Geant4_10
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#include <G4VTreeSceneHandler.hh>
Protected Attributes | |
const G4Transform3D * | fpCurrentObjectTransformation |
std::set< G4LogicalVolume * > | fDrawnLVStore |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Static Protected Attributes | |
static G4int | fSceneIdCount = 0 |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world, screen } |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual void | RequestPrimitives (const G4VSolid &solid) |
virtual G4VSolid * | CreateSectionSolid () |
virtual G4VSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Definition at line 48 of file G4VTreeSceneHandler.hh.
G4VTreeSceneHandler::G4VTreeSceneHandler | ( | G4VGraphicsSystem & | system, |
const G4String & | name | ||
) |
Definition at line 44 of file G4VTreeSceneHandler.cc.
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virtual |
Definition at line 50 of file G4VTreeSceneHandler.cc.
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inlinevirtual |
Implements G4VSceneHandler.
Definition at line 61 of file G4VTreeSceneHandler.hh.
Implements G4VSceneHandler.
Definition at line 62 of file G4VTreeSceneHandler.hh.
Implements G4VSceneHandler.
Definition at line 63 of file G4VTreeSceneHandler.hh.
Implements G4VSceneHandler.
Definition at line 64 of file G4VTreeSceneHandler.hh.
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inlinevirtual |
Implements G4VSceneHandler.
Definition at line 65 of file G4VTreeSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 66 of file G4VTreeSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 67 of file G4VTreeSceneHandler.hh.
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virtual |
Reimplemented from G4VSceneHandler.
Reimplemented in G4ASCIITreeSceneHandler.
Definition at line 52 of file G4VTreeSceneHandler.cc.
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virtual |
Reimplemented from G4VSceneHandler.
Reimplemented in G4ASCIITreeSceneHandler.
Definition at line 56 of file G4VTreeSceneHandler.cc.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
Definition at line 62 of file G4VTreeSceneHandler.cc.
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protected |
Definition at line 78 of file G4VTreeSceneHandler.hh.
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protected |
Definition at line 77 of file G4VTreeSceneHandler.hh.
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staticprotected |
Definition at line 76 of file G4VTreeSceneHandler.hh.