47   fpCurrentObjectTransformation (0)
    68   if (!pPVModel) 
return;  
    77   typedef std::vector<PVNodeID> 
PVPath;
    87     (drawnPVPath.back().GetPhysicalVolume()->GetLogicalVolume());
    90   PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin();
    91   if (ri != drawnPVPath.rend()) {
    94       ri->GetPhysicalVolume()->GetLogicalVolume();
   104       G4cerr << 
"ERROR: G4XXXSceneHandler::PreAddSolid: Mother "   105          << ri->GetPhysicalVolume()->GetName()
   106          << 
':' << ri->GetCopyNo()
   107          << 
" not previously encountered."   108     "\nShouldn't happen!  Please report to visualization coordinator." const std::vector< G4PhysicalVolumeNodeID > & GetDrawnPVPath() const
 
virtual ~G4VTreeSceneHandler()
 
virtual void BeginModeling()
 
std::set< G4LogicalVolume * > fDrawnLVStore
 
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID
 
virtual void EndModeling()
 
std::vector< PVNodeID > PVPath
 
G4VTreeSceneHandler(G4VGraphicsSystem &system, const G4String &name)
 
virtual void EndModeling()
 
static G4int fSceneIdCount
 
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
system("rm -rf microbeam.root")
 
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void BeginModeling()
 
G4GLOB_DLL std::ostream G4cerr