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human_phantom
include
G4HumanPhantomColour.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
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//
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// Based on code developed by the undergraduate student G. Guerrieri
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// Note: this is a preliminary beta-version of the code; an improved
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// version will be distributed in the next Geant4 public release, compliant
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// with the design in a forthcoming publication, and subject to a
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// design and code review.
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//
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// This class manages colours
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//
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#ifndef G4HumanPhantomColour_H
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#define G4HumanPhantomColour_H 1
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#include "
globals.hh
"
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class
G4Colour
;
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class
G4HumanPhantomColour
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{
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public
:
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G4HumanPhantomColour
();
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~G4HumanPhantomColour
();
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public
:
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//void DefineColour();
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G4Colour
GetColour
(
const
G4String
&);
//returns the colour
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private
:
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G4Colour
white;
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G4Colour
pink;
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G4Colour
grey;
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G4Colour
yellow;
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G4Colour
blue;
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G4Colour
lightBlue;
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G4Colour
green;
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G4Colour
brown;
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G4Colour
purple;
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G4Colour
red;
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G4Colour
orange;
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G4Colour
black;
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};
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#endif
G4HumanPhantomColour::~G4HumanPhantomColour
~G4HumanPhantomColour()
Definition:
G4HumanPhantomColour.cc:54
G4HumanPhantomColour
Definition:
G4HumanPhantomColour.hh:42
G4HumanPhantomColour::GetColour
G4Colour GetColour(const G4String &)
Definition:
G4HumanPhantomColour.cc:59
G4Colour
Definition:
G4Colour.hh:83
G4HumanPhantomColour::G4HumanPhantomColour
G4HumanPhantomColour()
Definition:
G4HumanPhantomColour.cc:38
globals.hh
G4String
Definition:
G4String.hh:45
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