Geant4_10
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#include <G4ASCIITreeSceneHandler.hh>
Protected Types | |
typedef std::set < G4LogicalVolume * > ::iterator | LVSetIterator |
typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID | PVNodeID |
typedef std::vector< PVNodeID > | PVPath |
typedef std::set< PVPath > ::iterator | ReplicaSetIterator |
typedef std::set< PVPath > ::reverse_iterator | ReplicaSetReverseIterator |
Protected Member Functions | |
virtual void | RequestPrimitives (const G4VSolid &) |
void | WriteHeader (std::ostream &) |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual G4VSolid * | CreateSectionSolid () |
virtual G4VSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes | |
std::ostream * | fpOutFile |
std::ofstream | fOutFile |
std::ostringstream | fRestOfLine |
const G4VPhysicalVolume * | fpLastPV |
G4String | fLastPVName |
G4int | fLastCopyNo |
G4int | fLastNonSequentialCopyNo |
std::set< G4LogicalVolume * > | fLVSet |
std::set< PVPath > | fReplicaSet |
Protected Attributes inherited from G4VTreeSceneHandler | |
const G4Transform3D * | fpCurrentObjectTransformation |
std::set< G4LogicalVolume * > | fDrawnLVStore |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world, screen } |
Static Protected Attributes inherited from G4VTreeSceneHandler | |
static G4int | fSceneIdCount = 0 |
Definition at line 48 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 73 of file G4ASCIITreeSceneHandler.hh.
Definition at line 74 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 75 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 77 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 78 of file G4ASCIITreeSceneHandler.hh.
G4ASCIITreeSceneHandler::G4ASCIITreeSceneHandler | ( | G4VGraphicsSystem & | system, |
const G4String & | name | ||
) |
Definition at line 54 of file G4ASCIITreeSceneHandler.cc.
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Definition at line 63 of file G4ASCIITreeSceneHandler.cc.
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Reimplemented from G4VTreeSceneHandler.
Definition at line 65 of file G4ASCIITreeSceneHandler.cc.
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Reimplemented from G4VTreeSceneHandler.
Definition at line 113 of file G4ASCIITreeSceneHandler.cc.
Reimplemented from G4VSceneHandler.
Definition at line 188 of file G4ASCIITreeSceneHandler.cc.
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Definition at line 92 of file G4ASCIITreeSceneHandler.cc.
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Definition at line 69 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 70 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 68 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 72 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 63 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 67 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 62 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 76 of file G4ASCIITreeSceneHandler.hh.
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Definition at line 64 of file G4ASCIITreeSceneHandler.hh.