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G4XXXFileSceneHandler.hh
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27 // $Id: G4XXXFileSceneHandler.hh 99152 2016-09-07 08:04:30Z gcosmo $
28 //
29 //
30 // John Allison 7th March 2006
31 // A template for a file-writing graphics driver.
32 //?? Lines beginning like this require specialisation for your driver.
33 
34 #ifndef G4XXXFileSCENEHANDLER_HH
35 #define G4XXXFileSCENEHANDLER_HH
36 
37 #include "G4VSceneHandler.hh"
38 
40 
41  friend class G4XXXFileViewer;
42 
43 public:
45  const G4String& name);
46  virtual ~G4XXXFileSceneHandler();
47 
49  // Optional virtual functions...
50  void AddSolid(const G4Box&);
51  // Further optional AddSolid functions. Explicitly invoke base
52  // class methods if not otherwise defined to avoid warnings about
53  // hiding of base class methods.
54  void AddSolid(const G4Cons& cons)
56  void AddSolid(const G4Tubs& tubs)
58  void AddSolid(const G4Trd& trd)
60  void AddSolid(const G4Trap& trap)
62  void AddSolid(const G4Sphere& sphere)
63  {G4VSceneHandler::AddSolid(sphere);}
64  void AddSolid(const G4Para& para)
66  void AddSolid(const G4Torus& torus)
68  void AddSolid(const G4Polycone& polycone)
69  {G4VSceneHandler::AddSolid(polycone);}
70  void AddSolid(const G4Polyhedra& polyhedra)
71  {G4VSceneHandler::AddSolid(polyhedra);}
72  void AddSolid(const G4Orb& orb)
74  void AddSolid(const G4Ellipsoid& ellipsoid)
75  {G4VSceneHandler::AddSolid(ellipsoid);}
76  void AddSolid(const G4VSolid& solid)
78  // More optional functions...
79  // void AddCompound(const G4VTrajectory&);
80  // void AddCompound(const G4VHit&);
81  // void AddCompound(const G4THitsMap<G4double>&);
82  // void AddCompound(const G4THitsMap<G4StatDouble>&);
83  // void PreAddSolid(const G4Transform3D& objectTransformation,
84  // const G4VisAttributes&);
85  // void PostAddSolid();
86 
88  // Required implementation of pure virtual functions...
89 
90  void AddPrimitive(const G4Polyline&);
91  void AddPrimitive(const G4Text&);
92  void AddPrimitive(const G4Circle&);
93  void AddPrimitive(const G4Square&);
94  void AddPrimitive(const G4Polyhedron&);
95  // Further optional AddPrimitive methods. Explicitly invoke base
96  // class methods if not otherwise defined to avoid warnings about
97  // hiding of base class methods.
98  void AddPrimitive(const G4Polymarker& polymarker)
99  {G4VSceneHandler::AddPrimitive (polymarker);}
100  void AddPrimitive(const G4Scale& scale)
102  // Further related optional virtual functions...
103  // void BeginPrimitives(const G4Transform3D& objectTransformation);
104  // void EndPrimitives();
105 
107  // Further optional virtual functions...
108 
109  // void BeginModeling();
110  // void EndModeling();
111 
113  // Administration functions.
114 
115  // void ClearStore ();
116  // void ClearTransientStore ();
117 
118 protected:
119 
120  static G4int fSceneIdCount; // Counter for XXXFile scene handlers.
121 
122 private:
123 
124 #ifdef G4XXXFileDEBUG
125  void PrintThings();
126 #endif
127 
128 };
129 
130 #endif
const XML_Char * name
Definition: expat.h:151
void AddSolid(const G4Polycone &polycone)
void AddPrimitive(const G4Polymarker &polymarker)
Definition: G4Para.hh:77
virtual void AddSolid(const G4Box &)
Definition: G4Text.hh:73
Definition: G4Box.hh:64
Definition: G4Tubs.hh:85
Definition: G4Trd.hh:72
int G4int
Definition: G4Types.hh:78
virtual void AddPrimitive(const G4Polyline &)=0
void AddSolid(const G4Tubs &tubs)
void AddSolid(const G4Orb &orb)
void AddSolid(const G4Cons &cons)
void AddSolid(const G4Trd &trd)
Definition: G4Cons.hh:83
G4XXXFileSceneHandler(G4VGraphicsSystem &system, const G4String &name)
void AddPrimitive(const G4Polyline &)
void AddSolid(const G4VSolid &solid)
void AddSolid(const G4Torus &torus)
Definition: G4Orb.hh:61
void AddPrimitive(const G4Scale &scale)
void AddSolid(const G4Trap &trap)
void AddSolid(const G4Box &)
void AddSolid(const G4Polyhedra &polyhedra)
void AddSolid(const G4Sphere &sphere)
void AddSolid(const G4Para &para)
void AddSolid(const G4Ellipsoid &ellipsoid)