36 #ifndef G4ScoreQuantityMessenger_h
37 #define G4ScoreQuantityMessenger_h 1
42 #include "G4String.hh"
81 void QuantityCommands();
82 void FilterCommands();
void FParticleCommand(G4VScoringMesh *mesh, G4TokenVec &token)
std::vector< G4String > G4TokenVec
void FillTokenVec(G4String newValues, G4TokenVec &token)
G4ScoreQuantityMessenger(G4ScoringManager *SManager)
G4bool CheckMeshPS(G4VScoringMesh *mesh, G4String &psname)
G4String GetCurrentValue(G4UIcommand *)
void SetNewValue(G4UIcommand *command, G4String newValues)
void FParticleWithEnergyCommand(G4VScoringMesh *mesh, G4TokenVec &token)
~G4ScoreQuantityMessenger()