from G4VTreeSceneHandler
 G4VTreeSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4VTreeSceneHandler ()
 
void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
void PostAddSolid ()
 
virtual void AddPrimitive (const G4Polyline &)
 
virtual void AddPrimitive (const G4Text &)
 
virtual void AddPrimitive (const G4Circle &)
 
virtual void AddPrimitive (const G4Square &)
 
virtual void AddPrimitive (const G4Polyhedron &)
 
virtual void AddPrimitive (const G4Polymarker &)
 
virtual void AddPrimitive (const G4Scale &)
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void AddSolid (const G4Box &)
 
virtual void AddSolid (const G4Cons &)
 
virtual void AddSolid (const G4Orb &)
 
virtual void AddSolid (const G4Para &)
 
virtual void AddSolid (const G4Sphere &)
 
virtual void AddSolid (const G4Torus &)
 
virtual void AddSolid (const G4Trap &)
 
virtual void AddSolid (const G4Trd &)
 
virtual void AddSolid (const G4Tubs &)
 
virtual void AddSolid (const G4Ellipsoid &)
 
virtual void AddSolid (const G4Polycone &)
 
virtual void AddSolid (const G4Polyhedra &)
 
virtual void AddSolid (const G4VSolid &)
 
virtual void AddCompound (const G4VTrajectory &)
 
virtual void AddCompound (const G4VHit &)
 
virtual void AddCompound (const G4VDigi &)
 
virtual void AddCompound (const G4THitsMap< G4double > &)
 
virtual void AddCompound (const G4THitsMap< G4StatDouble > &)
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour ()
 
const G4ColourGetColor ()
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
template<class T >
void AddSolidT (const T &solid)
 
template<class T >
void AddSolidWithAuxiliaryEdges (const T &solid)
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
virtual void ClearTransientStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Protected Types

typedef std::set
< G4LogicalVolume * >
::iterator 
LVSetIterator
 
typedef
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID 
PVNodeID
 
typedef std::vector< PVNodeIDPVPath
 
typedef std::set< PVPath >
::iterator 
ReplicaSetIterator
 
typedef std::set< PVPath >
::reverse_iterator 
ReplicaSetReverseIterator
 

Protected Member Functions

virtual void RequestPrimitives (const G4VSolid &)
 
void WriteHeader (std::ostream &)
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 

Protected Attributes

std::ostream * fpOutFile
 
std::ofstream fOutFile
 
std::ostringstream fRestOfLine
 
const G4VPhysicalVolumefpLastPV
 
G4String fLastPVName
 
G4int fLastCopyNo
 
G4int fLastNonSequentialCopyNo
 
std::set< G4LogicalVolume * > fLVSet
 
std::set< PVPathfReplicaSet
 
- Protected Attributes inherited from G4VTreeSceneHandler
const G4Transform3DfpCurrentObjectTransformation
 
std::set< G4LogicalVolume * > fDrawnLVStore
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Static Protected Attributes inherited from G4VTreeSceneHandler
static G4int fSceneIdCount = 0
 

Detailed Description

Definition at line 48 of file G4ASCIITreeSceneHandler.hh.

Member Typedef Documentation

typedef std::set<G4LogicalVolume*>::iterator G4ASCIITreeSceneHandler::LVSetIterator
protected

Definition at line 73 of file G4ASCIITreeSceneHandler.hh.

typedef std::vector<PVNodeID> G4ASCIITreeSceneHandler::PVPath
protected

Definition at line 75 of file G4ASCIITreeSceneHandler.hh.

typedef std::set<PVPath>::iterator G4ASCIITreeSceneHandler::ReplicaSetIterator
protected

Definition at line 77 of file G4ASCIITreeSceneHandler.hh.

typedef std::set<PVPath>::reverse_iterator G4ASCIITreeSceneHandler::ReplicaSetReverseIterator
protected

Definition at line 78 of file G4ASCIITreeSceneHandler.hh.

Constructor & Destructor Documentation

G4ASCIITreeSceneHandler::G4ASCIITreeSceneHandler ( G4VGraphicsSystem system,
const G4String name 
)

Definition at line 56 of file G4ASCIITreeSceneHandler.cc.

