64   G4Material* skeleton = material -> GetMaterial(
"skeleton");
 
   65   G4Material* soft = material -> GetMaterial(
"soft_tissue");
 
  212   G4Colour colour = colourPointer -> GetColour(colourName);
 
  220   G4cout << 
"Volume of RibCage = " << ((RibCageVol)*12.)/
cm3 << 
" cm^3" << 
G4endl;
 
  224   G4cout << 
"Material of RibCage = " << RibCageMat << 
G4endl;
 
  228   G4cout << 
"Density of Material = " << RibCageDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
 
  231   G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;
 
  232   G4cout << 
"Mass of RibCage = " << (RibCageMass)/
gram << 
" g" << G4endl;
 
CLHEP::Hep3Vector G4ThreeVector
G4Material * GetMaterial() const 
const G4String & GetName() const 
virtual G4double GetCubicVolume()
G4double GetDensity() const 
void SetForceSolid(G4bool)
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const 
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
static const G4VisAttributes Invisible
void SetVisAttributes(const G4VisAttributes *pVA)
G4VSolid * GetSolid() const