56   : verboseLevel(0),fCurrentMesh(nullptr)
 
   62   (*fColorMapDict)[fDefaultLinearColorMap->
GetName()] = fDefaultLinearColorMap;
 
   64   (*fColorMapDict)[logColorMap->
GetName()] = logColorMap;
 
   70   if (writer) { 
delete writer; }
 
   71   delete fDefaultLinearColorMap;
 
   73   delete fQuantityMessenger;
 
   79 { replicaLevel = lvl; }
 
   81 { 
return replicaLevel; }
 
   89     G4cout << 
"  is calling G4VScoringMesh::Accumulate() of " << 
sm->GetWorldName() << 
G4endl; }
 
   97   auto msh = fMeshMap.find(colID);
 
   98   if(msh==fMeshMap.end())
 
  102     fMeshMap[colID] = 
sm;
 
  105   { sm = (*msh).second; }
 
  112   for(
auto msh : fMeshVec)
 
  113   { 
if(msh->GetWorldName()==wName) 
return msh; }
 
  114   if(!sm && verboseLevel>9)
 
  115   { 
G4cout << 
"WARNING : G4ScoringManager::FindMesh() --- <" << wName << 
"> is not found. Null returned." << 
G4endl; }
 
  122   for(
auto msh : fMeshVec) msh->List();
 
  127   for(
auto msh : fMeshVec) msh->Dump();
 
  140       G4cerr << 
"WARNING : Score color map <" << colorMapName << 
"> is not found. Default linear color map is used." << 
G4endl;
 
  141       colorMap = fDefaultLinearColorMap;
 
  143     mesh->
DrawMesh(psName,colorMap,axflg);
 
  145     G4cerr << 
"ERROR : G4ScoringManager::DrawMesh() --- <" 
  146        << meshName << 
"> is not found. Nothing is done." << 
G4endl;
 
  161       G4cerr << 
"WARNING : Score color map <" << colorMapName << 
"> is not found. Default linear color map is used." << 
G4endl;
 
  162       colorMap = fDefaultLinearColorMap;
 
  164     mesh->
DrawMesh(psName,idxPlane,iColumn,colorMap);
 
  166     G4cerr << 
"ERROR : G4ScoringManager::DrawMesh() --- <" 
  167        << meshName << 
"> is not found. Nothing is done." << 
G4endl;
 
  181     G4cerr << 
"ERROR : G4ScoringManager::DrawQuantityToFile() --- <" 
  182        << meshName << 
"> is not found. Nothing is done." << 
G4endl;
 
  195     G4cerr << 
"ERROR : G4ScoringManager::DrawAllQuantitiesToFile() --- <" 
  196        << meshName << 
"> is not found. Nothing is done." << 
G4endl;
 
  202   if(fColorMapDict->find(colorMap->
GetName()) != fColorMapDict->end())
 
  204     G4cerr << 
"ERROR : G4ScoringManager::RegisterScoreColorMap -- " 
  205            << colorMap->
GetName() << 
" has already been registered. Method ignored." << 
G4endl;
 
  209     (*fColorMapDict)[colorMap->
GetName()] = colorMap;
 
  216   if(mItr == fColorMapDict->end()) { 
return nullptr; }
 
  217   return (mItr->second);
 
  222   G4cout << 
"Registered Score Color Maps -------------------------------------------------------" << 
G4endl;
 
  224   for(;mItr!=fColorMapDict->end();mItr++)
 
  225   { 
G4cout << 
"   " << mItr->first; }
 
  235     fMesh->
Merge(scMesh);
 
static void SetReplicaLevel(G4int)
 
void DrawMesh(const G4String &psName, G4VScoreColorMap *colorMap, G4int axflg=111)
 
void RegisterScoreColorMap(G4VScoreColorMap *colorMap)
 
void Merge(const G4VScoringMesh *scMesh)
 
G4VScoringMesh * FindMesh(G4VHitsCollection *map)
 
void ListScoreColorMaps()
 
void DumpAllQuantitiesToFile(const G4String &meshName, const G4String &fileName, const G4String &option="")
 
virtual void DumpAllQuantitiesToFile(const G4String &fileName, const G4String &option)
 
G4GLOB_DLL std::ostream G4cout
 
static G4ScoringManager * GetScoringManagerIfExist()
 
static G4int GetReplicaLevel()
 
std::map< G4String, G4VScoreColorMap * > ColorMapDict
 
void Accumulate(G4VHitsCollection *map)
 
G4VScoreColorMap * GetScoreColorMap(const G4String &mapName)
 
void Merge(const G4ScoringManager *scMan)
 
void DrawMesh(const G4String &meshName, const G4String &psName, const G4String &colorMapName, G4int axflg=111)
 
void SetScoringMesh(G4VScoringMesh *sm)
 
void DumpQuantityToFile(const G4String &meshName, const G4String &psName, const G4String &fileName, const G4String &option="")
 
static G4ScoringManager * GetScoringManager()
 
size_t GetNumberOfMesh() const 
 
std::map< G4String, G4VScoreColorMap * >::iterator ColorMapDictItr
 
G4VScoringMesh * GetMesh(G4int i) const 
 
G4GLOB_DLL std::ostream G4cerr
 
virtual void DumpQuantityToFile(const G4String &psName, const G4String &fileName, const G4String &option)