120 #ifndef HEP_TRANSFROM3D_H   121 #define HEP_TRANSFROM3D_H   127   template<
class T> 
class Point3D;
   179         double YX, 
double YY, 
double YZ, 
double DY,
   180         double ZX, 
double ZY, 
double ZZ, 
double DZ)
   181       : xx_(XX), xy_(XY), xz_(XZ), dx_(DX),
   182     yx_(YX), yy_(YY), yz_(YZ), dy_(DY),
   183     zx_(ZX), zy_(ZY), zz_(ZZ), dz_(DZ) {}
   187               double YX, 
double YY, 
double YZ, 
double DY,
   188               double ZX, 
double ZY, 
double ZZ, 
double DZ) {
   189       xx_ = XX; xy_ = XY; xz_ = XZ; dx_ = DX;
   190       yx_ = YX; yy_ = YY; yz_ = YZ; dy_ = DY;
   191       zx_ = ZX; zy_ = ZY; zz_ = ZZ; dz_ = DZ;
   212       : xx_(1), xy_(0), xz_(0), dx_(0),
   213     yx_(0), yy_(1), yz_(0), dy_(0),
   214     zx_(0), zy_(0), zz_(1), dz_(0) {}
   232       : xx_(m.xx_), xy_(m.xy_), xz_(m.xz_), dx_(m.dx_),
   233     yx_(m.yx_), yy_(m.yy_), yz_(m.yz_), dy_(m.dy_),
   234     zx_(m.zx_), zy_(m.zy_), zz_(m.zz_), dz_(m.dz_) {}
   299       xy_= xz_= dx_= yx_= yz_= dy_= zx_= zy_= dz_= 0; xx_= yy_= zz_= 1;
   438       double cosa = std::cos(a), sina = std::sin(a); 
   439       setTransform(1,0,0,0,  0,cosa,-sina,0,  0,sina,cosa,0);
   466       double cosa = std::cos(a), sina = std::sin(a); 
   467       setTransform(cosa,0,sina,0,  0,1,0,0,  -sina,0,cosa,0);
   494       double cosa = std::cos(a), sina = std::sin(a); 
   495       setTransform(cosa,-sina,0,0,  sina,cosa,0,0,  0,0,1,0);
   528       : 
Transform3D(1,0,0,x, 0,1,0,y, 0,0,1,z) {}
   625          double YX, 
double YY, 
double YZ, 
double DY,
   626          double ZX, 
double ZY, 
double ZZ, 
double DZ)
   627       : 
Transform3D(XX,XY,XZ,DX, YX,YY,YZ,DY, ZX,ZY,ZZ,DZ) {}
   664     ReflectX3D(
double x=0) : 
Reflect3D(-1,0,0,
x+
x, 0,1,0,0, 0,0,1,0) {}
   685     ReflectY3D(
double y=0) : 
Reflect3D(1,0,0,0, 0,-1,0,
y+
y, 0,0,1,0) {}
   706     ReflectZ3D(
double z=0) : 
Reflect3D(1,0,0,0, 0,1,0,0, 0,0,-1,
z+
z) {}
   735       : 
Transform3D(x,0,0,0, 0,y,0,0, 0,0,z,0) {}
   740       : 
Transform3D(s,0,0,0, 0,s,0,0, 0,0,s,0) {}
   818 #include "CLHEP/Geometry/Transform3D.icc" 
Translate3D(double x, double y, double z)
 
static const G4double tolerance
 
Reflect3D(double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ)
 
static double normal(HepRandomEngine *eptr)
 
Scale3D(double x, double y, double z)