57  :
58  G4VTreeSceneHandler(system, name),
59  fpOutFile(0),
60  fpLastPV(0),
61  fLastCopyNo(-99),
63 {}
G4VTreeSceneHandler(G4VGraphicsSystem &system, const G4String &name)
const G4VPhysicalVolume * fpLastPV
G4ASCIITreeSceneHandler::~G4ASCIITreeSceneHandler ( )
virtual

Definition at line 65 of file G4ASCIITreeSceneHandler.cc.

65 {}

Member Function Documentation

void G4ASCIITreeSceneHandler::BeginModeling ( )
virtual

Reimplemented from G4VTreeSceneHandler.

Definition at line 67 of file G4ASCIITreeSceneHandler.cc.

67  {
68 
69  G4VTreeSceneHandler::BeginModeling (); // To re-use "culling off" code.
70 
71  const G4ASCIITree* pSystem = (G4ASCIITree*)GetGraphicsSystem();
72  const G4String& outFileName = pSystem -> GetOutFileName();
73  if (outFileName == "G4cout") {
74  fpOutFile = &G4cout;
75  } else {
76  fOutFile.open (outFileName);
78  }
79 
80  static G4bool firstTime = true;
81  if (firstTime) {
82  firstTime = false;
83  G4cout << "G4ASCIITreeSceneHandler::BeginModeling: writing to ";
84  if (outFileName == "G4cout") {
85  G4cout << "G4 standard output (G4cout)";
86  } else {
87  G4cout << "file \"" << outFileName << "\"";
88  }
89  G4cout << G4endl;
90 
92  }
93 
94  if (outFileName != "G4cout") {
95  WriteHeader (fOutFile); fOutFile << std::endl;
96  }
97 }
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
G4VGraphicsSystem * GetGraphicsSystem() const
#define G4endl
Definition: G4ios.hh:61
void WriteHeader(std::ostream &)
virtual void BeginModeling()

Here is the call graph for this function:

void G4ASCIITreeSceneHandler::EndModeling ( )
virtual

Reimplemented from G4VTreeSceneHandler.

Definition at line 122 of file G4ASCIITreeSceneHandler.cc.

122  {
123  const G4ASCIITree* pSystem = (G4ASCIITree*) GetGraphicsSystem();
124  const G4int verbosity = pSystem->GetVerbosity();
125  const G4int detail = verbosity % 10;
126  const G4String& outFileName = pSystem -> GetOutFileName();
127 
128  // Output left over copy number, if any...
130  if (fLastCopyNo == fLastNonSequentialCopyNo + 1) *fpOutFile << ',';
131  else *fpOutFile << '-';
133  }
134  // Output outstanding rest of line, if any...
135  if (!fRestOfLine.str().empty()) *fpOutFile << fRestOfLine.str();
136  fRestOfLine.str("");
137  fpLastPV = 0;
138  fLastPVName.clear();
139  fLastCopyNo = -99;
141 
142  // This detail to G4cout regardless of outFileName...
143  if (detail >= 4) {
144  G4cout << "Calculating mass(es)..." << G4endl;
145  const std::vector<G4Scene::Model>& models = fpScene->GetRunDurationModelList();
146  std::vector<G4Scene::Model>::const_iterator i;
147  for (i = models.begin(); i != models.end(); ++i) {
148  G4PhysicalVolumeModel* pvModel =
149  dynamic_cast<G4PhysicalVolumeModel*>(i->fpModel);
150  if (pvModel) {
151  const G4ModelingParameters* tempMP =
152  pvModel->GetModelingParameters();
153  G4ModelingParameters mp; // Default - no culling.
154  pvModel->SetModelingParameters (&mp);
155  G4PhysicalVolumeMassScene massScene(pvModel);
156  pvModel->DescribeYourselfTo (massScene);
157  G4double volume = massScene.GetVolume();
158  G4double mass = massScene.GetMass();
159 
160  G4cout << "Overall volume of \""
161  << pvModel->GetTopPhysicalVolume()->GetName()
162  << "\":"
163  << pvModel->GetTopPhysicalVolume()->GetCopyNo()
164  << ", is "
165  << G4BestUnit (volume, "Volume")
166  << " and the daughter-included mass";
167  G4int requestedDepth = pvModel->GetRequestedDepth();
168  if (requestedDepth == G4PhysicalVolumeModel::UNLIMITED) {
169  G4cout << " to unlimited depth";
170  } else {
171  G4cout << ", ignoring daughters at depth "
172  << requestedDepth
173  << " and below,";
174  }
175  G4cout << " is " << G4BestUnit (mass, "Mass")
176  << G4endl;
177 
178  pvModel->SetModelingParameters (tempMP);
179  }
180  }
181  }
182 
183  if (outFileName != "G4cout") {
184  fOutFile.close();
185  G4cout << "Output file \"" << outFileName << "\" closed." << G4endl;
186  }
187  fLVSet.clear();
188  fReplicaSet.clear();
189  G4cout << "G4ASCIITreeSceneHandler::EndModeling" << G4endl;
190  G4VTreeSceneHandler::EndModeling (); // To re-use "culling off" code.
191 }
const G4ModelingParameters * GetModelingParameters() const
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
int G4int
Definition: G4Types.hh:78
void SetModelingParameters(const G4ModelingParameters *)
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
const std::vector< Model > & GetRunDurationModelList() const
G4VGraphicsSystem * GetGraphicsSystem() const
G4VPhysicalVolume * GetTopPhysicalVolume() const
G4int GetVerbosity() const
Definition: G4ASCIITree.hh:47
virtual void EndModeling()
virtual G4int GetCopyNo() const =0
const G4VPhysicalVolume * fpLastPV
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
std::set< G4LogicalVolume * > fLVSet
void DescribeYourselfTo(G4VGraphicsScene &)

