71 G4Material* lung_material = material -> GetMaterial(
"lung_material");
107 "logical" + volumeName, 0, 0, 0);
121 G4Colour colour = colourPointer -> GetColour(colourName);
131 G4cout <<
"Volume of RightLung = " << (RightLungVol)/
cm3 <<
" cm^3" << G4endl;
135 G4cout <<
"Material of RightLung = " << RightLungMat <<
G4endl;
139 G4cout <<
"Density of Material = " << RightLungDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
142 G4double RightLungMass = (RightLungVol)*RightLungDensity;
145 return physRightLung;
G4Material * GetMaterial() const
CLHEP::Hep3Vector G4ThreeVector
CLHEP::HepRotation G4RotationMatrix
const G4String & GetName() const
virtual G4double GetCubicVolume()
G4double GetDensity() const
G4VSolid * GetSolid() const
void SetForceSolid(G4bool=true)
static constexpr double gram
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
static constexpr double degree
static constexpr double cm
static constexpr double cm3
HepRotation & rotateZ(double delta)
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
void SetVisAttributes(const G4VisAttributes *pVA)