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Geant4
9.6.p02
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#include <G4VCascadeDeexcitation.hh>


Public Member Functions | |
| G4VCascadeDeexcitation (const char *name) | |
| virtual | ~G4VCascadeDeexcitation () |
| virtual void | collide (G4InuclParticle *, G4InuclParticle *target, G4CollisionOutput &globalOutput)=0 |
| virtual void | deExcite (G4Fragment *fragment, G4CollisionOutput &globalOutput)=0 |
Public Member Functions inherited from G4CascadeColliderBase | |
| G4CascadeColliderBase (const char *name, G4int verbose=0) | |
| virtual | ~G4CascadeColliderBase () |
| virtual void | rescatter (G4InuclParticle *, G4KineticTrackVector *, G4V3DNucleus *, G4CollisionOutput &) |
| virtual void | setVerboseLevel (G4int verbose=0) |
| virtual void | setConservationChecks (G4bool doBalance=true) |
Public Member Functions inherited from G4VCascadeCollider | |
| G4VCascadeCollider (const char *name, G4int verbose=0) | |
| virtual | ~G4VCascadeCollider () |
Protected Attributes | |
| G4CollisionOutput | output |
Protected Attributes inherited from G4CascadeColliderBase | |
| G4InteractionCase | interCase |
| G4bool | doConservationChecks |
| G4CascadeCheckBalance * | balance |
Protected Attributes inherited from G4VCascadeCollider | |
| const char * | theName |
| G4int | verboseLevel |
Additional Inherited Members | |
Protected Member Functions inherited from G4CascadeColliderBase | |
| virtual G4bool | useEPCollider (G4InuclParticle *bullet, G4InuclParticle *target) const |
| virtual G4bool | explosion (G4InuclNuclei *target) const |
| virtual G4bool | explosion (G4Fragment *target) const |
| virtual G4bool | explosion (G4int A, G4int Z, G4double excitation) const |
| virtual G4bool | inelasticInteractionPossible (G4InuclParticle *bullet, G4InuclParticle *target, G4double ekin) const |
| virtual G4bool | validateOutput (G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output) |
| virtual G4bool | validateOutput (G4InuclParticle *bullet, G4InuclParticle *target, const std::vector< G4InuclElementaryParticle > &particles) |
| virtual G4bool | validateOutput (G4InuclParticle *bullet, G4InuclParticle *target, const std::vector< G4InuclNuclei > &fragments) |
Definition at line 40 of file G4VCascadeDeexcitation.hh.
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inline |
Definition at line 42 of file G4VCascadeDeexcitation.hh.
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inlinevirtual |
Definition at line 43 of file G4VCascadeDeexcitation.hh.
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pure virtual |
Implements G4VCascadeCollider.
Implemented in G4PreCompoundDeexcitation, and G4CascadeDeexcitation.

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pure virtual |
Implemented in G4PreCompoundDeexcitation, and G4CascadeDeexcitation.
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protected |
Definition at line 54 of file G4VCascadeDeexcitation.hh.
1.8.4