Here is the call graph for this function:

void G4ASCIITreeSceneHandler::RequestPrimitives ( const G4VSolid solid)
protectedvirtual

Reimplemented from G4VSceneHandler.

Definition at line 193 of file G4ASCIITreeSceneHandler.cc.

193  {
194 
195  G4PhysicalVolumeModel* pPVModel =
196  dynamic_cast<G4PhysicalVolumeModel*>(fpModel);
197  if (!pPVModel) return; // Not from a G4PhysicalVolumeModel.
198 
199  // This call comes from a G4PhysicalVolumeModel. drawnPVPath is
200  // the path of the current drawn (non-culled) volume in terms of
201  // drawn (non-culled) ancesters. Each node is identified by a
202  // PVNodeID object, which is a physical volume and copy number. It
203  // is a vector of PVNodeIDs corresponding to the geometry hierarchy
204  // actually selected, i.e., not culled.
205  // The following typedef's already set in header file...
206  //typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID;
207  //typedef std::vector<PVNodeID> PVPath;
208  const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath();
209  //G4int currentDepth = pPVModel->GetCurrentDepth();
210  G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV();
211  G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV();
212  G4Material* pCurrentMaterial = pPVModel->GetCurrentMaterial();
213 
215  G4int verbosity = pSystem->GetVerbosity();
216  G4int detail = verbosity % 10;
217 
218  if (verbosity < 10 && pCurrentPV->IsReplicated()) {
219  // See if this has been a replica found before with same mother LV...
220  PVPath::const_reverse_iterator thisID = drawnPVPath.rbegin();
221  PVPath::const_reverse_iterator motherID = ++drawnPVPath.rbegin();
222  G4bool ignore = false;
223  for (ReplicaSetIterator i = fReplicaSet.begin(); i != fReplicaSet.end();
224  ++i) {
225  if (i->back().GetPhysicalVolume()->GetLogicalVolume() ==
226  thisID->GetPhysicalVolume()->GetLogicalVolume()) {
227  // For each one previously found (if more than one, they must
228  // have different mothers)...
229  // To avoid compilation errors on VC++ .Net 7.1...
230  // Previously:
231  // PVNodeID previousMotherID = ++(i->rbegin());
232  // (Should that have been: PVNodeID::const_iterator previousMotherID?)
233  // Replace
234  // previousMotherID == i->rend()
235  // by
236  // i->size() <= 1
237  // Replace
238  // previousMotherID != i->rend()
239  // by
240  // i->size() > 1
241  // Replace
242  // previousMotherID->
243  // by
244  // (*i)[i->size() - 2].
245  if (motherID == drawnPVPath.rend() &&
246  i->size() <= 1)
247  ignore = true; // Both have no mother.
248  if (motherID != drawnPVPath.rend() &&
249  i->size() > 1 &&
250  motherID->GetPhysicalVolume()->GetLogicalVolume() ==
251  (*i)[i->size() - 2].GetPhysicalVolume()->GetLogicalVolume())
252  ignore = true; // Same mother LV...
253  }
254  }
255  if (ignore) {
256  pPVModel->CurtailDescent();
257  return;
258  }
259  }
260 
261  const G4String& currentPVName = pCurrentPV->GetName();
262  const G4int currentCopyNo = pCurrentPV->GetCopyNo();
263 
264  if (verbosity < 10 &&
265  currentPVName == fLastPVName &&
266  currentCopyNo != fLastCopyNo) {
267  // For low verbosity, trap series of G4PVPlacements with the same name but
268  // different copy number (replicas should have been taken out above)...
269  // Check...
