Geant4  10.03.p03
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G4PhysicalVolumeSearchScene.cc
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27 // $Id: G4PhysicalVolumeSearchScene.cc 91686 2015-07-31 09:40:08Z gcosmo $
28 //
29 //
30 // John Allison 10th August 1998.
31 // An artificial scene to find physical volumes.
32 
34 
35 #include "G4VSolid.hh"
36 #include "G4Vector3D.hh"
37 #include "G4PhysicalVolumeModel.hh"
38 
41  const G4String& requiredPhysicalVolumeName,
42  G4int requiredCopyNo,
43  G4int verbosity):
44  fpPVModel (pPVModel),
45  fRequiredPhysicalVolumeName (requiredPhysicalVolumeName),
46  fRequiredCopyNo (requiredCopyNo),
47  fFoundDepth (0),
48  fpFoundPV (0),
49  fpFoundLV (0),
50  fVerbosity (verbosity),
51  fMultipleOccurrence (false)
52 {}
53 
55 
56 void G4PhysicalVolumeSearchScene::ProcessVolume (const G4VSolid&) {
57 
58  G4VPhysicalVolume* pCurrentPV = fpPVModel->GetCurrentPV();
59 
60  /**************************************************
61  G4cout << "Required volume: \"" << fRequiredPhysicalVolumeName
62  << "\", copy no. " << fRequiredCopyNo << G4endl;
63  G4cout << "PhysicalVolume: \"" << pCurrentPV -> GetName ()
64  << "\", copy no. " << pCurrentPV -> GetCopyNo () << G4endl;
65  *******************************************/
66 
67  const G4String& name = fpPVModel->GetCurrentPV() -> GetName ();
68  if (name.length() == fRequiredPhysicalVolumeName.length()) {
69  if (fRequiredPhysicalVolumeName == name) {
70 
72  typedef std::vector<PVNodeID> PVPath;
73  const PVPath& fullPVPath = fpPVModel->GetFullPVPath();
74  G4int currentDepth = fpPVModel->GetCurrentDepth();
75  G4LogicalVolume* pCurrentLV = fpPVModel->GetCurrentLV();
76  //G4Material* pCurrentMaterial = fpPVModel->GetCurrentMaterial();
77  // Note: pCurrentMaterial may be zero (parallel world).
78 
79  if ((fRequiredCopyNo < 0 || // I.e., ignore negative request.
80  fRequiredCopyNo == pCurrentPV -> GetCopyNo ())) {
81  // Current policy - take first one found!!
82  if (!fpFoundPV) { // i.e., if not already found.
83  fFoundFullPVPath = fullPVPath;
84  fFoundDepth = currentDepth;
85  fpFoundPV = pCurrentPV;
86  fpFoundLV = pCurrentLV;
87  fFoundObjectTransformation = *fpCurrentObjectTransformation;
88  }
89  else {
90  if (!fMultipleOccurrence && fVerbosity > 0) {
91  fMultipleOccurrence = true;
92  G4cout << "G4PhysicalVolumeSearchScene::FindVolume:"
93  << "\n Required volume \""
94  << fRequiredPhysicalVolumeName
95  << "\"";
96  if (fRequiredCopyNo >= 0) {
97  G4cout << ", copy no. " << fRequiredCopyNo << ",";
98  }
99  G4cout << " found more than once."
100  "\n This function is not smart enough to distinguish identical"
101  "\n physical volumes which have different parentage. It is"
102  "\n tricky to specify in general. This function gives you access"
103  "\n to the first occurrence only."
104  << G4endl;
105  }
106  }
107  }
108  }
109  }
110 }
const XML_Char * name
Definition: expat.h:151
const G4Transform3D * fpCurrentObjectTransformation
int G4int
Definition: G4Types.hh:78
G4PhysicalVolumeSearchScene(G4PhysicalVolumeModel *, const G4String &requiredPhysicalVolumeName, G4int requiredCopyNo, G4int verbosity=99)
G4GLOB_DLL std::ostream G4cout
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID
std::vector< PVNodeID > PVPath
const std::vector< G4PhysicalVolumeNodeID > & GetFullPVPath() const
#define G4endl
Definition: G4ios.hh:61
G4LogicalVolume * GetCurrentLV() const
G4VPhysicalVolume * GetCurrentPV() const