Geant4  10.02.p03
G4VGraphicsSystem Class Referenceabstract

#include <G4VGraphicsSystem.hh>

Inheritance diagram for G4VGraphicsSystem:
Collaboration diagram for G4VGraphicsSystem:

Public Types

enum  Functionality {
  noFunctionality, nonEuclidian, twoD, twoDStore,
  threeD, threeDInteractive, virtualReality, fileWriter
}
 

Public Member Functions

 G4VGraphicsSystem (const G4String &name, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
virtual ~G4VGraphicsSystem ()
 
virtual G4VSceneHandlerCreateSceneHandler (const G4String &name)=0
 
virtual G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name)=0
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
virtual G4bool IsUISessionCompatible () const
 
void AddNickname (const G4String &nickname)
 

Protected Attributes

G4String fName
 
std::vector< G4StringfNicknames
 
G4String fDescription
 
Functionality fFunctionality
 

Detailed Description

Definition at line 46 of file G4VGraphicsSystem.hh.

Member Enumeration Documentation

◆ Functionality

Enumerator
noFunctionality 
nonEuclidian 
twoD 
twoDStore 
threeD 
threeDInteractive 
virtualReality 
fileWriter 

Definition at line 50 of file G4VGraphicsSystem.hh.

50  {
52  ,nonEuclidian // e.g., tree representation of geometry hierarchy.
53  ,twoD // Simple 2D, e.g., X (no stored structures).
54  ,twoDStore // 2D with stored structures.
55  ,threeD // Passive 3D (with stored structures).
56  ,threeDInteractive // 3D with "pick" functionality.
57  ,virtualReality // Virtual Reality functionality.
58  ,fileWriter // File writer
59  };

Constructor & Destructor Documentation

◆ G4VGraphicsSystem() [1/3]

G4VGraphicsSystem::G4VGraphicsSystem ( const G4String name,
Functionality  f 
)

Definition at line 39 of file G4VGraphicsSystem.cc.

40  :
41  fName (name),
42  fDescription ("No description"),
44 {
45  fNicknames.push_back("No Nickname");
46 }
std::vector< G4String > fNicknames
Functionality fFunctionality

◆ G4VGraphicsSystem() [2/3]

G4VGraphicsSystem::G4VGraphicsSystem ( const G4String name,
const G4String nickname,
Functionality  f 
)

Definition at line 48 of file G4VGraphicsSystem.cc.

50  :
51  fName (name),
52  fDescription ("No description"),
54 {
55  fNicknames.push_back(nickname);
56 }
std::vector< G4String > fNicknames
Functionality fFunctionality

◆ G4VGraphicsSystem() [3/3]

G4VGraphicsSystem::G4VGraphicsSystem ( const G4String name,
const G4String nickname,
const G4String description,
Functionality  f 
)

Definition at line 58 of file G4VGraphicsSystem.cc.

61  :
62  fName (name),
63  fDescription (description),
65 {
66  fNicknames.push_back(nickname);
67 }
std::vector< G4String > fNicknames
Functionality fFunctionality

◆ ~G4VGraphicsSystem()

G4VGraphicsSystem::~G4VGraphicsSystem ( )
virtual

Definition at line 37 of file G4VGraphicsSystem.cc.

37 {}

Member Function Documentation

◆ AddNickname()

void G4VGraphicsSystem::AddNickname ( const G4String nickname)
inline

Definition at line 86 of file G4VGraphicsSystem.hh.

86 {fNicknames.push_back(nickname);}
std::vector< G4String > fNicknames

◆ CreateSceneHandler()

◆ CreateViewer()

◆ GetDescription()

const G4String& G4VGraphicsSystem::GetDescription ( ) const
inline

Definition at line 83 of file G4VGraphicsSystem.hh.

83 {return fDescription;}
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◆ GetFunctionality()

Functionality G4VGraphicsSystem::GetFunctionality ( ) const
inline

Definition at line 84 of file G4VGraphicsSystem.hh.

84 {return fFunctionality;}
Functionality fFunctionality
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◆ GetName()

const G4String& G4VGraphicsSystem::GetName ( void  ) const
inline

Definition at line 80 of file G4VGraphicsSystem.hh.

80 {return fName;}
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◆ GetNickname()

const G4String& G4VGraphicsSystem::GetNickname ( ) const
inline

Definition at line 81 of file G4VGraphicsSystem.hh.

81 {return fNicknames[0];}
std::vector< G4String > fNicknames

◆ GetNicknames()

const std::vector<G4String>& G4VGraphicsSystem::GetNicknames ( ) const
inline

Definition at line 82 of file G4VGraphicsSystem.hh.

82 {return fNicknames;}
std::vector< G4String > fNicknames
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◆ IsUISessionCompatible()

G4bool G4VGraphicsSystem::IsUISessionCompatible ( ) const
virtual

Reimplemented in G4OpenInventor, G4OpenGLQt, and G4OpenGLXm.

Definition at line 69 of file G4VGraphicsSystem.cc.

70 {
71  return true;
72 }
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Member Data Documentation

◆ fDescription

G4String G4VGraphicsSystem::fDescription
protected

Definition at line 91 of file G4VGraphicsSystem.hh.

◆ fFunctionality

Functionality G4VGraphicsSystem::fFunctionality
protected

Definition at line 92 of file G4VGraphicsSystem.hh.

◆ fName

G4String G4VGraphicsSystem::fName
protected

Definition at line 89 of file G4VGraphicsSystem.hh.

◆ fNicknames

std::vector<G4String> G4VGraphicsSystem::fNicknames
protected

Definition at line 90 of file G4VGraphicsSystem.hh.


The documentation for this class was generated from the following files: