Geant4  10.03.p01
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4VGraphicsScene Class Referenceabstract

#include <G4VGraphicsScene.hh>

Inheritance diagram for G4VGraphicsScene:

Public Member Functions

 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void PostAddSolid ()=0
 
virtual void AddSolid (const G4Box &)=0
 
virtual void AddSolid (const G4Cons &)=0
 
virtual void AddSolid (const G4Orb &)=0
 
virtual void AddSolid (const G4Para &)=0
 
virtual void AddSolid (const G4Sphere &)=0
 
virtual void AddSolid (const G4Torus &)=0
 
virtual void AddSolid (const G4Trap &)=0
 
virtual void AddSolid (const G4Trd &)=0
 
virtual void AddSolid (const G4Tubs &)=0
 
virtual void AddSolid (const G4Ellipsoid &)=0
 
virtual void AddSolid (const G4Polycone &)=0
 
virtual void AddSolid (const G4Polyhedra &)=0
 
virtual void AddSolid (const G4VSolid &)=0
 
virtual void AddCompound (const G4VTrajectory &)=0
 
virtual void AddCompound (const G4VHit &)=0
 
virtual void AddCompound (const G4VDigi &)=0
 
virtual void AddCompound (const G4THitsMap< G4double > &)=0
 
virtual void AddCompound (const G4THitsMap< G4StatDouble > &)=0
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives ()=0
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives2D ()=0
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Scale &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)=0
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual const G4VisExtentGetExtent () const
 

Detailed Description

Definition at line 73 of file G4VGraphicsScene.hh.

Constructor & Destructor Documentation

G4VGraphicsScene::G4VGraphicsScene ( )

Definition at line 34 of file G4VGraphicsScene.cc.

34 {}
G4VGraphicsScene::~G4VGraphicsScene ( )
virtual

Definition at line 36 of file G4VGraphicsScene.cc.

36 {}

Member Function Documentation

virtual void G4VGraphicsScene::AddCompound ( const G4VTrajectory )
pure virtual
virtual void G4VGraphicsScene::BeginPrimitives ( const G4Transform3D objectTransformation = G4Transform3D())
pure virtual
virtual void G4VGraphicsScene::BeginPrimitives2D ( const G4Transform3D objectTransformation = G4Transform3D())
pure virtual
virtual void G4VGraphicsScene::EndPrimitives ( )
pure virtual
virtual void G4VGraphicsScene::EndPrimitives2D ( )
pure virtual
const G4VisExtent & G4VGraphicsScene::GetExtent ( ) const
virtual

Reimplemented in G4VSceneHandler.

Definition at line 38 of file G4VGraphicsScene.cc.

39 {
41 }
static const G4VisExtent NullExtent
Definition: G4VisExtent.hh:80

Here is the caller graph for this function:

virtual void G4VGraphicsScene::PostAddSolid ( )
pure virtual

Implemented in G4XXXSGSceneHandler, G4VSceneHandler, G4HepRepSceneHandler, G4XXXStoredSceneHandler, G4PseudoScene, and G4VTreeSceneHandler.

Here is the caller graph for this function:

virtual void G4VGraphicsScene::PreAddSolid ( const G4Transform3D objectTransformation,
const G4VisAttributes visAttribs 
)
pure virtual

Implemented in G4XXXSGSceneHandler, G4HepRepSceneHandler, G4VSceneHandler, G4XXXStoredSceneHandler, G4PseudoScene, and G4VTreeSceneHandler.

Here is the caller graph for this function:


The documentation for this class was generated from the following files: