68 G4Material* soft = material -> GetMaterial(
"soft_tissue");
85 "logical" + volumeName,
103 G4Colour colour = colourPointer -> GetColour(colourName);
112 G4cout <<
"Volume of RightLeg = " << RightLegVol/
cm3 <<
" cm^3" <<
G4endl;
116 G4cout <<
"Material of RightLeg = " << RightLegMat <<
G4endl;
120 G4cout <<
"Density of Material = " << RightLegDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
123 G4double RightLegMass = (RightLegVol)*RightLegDensity;
G4Material * GetMaterial() const
CLHEP::Hep3Vector G4ThreeVector
HepRotation & rotateX(double delta)
CLHEP::HepRotation G4RotationMatrix
const G4String & GetName() const
virtual G4double GetCubicVolume()
G4double GetDensity() const
G4VSolid * GetSolid() const
HepRotation & rotateY(double delta)
void SetForceSolid(G4bool=true)
static constexpr double gram
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
static constexpr double degree
static constexpr double cm
static constexpr double cm3
void SetVisAttributes(const G4VisAttributes *pVA)
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)