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| G4ArrowModel (G4double x1, G4double y1, G4double z1, G4double x2, G4double y2, G4double z2, G4double width, const G4Colour &colour, const G4String &description="", G4int lineSegmentsPerCircle=6) |
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virtual | ~G4ArrowModel () |
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virtual void | DescribeYourselfTo (G4VGraphicsScene &) |
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| G4VModel (const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0) |
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virtual | ~G4VModel () |
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const G4ModelingParameters * | GetModelingParameters () const |
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const G4String & | GetType () const |
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virtual G4String | GetCurrentDescription () const |
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virtual G4String | GetCurrentTag () const |
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const G4VisExtent & | GetExtent () const |
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const G4String & | GetGlobalDescription () const |
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const G4String & | GetGlobalTag () const |
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const G4Transform3D & | GetTransformation () const |
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void | SetModelingParameters (const G4ModelingParameters *) |
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void | SetExtent (const G4VisExtent &) |
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void | SetType (const G4String &) |
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void | SetGlobalDescription (const G4String &) |
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void | SetGlobalTag (const G4String &) |
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void | SetTransformation (const G4Transform3D &) |
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virtual G4bool | Validate (G4bool warn=true) |
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Definition at line 48 of file G4ArrowModel.hh.