Geant4
10.03.p02
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#include <G4VRML2FileSceneHandler.hh>
Public Attributes | |
std::ofstream | fDest |
Friends | |
class | G4VRML2FileViewer |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
enum | MarkerSizeType { world, screen } |
Protected Member Functions inherited from G4VSceneHandler | |
virtual void | ProcessScene () |
virtual void | RequestPrimitives (const G4VSolid &solid) |
virtual G4VSolid * | CreateSectionSolid () |
virtual G4VSolid * | CreateCutawaySolid () |
void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes inherited from G4VSceneHandler | |
G4VGraphicsSystem & | fSystem |
const G4int | fSceneHandlerId |
G4String | fName |
G4int | fViewCount |
G4ViewerList | fViewerList |
G4VViewer * | fpViewer |
G4Scene * | fpScene |
G4bool | fMarkForClearingTransientStore |
G4bool | fReadyForTransients |
G4bool | fTransientsDrawnThisEvent |
G4bool | fTransientsDrawnThisRun |
G4bool | fProcessingSolid |
G4bool | fProcessing2D |
G4VModel * | fpModel |
G4Transform3D | fObjectTransformation |
G4int | fNestingDepth |
const G4VisAttributes * | fpVisAttribs |
const G4Transform3D | fIdentityTransformation |
Definition at line 45 of file G4VRML2FileSceneHandler.hh.
G4VRML2FileSceneHandler::G4VRML2FileSceneHandler | ( | G4VRML2File & | system, |
const G4String & | name = "" |
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) |
Definition at line 75 of file G4VRML2FileSceneHandler.cc.
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virtual |
Definition at line 120 of file G4VRML2FileSceneHandler.cc.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 74 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 77 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 80 of file G4VRML2FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 83 of file G4VRML2FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 86 of file G4VRML2FileSceneHandler.hh.
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virtual |
Implements G4VSceneHandler.
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virtual |
Implements G4VSceneHandler.
Implements G4VSceneHandler.
Implements G4VSceneHandler.
Implements G4VSceneHandler.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 98 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 100 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
Reimplemented from G4VSceneHandler.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 61 of file G4VRML2FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 64 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
Definition at line 67 of file G4VRML2FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 70 of file G4VRML2FileSceneHandler.hh.
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
void G4VRML2FileSceneHandler::closePort | ( | ) |
Definition at line 198 of file G4VRML2FileSceneHandler.cc.
void G4VRML2FileSceneHandler::connectPort | ( | ) |
Definition at line 137 of file G4VRML2FileSceneHandler.cc.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
void G4VRML2FileSceneHandler::VRMLBeginModeling | ( | ) |
void G4VRML2FileSceneHandler::VRMLEndModeling | ( | ) |
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friend |
Definition at line 47 of file G4VRML2FileSceneHandler.hh.
std::ofstream G4VRML2FileSceneHandler::fDest |
Definition at line 153 of file G4VRML2FileSceneHandler.hh.