270  if (pCurrentPV->IsReplicated()) {
271  G4Exception("G4ASCIITreeSceneHandler::RequestPrimitives",
272  "vistree0001",
273  JustWarning,
274  "Replica unexpected");
275  }
276  // Check mothers are identical...
277  else if (pCurrentLV == (fpLastPV? fpLastPV->GetLogicalVolume(): 0)) {
278  if (currentCopyNo != fLastCopyNo + 1) {
279  // Non-sequential copy number...
280  *fpOutFile << ',' << currentCopyNo;
281  fLastNonSequentialCopyNo = currentCopyNo;
282  }
283  fLastCopyNo = currentCopyNo;
284  pPVModel->CurtailDescent();
285  return;
286  }
287  }
288  fpLastPV = pCurrentPV;
289 
290  // High verbosity or a new G4VPhysicalVolume...
291  // Output copy number, if any, from previous invocation...
293  if (fLastCopyNo == fLastNonSequentialCopyNo + 1) *fpOutFile << ',';
294  else *fpOutFile << '-';
296  }
297  // Output rest of line, if any, from previous invocation...
298  if (!fRestOfLine.str().empty()) *fpOutFile << fRestOfLine.str();
299  fRestOfLine.str("");
300  fLastPVName = currentPVName;
301  fLastCopyNo = currentCopyNo;
302  fLastNonSequentialCopyNo = currentCopyNo;
303  // Indent according to drawn path depth...
304  for (size_t i = 0; i < drawnPVPath.size(); i++ ) *fpOutFile << " ";
305  // Start next line...
306  *fpOutFile << "\"" << currentPVName
307  << "\":" << currentCopyNo;
308 
309  if (pCurrentPV->IsReplicated()) {
310  if (verbosity < 10) {
311  // Add printing for replicas (when replicas are ignored)...
312  EAxis axis;
313  G4int nReplicas;
314  G4double width;
315  G4double offset;
316  G4bool consuming;
317  pCurrentPV->GetReplicationData(axis,nReplicas,width,offset,consuming);
318  G4VPVParameterisation* pP = pCurrentPV->GetParameterisation();
319  if (pP) {
320  if (detail < 3) {
321  fReplicaSet.insert(drawnPVPath);
322  if (nReplicas > 2) fRestOfLine << '-';
323  else fRestOfLine << ',';
324  fRestOfLine << nReplicas - 1
325  << " (" << nReplicas << " parametrised volumes)";
326  }
327  }
328  else {
329  fReplicaSet.insert(drawnPVPath);
330  if (nReplicas > 2) fRestOfLine << '-';
331  else fRestOfLine << ',';
332  fRestOfLine << nReplicas - 1
333  << " (" << nReplicas << " replicas)";
334  }
335  }
336  } else {
337  if (fLVSet.find(pCurrentLV) != fLVSet.end()) {
338  if (verbosity < 10) {
339  // Add printing for repeated LV (if it has daughters)...
340  if (pCurrentLV->GetNoDaughters()) fRestOfLine << " (repeated LV)";
341  // ...and curtail descent.
342  pPVModel->CurtailDescent();
343  }
344  }
345  }
346 
347  if (detail >= 1) {
348  fRestOfLine << " / \""
349  << pCurrentLV->GetName() << "\"";
350  G4VSensitiveDetector* sd = pCurrentLV->GetSensitiveDetector();
351  if (sd) {
352  fRestOfLine << " (SD=\"" << sd->GetName() << "\"";
353  G4VReadOutGeometry* roGeom = sd->GetROgeometry();
354  if (roGeom) {
355  fRestOfLine << ",RO=\"" << roGeom->GetName() << "\"";
356  }
357  fRestOfLine << ")";
358  }
359  }
360 
361  if (detail >= 2) {
362  fRestOfLine << " / \""
363  << solid.GetName()
364  << "\"("
365  << solid.GetEntityType() << ")";
366  }
367 
368  if (detail >= 3) {
369  fRestOfLine << ", "
370  << G4BestUnit(((G4VSolid&)solid).GetCubicVolume(),"Volume")
371  << ", ";
372  if (pCurrentMaterial) {
374  << G4BestUnit(pCurrentMaterial->GetDensity(), "Volumic Mass")
375  << " (" << pCurrentMaterial->GetName() << ")";
376  } else {
