#include <G4ControlPoints.hh>
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| G4ControlPoints () |
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| G4ControlPoints (G4int, G4int) |
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| G4ControlPoints (G4int, G4int, G4int) |
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| G4ControlPoints (const G4ControlPoints &) |
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| ~G4ControlPoints () |
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G4ControlPoints & | operator= (const G4ControlPoints &) |
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void | SetWeights (G4double *) |
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void | CalcValues (G4double k1, G4double param, G4Point3D &pts1, G4double k2, G4Point3D &pts2) |
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void | CalcValues (G4double k1, G4double param, G4PointRat &pts1, G4double k2, G4PointRat &pts2) |
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G4int | GetRows () const |
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G4int | GetCols () const |
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void | put (G4int i, G4int j, const G4Point3D &tmp) |
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void | put (G4int i, G4int j, const G4PointRat &tmp) |
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G4Point3D | Get3D (G4int i, G4int j) const |
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G4PointRat & | GetRat (G4int i, G4int j) const |
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G4double | ClosestDistanceToPoint (const G4Point3D &) |
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Definition at line 45 of file G4ControlPoints.hh.
G4ControlPoints::G4ControlPoints |
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G4ControlPoints::G4ControlPoints |
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G4int |
rows, |
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G4int |
columns |
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G4ControlPoints::~G4ControlPoints |
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G4int G4ControlPoints::GetCols |
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const |
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inline |
G4int G4ControlPoints::GetRows |
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const |
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inline |
The documentation for this class was generated from the following files: