68   G4Material* soft = material -> GetMaterial(
"soft_tissue");
 
   79                              "logical" + volumeName,
 
   96   G4Colour colour = colourPointer -> GetColour(colourName);
 
  109   G4cout << 
"Material of Spleen = " << SpleenMat << 
G4endl;
 
  113   G4cout << 
"Density of Material = " << SpleenDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
 
  116   G4double SpleenMass = (SpleenVol)*SpleenDensity;
 
CLHEP::Hep3Vector G4ThreeVector
 
G4Material * GetMaterial() const 
 
const G4String & GetName() const 
 
virtual G4double GetCubicVolume()
 
G4double GetDensity() const 
 
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
 
void SetForceSolid(G4bool)
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const 
 
void SetVisAttributes(const G4VisAttributes *pVA)
 
G4VSolid * GetSolid() const