65 G4Material* soft = material -> GetMaterial(
"soft_tissue");
76 "logical" + volumeName,
91 G4Colour colour = colourPointer -> GetColour(colourName);
108 G4cout <<
"Density of Material = " << BrainDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
111 G4double BrainMass = (BrainVol)*BrainDensity;
CLHEP::Hep3Vector G4ThreeVector
G4Material * GetMaterial() const
const G4String & GetName() const
void SetLineWidth(G4double)
virtual G4double GetCubicVolume()
G4double GetDensity() const
void SetForceSolid(G4bool)
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
void SetVisAttributes(const G4VisAttributes *pVA)
G4VSolid * GetSolid() const