#include <G4PhysicalVolumeModel.hh>
Definition at line 90 of file G4PhysicalVolumeModel.hh.
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetCopyNo |
( |
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const |
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inline |
G4bool G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetDrawn |
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const |
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inline |
G4int G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetNonCulledDepth |
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const |
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inline |
G4VPhysicalVolume* G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetPhysicalVolume |
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const |
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inline |
const G4Transform3D& G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::GetTransform |
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const |
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inline |
Definition at line 891 of file G4PhysicalVolumeModel.cc.
893 if (fpPV < right.fpPV)
return true;
894 if (fpPV == right.fpPV) {
895 if (fCopyNo < right.fCopyNo)
return true;
896 if (fCopyNo == right.fCopyNo)
897 return fNonCulledDepth < right.fNonCulledDepth;
void G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::SetDrawn |
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G4bool |
drawn | ) |
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inline |
The documentation for this class was generated from the following files: