57 G4cout <<
"G4RPGKPlusInelastic::ApplyYourself called" <<
G4endl;
59 G4cout <<
"target material = " << targetMaterial->
GetName() <<
", ";
76 currentParticle.SetKineticEnergy( ek );
78 G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
79 G4double pp = currentParticle.GetMomentum().mag();
83 currentParticle.SetMomentum( momentum * (p/pp) );
90 currentParticle.SetKineticEnergy( ek );
92 p = std::sqrt( std::abs((et-amas)*(et+amas)) );
93 pp = currentParticle.GetMomentum().mag();
97 currentParticle.SetMomentum( momentum * (p/pp) );
103 targetParticle.SetSide( -1 );
104 G4bool incidentHasChanged =
false;
105 G4bool targetHasChanged =
false;
106 G4bool quasiElastic =
false;
112 if( currentParticle.GetKineticEnergy() > cutOff )
113 Cascade( vec, vecLen,
114 originalIncident, currentParticle, targetParticle,
115 incidentHasChanged, targetHasChanged, quasiElastic );
118 originalIncident, originalTarget, modifiedOriginal,
119 targetNucleus, currentParticle, targetParticle,
120 incidentHasChanged, targetHasChanged, quasiElastic );
123 currentParticle, targetParticle,
124 incidentHasChanged );
126 delete originalTarget;
132 void G4RPGKPlusInelastic::Cascade(
138 G4bool &incidentHasChanged,
155 G4double centerofmassEnergy = std::sqrt( mOriginal*mOriginal +
156 targetMass*targetMass +
157 2.0*targetMass*etOriginal );
158 G4double availableEnergy = centerofmassEnergy-(targetMass+mOriginal);
165 const G4int numMul = 1200;
166 const G4int numSec = 60;
172 G4int nt=0, np=0, nneg=0, nz=0;
174 const G4double b[] = { 0.70, 0.70 };
179 for( i=0; i<numMul; ++i )protmul[i] = 0.0;
180 for( i=0; i<numSec; ++i )protnorm[i] = 0.0;
182 for( np=0; np<(numSec/3); ++np )
184 for( nneg=
std::max(0,np-2); nneg<=np; ++nneg )
186 for( nz=0; nz<numSec/3; ++nz )
188 if( ++counter < numMul )
193 protmul[counter] =
Pmltpc(np,nneg,nz,nt,b[0],c);
194 protnorm[nt-1] += protmul[counter];
200 for( i=0; i<numMul; ++i )neutmul[i] = 0.0;
201 for( i=0; i<numSec; ++i )neutnorm[i] = 0.0;
203 for( np=0; np<numSec/3; ++np )
205 for( nneg=
std::max(0,np-1); nneg<=(np+1); ++nneg )
207 for( nz=0; nz<numSec/3; ++nz )
209 if( ++counter < numMul )
212 if( (nt>0) && (nt<=numSec) )
214 neutmul[counter] =
Pmltpc(np,nneg,nz,nt,b[1],c);
215 neutnorm[nt-1] += neutmul[counter];
221 for( i=0; i<numSec; ++i )
223 if( protnorm[i] > 0.0 )protnorm[i] = 1.0/protnorm[i];
224 if( neutnorm[i] > 0.0 )neutnorm[i] = 1.0/neutnorm[i];
235 const G4double supp[] = {0.,0.4,0.55,0.65,0.75,0.82,0.86,0.90,0.94,0.98};
265 else if( ran < wp/wt )
280 for( np=0; (np<numSec/3) && (ran>=excs); ++np )
282 for( nneg=
std::max(0,np-2); (nneg<=np) && (ran>=excs); ++nneg )
284 for( nz=0; (nz<numSec/3) && (ran>=excs); ++nz )
286 if( ++counter < numMul )
292 dum = (
pi/anpn)*nt*protmul[counter]*protnorm[nt-1]/(2.0*n*n);
293 if( std::fabs(dum) < 1.0 )
295 if( test >= 1.0e-10 )excs += dum*test;
304 if( ran >= excs )
return;
310 for( np=0; (np<numSec/3) && (ran>=excs); ++np )
312 for( nneg=
std::max(0,np-1); (nneg<=(np+1)) && (ran>=excs); ++nneg )
314 for( nz=0; (nz<numSec/3) && (ran>=excs); ++nz )
316 if( ++counter < numMul )
319 if( (nt>=1) && (nt<=numSec) )
322 dum = (
pi/anpn)*nt*neutmul[counter]*neutnorm[nt-1]/(2.0*n*n);
323 if( std::fabs(dum) < 1.0 )
325 if( test >= 1.0e-10 )excs += dum*test;
334 if( ran >= excs )
return;
350 incidentHasChanged =
true;
355 targetHasChanged =
true;
363 incidentHasChanged =
true;
365 incidentHasChanged =
true;
366 targetHasChanged =
true;
384 incidentHasChanged =
true;
385 targetHasChanged =
true;
393 incidentHasChanged =
true;
397 targetHasChanged =
true;
G4double EvaporationEffects(G4double kineticEnergy)
void SetUpChange(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
void SetMomentum(const G4double x, const G4double y, const G4double z)
const G4String & GetName() const
static G4KaonZeroLong * KaonZeroLong()
void SetSide(const G4int sid)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
void CalculateMomenta(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
G4ParticleDefinition * GetDefinition() const
void Initialize(G4int items)
G4DynamicParticle * ReturnTargetParticle() const
const G4String & GetParticleName() const
void SetStatusChange(G4HadFinalStateStatus aS)
G4double Pmltpc(G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c)
const G4ParticleDefinition * GetDefinition() const
G4GLOB_DLL std::ostream G4cout
const G4ParticleDefinition * GetDefinition() const
static G4KaonZeroShort * KaonZeroShort()
G4double GetKineticEnergy() const
static G4Proton * Proton()
static G4PionPlus * PionPlus()
void SetDefinitionAndUpdateE(const G4ParticleDefinition *aParticleDefinition)
static G4Neutron * Neutron()
const G4LorentzVector & Get4Momentum() const
G4double G4Exp(G4double initial_x)
Exponential Function double precision.
void SetEnergyChange(G4double anEnergy)
G4double GetPDGMass() const
T max(const T t1, const T t2)
brief Return the largest of the two arguments
G4double Cinema(G4double kineticEnergy)
T min(const T t1, const T t2)
brief Return the smallest of the two arguments
static constexpr double GeV
G4HadFinalState theParticleChange
static constexpr double MeV
const G4Material * GetMaterial() const
static constexpr double pi
void GetNormalizationConstant(const G4double availableEnergy, G4double &n, G4double &anpn)
void SetUpPions(const G4int np, const G4int nm, const G4int nz, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
void SetMomentumChange(const G4ThreeVector &aV)
G4double GetTotalEnergy() const