68 G4Material* soft = material -> GetMaterial(
"soft_tissue");
79 "logical" + volumeName,
96 G4Colour colour = colourPointer -> GetColour(colourName);
109 G4cout <<
"Material of Spleen = " << SpleenMat <<
G4endl;
113 G4cout <<
"Density of Material = " << SpleenDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
116 G4double SpleenMass = (SpleenVol)*SpleenDensity;
CLHEP::Hep3Vector G4ThreeVector
G4Material * GetMaterial() const
const G4String & GetName() const
virtual G4double GetCubicVolume()
G4double GetDensity() const
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
void SetForceSolid(G4bool)
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
void SetVisAttributes(const G4VisAttributes *pVA)
G4VSolid * GetSolid() const