|
| HepLorentzVector (double x, double y, double z, double t) |
|
| HepLorentzVector (double x, double y, double z) |
|
| HepLorentzVector (double t) |
|
| HepLorentzVector () |
|
| HepLorentzVector (const Hep3Vector &p, double e) |
|
| HepLorentzVector (double e, const Hep3Vector &p) |
|
| HepLorentzVector (const HepLorentzVector &) |
|
| ~HepLorentzVector () |
|
| operator const Hep3Vector & () const |
|
| operator Hep3Vector & () |
|
double | x () const |
|
double | y () const |
|
double | z () const |
|
double | t () const |
|
void | setX (double) |
|
void | setY (double) |
|
void | setZ (double) |
|
void | setT (double) |
|
double | px () const |
|
double | py () const |
|
double | pz () const |
|
double | e () const |
|
void | setPx (double) |
|
void | setPy (double) |
|
void | setPz (double) |
|
void | setE (double) |
|
Hep3Vector | vect () const |
|
void | setVect (const Hep3Vector &) |
|
double | theta () const |
|
double | cosTheta () const |
|
double | phi () const |
|
double | rho () const |
|
void | setTheta (double) |
|
void | setPhi (double) |
|
void | setRho (double) |
|
double | operator() (int) const |
|
double | operator[] (int) const |
|
double & | operator() (int) |
|
double & | operator[] (int) |
|
HepLorentzVector & | operator= (const HepLorentzVector &) |
|
HepLorentzVector | operator+ (const HepLorentzVector &) const |
|
HepLorentzVector & | operator+= (const HepLorentzVector &) |
|
HepLorentzVector | operator- (const HepLorentzVector &) const |
|
HepLorentzVector & | operator-= (const HepLorentzVector &) |
|
HepLorentzVector | operator- () const |
|
HepLorentzVector & | operator*= (double) |
|
HepLorentzVector & | operator/= (double) |
|
bool | operator== (const HepLorentzVector &) const |
|
bool | operator!= (const HepLorentzVector &) const |
|
double | perp2 () const |
|
double | perp () const |
|
void | setPerp (double) |
|
double | perp2 (const Hep3Vector &) const |
|
double | perp (const Hep3Vector &) const |
|
double | angle (const Hep3Vector &) const |
|
double | mag2 () const |
|
double | m2 () const |
|
double | mag () const |
|
double | m () const |
|
double | mt2 () const |
|
double | mt () const |
|
double | et2 () const |
|
double | et () const |
|
double | dot (const HepLorentzVector &) const |
|
double | operator* (const HepLorentzVector &) const |
|
double | invariantMass2 (const HepLorentzVector &w) const |
|
double | invariantMass (const HepLorentzVector &w) const |
|
void | setVectMag (const Hep3Vector &spatial, double magnitude) |
|
void | setVectM (const Hep3Vector &spatial, double mass) |
|
double | plus () const |
|
double | minus () const |
|
Hep3Vector | boostVector () const |
|
HepLorentzVector & | boost (double, double, double) |
|
HepLorentzVector & | boost (const Hep3Vector &) |
|
HepLorentzVector & | boostX (double beta) |
|
HepLorentzVector & | boostY (double beta) |
|
HepLorentzVector & | boostZ (double beta) |
|
double | rapidity () const |
|
double | pseudoRapidity () const |
|
bool | isTimelike () const |
|
bool | isSpacelike () const |
|
bool | isLightlike (double epsilon=tolerance) const |
|
HepLorentzVector & | rotateX (double) |
|
HepLorentzVector & | rotateY (double) |
|
HepLorentzVector & | rotateZ (double) |
|
HepLorentzVector & | rotateUz (const Hep3Vector &) |
|
HepLorentzVector & | rotate (double, const Hep3Vector &) |
|
HepLorentzVector & | operator*= (const HepRotation &) |
|
HepLorentzVector & | transform (const HepRotation &) |
|
HepLorentzVector & | operator*= (const HepLorentzRotation &) |
|
HepLorentzVector & | transform (const HepLorentzRotation &) |
|
void | set (double x, double y, double z, double t) |
|
void | set (double x, double y, double z, Tcomponent t) |
|
| HepLorentzVector (double x, double y, double z, Tcomponent t) |
|
void | set (Tcomponent t, double x, double y, double z) |
|
| HepLorentzVector (Tcomponent t, double x, double y, double z) |
|
void | set (double t) |
|
void | set (Tcomponent t) |
|
| HepLorentzVector (Tcomponent t) |
|
void | set (const Hep3Vector &v) |
|
| HepLorentzVector (const Hep3Vector &v) |
|
HepLorentzVector & | operator= (const Hep3Vector &v) |
|
void | set (const Hep3Vector &v, double t) |
|
void | set (double t, const Hep3Vector &v) |
|
double | getX () const |
|
double | getY () const |
|
double | getZ () const |
|
double | getT () const |
|
Hep3Vector | v () const |
|
Hep3Vector | getV () const |
|
void | setV (const Hep3Vector &) |
|
void | setV (double x, double y, double z) |
|
void | setRThetaPhi (double r, double theta, double phi) |
|
void | setREtaPhi (double r, double eta, double phi) |
|
void | setRhoPhiZ (double rho, double phi, double z) |
|
int | compare (const HepLorentzVector &w) const |
|
bool | operator> (const HepLorentzVector &w) const |
|
bool | operator< (const HepLorentzVector &w) const |
|
bool | operator>= (const HepLorentzVector &w) const |
|
bool | operator<= (const HepLorentzVector &w) const |
|
bool | isNear (const HepLorentzVector &w, double epsilon=tolerance) const |
|
double | howNear (const HepLorentzVector &w) const |
|
bool | isNearCM (const HepLorentzVector &w, double epsilon=tolerance) const |
|
double | howNearCM (const HepLorentzVector &w) const |
|
bool | isParallel (const HepLorentzVector &w, double epsilon=tolerance) const |
|
double | howParallel (const HepLorentzVector &w) const |
|
double | deltaR (const HepLorentzVector &v) const |
|
double | howLightlike () const |
|
double | euclideanNorm2 () const |
|
double | euclideanNorm () const |
|
double | restMass2 () const |
|
double | invariantMass2 () const |
|
double | restMass () const |
|
double | invariantMass () const |
|
HepLorentzVector | rest4Vector () const |
|
double | beta () const |
|
double | gamma () const |
|
double | eta () const |
|
double | eta (const Hep3Vector &ref) const |
|
double | rapidity (const Hep3Vector &ref) const |
|
double | coLinearRapidity () const |
|
Hep3Vector | findBoostToCM () const |
|
Hep3Vector | findBoostToCM (const HepLorentzVector &w) const |
|
double | et2 (const Hep3Vector &) const |
|
double | et (const Hep3Vector &) const |
|
double | diff2 (const HepLorentzVector &w) const |
|
double | delta2Euclidean (const HepLorentzVector &w) const |
|
double | plus (const Hep3Vector &ref) const |
|
double | minus (const Hep3Vector &ref) const |
|
HepLorentzVector & | rotate (const Hep3Vector &axis, double delta) |
|
HepLorentzVector & | rotate (const HepAxisAngle &ax) |
|
HepLorentzVector & | rotate (const HepEulerAngles &e) |
|
HepLorentzVector & | rotate (double phi, double theta, double psi) |
|
HepLorentzVector & | boost (const Hep3Vector &axis, double beta) |
|
- Author
Definition at line 72 of file LorentzVector.h.