377  fRestOfLine << "(No material)";
378  }
379  }
380 
381  if (detail >= 5) {
382  if (pCurrentMaterial) {
383  G4Material* pMaterial = const_cast<G4Material*>(pCurrentMaterial);
384  // ...and find daughter-subtracted mass...
385  G4double daughter_subtracted_mass = pCurrentLV->GetMass
386  (pCurrentPV->IsParameterised(), // Force if parametrised.
387  false, // Do not propagate - calculate for this volume minus
388  // volume of daughters.
389  pMaterial);
390  G4double daughter_subtracted_volume =
391  daughter_subtracted_mass / pCurrentMaterial->GetDensity();
392  fRestOfLine << ", "
393  << G4BestUnit(daughter_subtracted_volume,"Volume")
394  << ", "
395  << G4BestUnit(daughter_subtracted_mass,"Mass");
396  }
397  }
398 
399  if (detail >= 6) {
400  std::vector<G4AttValue>* attValues = pPVModel->CreateCurrentAttValues();
401  const std::map<G4String,G4AttDef>* attDefs = pPVModel->GetAttDefs();
402  fRestOfLine << '\n' << G4AttCheck(attValues, attDefs);
403  delete attValues;
404  }
405 
406  if (detail >= 7) {
407  G4Polyhedron* polyhedron = solid.GetPolyhedron();
408  fRestOfLine << "\nLocal polyhedron coordinates:\n" << *polyhedron;
409  G4Transform3D* transform = pPVModel->GetCurrentTransform();
410  polyhedron->Transform(*transform);
411  fRestOfLine << "\nGlobal polyhedron coordinates:\n" << *polyhedron;
412  }
413 
414  if (fLVSet.find(pCurrentLV) == fLVSet.end()) {
415  fLVSet.insert(pCurrentLV); // Record new logical volume.
416  }
417 
418  fRestOfLine << std::endl;
419 
420  return;
421 }
virtual G4Polyhedron * GetPolyhedron() const
Definition: G4VSolid.cc:665
G4String GetName() const
const std::map< G4String, G4AttDef > * GetAttDefs() const
virtual G4bool IsReplicated() const =0
const G4String & GetName() const
Definition: G4Material.hh:178
G4Material * GetCurrentMaterial() const
G4double GetDensity() const
Definition: G4Material.hh:180
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
virtual G4GeometryType GetEntityType() const =0
const std::vector< G4PhysicalVolumeNodeID > & GetDrawnPVPath() const
int G4int
Definition: G4Types.hh:78
std::vector< PVNodeID > PVPath
std::set< PVPath >::iterator ReplicaSetIterator
G4Transform3D * GetCurrentTransform() const
const G4String & GetName() const
bool G4bool
Definition: G4Types.hh:79
virtual G4VPVParameterisation * GetParameterisation() const =0
G4String GetName() const
G4VReadOutGeometry * GetROgeometry() const
G4VGraphicsSystem * GetGraphicsSystem() const
G4int GetNoDaughters() const
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
virtual G4bool IsParameterised() const =0
G4int GetVerbosity() const
Definition: G4ASCIITree.hh:47
G4LogicalVolume * GetLogicalVolume() const
std::vector< G4AttValue > * CreateCurrentAttValues() const
EAxis
Definition: geomdefs.hh:54
virtual G4int GetCopyNo() const =0
const G4VPhysicalVolume * fpLastPV
virtual void GetReplicationData(EAxis &axis, G4int &nReplicas, G4double &width, G4double &offset, G4bool &consuming) const =0
G4double GetMass(G4bool forced=false, G4bool propagate=true, G4Material *parMaterial=0)
const G4String & GetName() const
double G4double
Definition: G4Types.hh:76
G4LogicalVolume * GetCurrentLV() const
G4VPhysicalVolume * GetCurrentPV() const
std::set< G4LogicalVolume * > fLVSet
G4VSensitiveDetector * GetSensitiveDetector() const

Here is the call graph for this function:

void G4ASCIITreeSceneHandler::WriteHeader ( std::ostream &  os)
protected

Definition at line 99 of file G4ASCIITreeSceneHandler.cc.

100 {
101  const G4ASCIITree* pSystem = (G4ASCIITree*)GetGraphicsSystem();
102  const G4int verbosity = pSystem->GetVerbosity();
103  const G4int detail = verbosity % 10;
104  os << "# Set verbosity with \"/vis/ASCIITree/verbose <verbosity>\":";
105  for (size_t i = 0;
107  os << "\n# " << G4ASCIITreeMessenger::fVerbosityGuidance[i];
108  }
109  os << "\n# Now printing with verbosity " << verbosity;
110  os << "\n# Format is: PV:n";
111  if (detail >= 1) os << " / LV (SD,RO)";
112  if (detail >= 2) os << " / Solid(type)";
113  if (detail >= 3) os << ", volume, density";
114  if (detail >= 5) os << ", daughter-subtracted volume and mass";
115  if (detail >= 6) os << ", physical volume dump";
116  if (detail >= 7) os << ", polyhedron dump";
117  os <<
118  "\n# Abbreviations: PV = Physical Volume, LV = Logical Volume,"
119  "\n# SD = Sensitive Detector, RO = Read Out Geometry.";
120 }
int G4int
Definition: G4Types.hh:78
static std::vector< G4String > fVerbosityGuidance
G4VGraphicsSystem * GetGraphicsSystem() const
G4int GetVerbosity() const
Definition: G4ASCIITree.hh:47

Here is the call graph for this function:

Here is the caller graph for this function:

Member Data Documentation

G4int G4ASCIITreeSceneHandler::fLastCopyNo
protected

Definition at line 69 of file G4ASCIITreeSceneHandler.hh.

G4int G4ASCIITreeSceneHandler::fLastNonSequentialCopyNo
protected

Definition at line 70 of file G4ASCIITreeSceneHandler.hh.

G4String G4ASCIITreeSceneHandler::fLastPVName
protected

Definition at line 68 of file G4ASCIITreeSceneHandler.hh.

std::set<G4LogicalVolume*> G4ASCIITreeSceneHandler::fLVSet
protected

Definition at line 72 of file G4ASCIITreeSceneHandler.hh.

std::ofstream G4ASCIITreeSceneHandler::fOutFile
protected

Definition at line 63 of file G4ASCIITreeSceneHandler.hh.

const G4VPhysicalVolume* G4ASCIITreeSceneHandler::fpLastPV
protected

Definition at line 67 of file G4ASCIITreeSceneHandler.hh.

std::ostream* G4ASCIITreeSceneHandler::fpOutFile
protected

Definition at line 62 of file G4ASCIITreeSceneHandler.hh.

std::set<PVPath> G4ASCIITreeSceneHandler::fReplicaSet
protected

Definition at line 76 of file G4ASCIITreeSceneHandler.hh.

std::ostringstream G4ASCIITreeSceneHandler::fRestOfLine
protected

Definition at line 64 of file G4ASCIITreeSceneHandler.hh.


The documentation for this class was generated from the following files: