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G4INCL::Store Class Reference

#include <G4INCLStore.hh>

Public Member Functions

 Store (Config const *const config)
 
 ~Store ()
 
void add (Particle *p)
 
void add (ParticleList const &pL)
 Add a list of particles to the Store. More...
 
void addParticleEntryAvatar (IAvatar *a)
 Add one ParticleEntry avatar. More...
 
void addParticleEntryAvatars (IAvatarList const &al)
 Add one ParticleEntry avatar. More...
 
void add (IAvatar *a)
 
IAvatarList const & getAvatars () const
 
void addIncomingParticle (Particle *const p)
 
void removeFromIncoming (Particle *const p)
 
void clearIncoming ()
 Clear the incoming list. More...
 
void deleteIncoming ()
 Clear the incoming list and delete the particles. More...
 
void particleHasBeenUpdated (Particle *const)
 Notify the Store about a particle update. More...
 
void removeScheduledAvatars ()
 Remove avatars that have been scheduled. More...
 
IAvatarfindSmallestTime ()
 
void timeStep (G4double step)
 
void particleHasBeenEjected (Particle *const)
 
void addToOutgoing (Particle *p)
 add the particle to the outgoing particle list. More...
 
void addToOutgoing (ParticleList const &pl)
 Add a list of particles to the outgoing particle list. More...
 
void particleHasBeenDestroyed (Particle *const)
 
void particleHasEntered (Particle *const particle)
 Move a particle from incoming to inside. More...
 
ParticleList const & getIncomingParticles () const
 
ParticleList const & getOutgoingParticles () const
 
ParticleList extractDynamicalSpectators ()
 Returns a list of dynamical spectators. More...
 
ParticleList const & getParticles () const
 
BookgetBook ()
 
G4int countCascading ()
 
Config const * getConfig ()
 
void clear ()
 
void clearInside ()
 
void clearOutgoing ()
 
void clearAvatars ()
 
void loadParticles (std::string const &filename)
 
G4int getLoadedA ()
 
G4int getLoadedZ ()
 
G4double getLoadedStoppingTime ()
 
std::string printParticleConfiguration ()
 
void writeParticles (std::string const &filename)
 
std::string printAvatars ()
 
G4bool containsCollisions () const
 

Static Public Member Functions

static G4bool avatarComparisonPredicate (IAvatar *lhs, IAvatar *rhs)
 Comparison predicate for avatars. More...
 

Detailed Description

The purpose of the Store object is to act as a "particle manager" that keeps track ofall the particles in our simulation. It also tracks the avatars and their connections to particles.

Definition at line 73 of file G4INCLStore.hh.

Constructor & Destructor Documentation

G4INCL::Store::Store ( Config const *const  config)

Store constructor

Definition at line 45 of file G4INCLStore.cc.

45  :
46  loadedA(0),
47  loadedZ(0),
48  loadedStoppingTime(0.),
49  theConfig(config)
50  {
51  }
G4INCL::Store::~Store ( )

Store destructor

Definition at line 53 of file G4INCLStore.cc.

53  {
54  theBook.reset();
55  clear();
56  }
void reset()
Definition: G4INCLBook.hh:52

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Member Function Documentation

void G4INCL::Store::add ( Particle p)

Add one particle to the store.

Particle objects don't know anything about avatars so this method will only do two things:

  1. add the particle to the particle map ParticleID -> Particle*
  2. add an empty entry for this particle into map AvatarID -> [ParticleID]

Definition at line 58 of file G4INCLStore.cc.

58  {
59  inside.push_back(p);
60  }
const char * p
Definition: xmltok.h:285

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void G4INCL::Store::add ( ParticleList const &  pL)

Add a list of particles to the Store.

This acts as if add(Particle *) was called on each element of the list.

Definition at line 62 of file G4INCLStore.cc.

62  {
63  inside.insert(inside.end(), pL.begin(), pL.end());
64  }
void G4INCL::Store::add ( IAvatar a)

Add one avatar to the store

Avatars know about the particles they are associated with. Adding an avatar consists of the following steps:

  1. Add the new avatar to the avatar list
  2. Add any related new particles to the store by calling add(Particle*) (this should not happen, by the time we are adding avatars all particles should have already been added)
  3. Connect the particles involved to the avatar in the map: particleAvatarConnections :: ParticleID -> [AvatarID]
  4. Add the new avatar to the map: avatarParticleConnections :: AvatarID -> [ParticleID]

Definition at line 83 of file G4INCLStore.cc.

83  {
84  // Add the avatar to the avatar map
85  avatarList.push_back(a);
86 
87  ParticleList pList = a->getParticles();
88  for(ParticleIter i=pList.begin(), e=pList.end(); i!=e; ++i) {
89  // Connect each particle to the avatar
90  connectAvatarToParticle(a, *i);
91  }
92 
93  }
ParticleList::const_iterator ParticleIter

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void G4INCL::Store::addIncomingParticle ( Particle *const  p)

Add a particle to the incoming list.

Parameters
pparticle to add

Definition at line 95 of file G4INCLStore.cc.

95  {
96  incoming.push_back(p);
97  }
const char * p
Definition: xmltok.h:285

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void G4INCL::Store::addParticleEntryAvatar ( IAvatar a)

Add one ParticleEntry avatar.

Definition at line 66 of file G4INCLStore.cc.

66  {
67  // Add the avatar to the avatar map
68  avatarList.push_back(a);
69 
70  ParticleList pList = a->getParticles();
71  for(ParticleIter i=pList.begin(), e=pList.end(); i!=e; ++i) {
72  addIncomingParticle((*i));
73  // Connect each particle to the avatar
74  connectAvatarToParticle(a, *i);
75  }
76  }
void addIncomingParticle(Particle *const p)
Definition: G4INCLStore.cc:95
ParticleList::const_iterator ParticleIter

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void G4INCL::Store::addParticleEntryAvatars ( IAvatarList const &  al)

Add one ParticleEntry avatar.

Definition at line 78 of file G4INCLStore.cc.

78  {
79  for(IAvatarIter a=al.begin(), e=al.end(); a!=e; ++a)
81  }
UnorderedVector< IAvatar * >::const_iterator IAvatarIter
void addParticleEntryAvatar(IAvatar *a)
Add one ParticleEntry avatar.
Definition: G4INCLStore.cc:66

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void G4INCL::Store::addToOutgoing ( Particle p)
inline

add the particle to the outgoing particle list.

Parameters
ppointer to the particle to be added

Definition at line 190 of file G4INCLStore.hh.

190 { outgoing.push_back(p); }
const char * p
Definition: xmltok.h:285

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void G4INCL::Store::addToOutgoing ( ParticleList const &  pl)
inline

Add a list of particles to the outgoing particle list.

Parameters
pllist of particles to be added

Definition at line 196 of file G4INCLStore.hh.

196  {
197  for(ParticleIter p=pl.begin(), e=pl.end(); p!=e; ++p)
198  addToOutgoing(*p);
199  }
const char * p
Definition: xmltok.h:285
void addToOutgoing(Particle *p)
add the particle to the outgoing particle list.
Definition: G4INCLStore.hh:190
ParticleList::const_iterator ParticleIter
static G4bool G4INCL::Store::avatarComparisonPredicate ( IAvatar lhs,
IAvatar rhs 
)
inlinestatic

Comparison predicate for avatars.

avatarComparisonPredicate is used by the std::sort or std::min_element functions to compare the avatar objects according to their time.

Parameters
lhspointer to the first avatar
rhspointer to the second avatar
Returns
true iff lhs' time is smaller than rhs'.

Definition at line 352 of file G4INCLStore.hh.

352  {
353  return (lhs->getTime() < rhs->getTime());
354  }

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void G4INCL::Store::clear ( )

Clear all avatars and particles from the store.

Warning! This actually deletes the objects as well!

Definition at line 203 of file G4INCLStore.cc.

203  {
204  clearAvatars();
205 
206  clearInside();
207  clearOutgoing();
208 
209  if( incoming.size() != 0 ) {
210  INCL_WARN("Incoming list is not empty when Store::clear() is called" << '\n');
211  }
212  incoming.clear();
213 
214  }
void clearAvatars()
Definition: G4INCLStore.cc:193
#define INCL_WARN(x)
void clearInside()
Definition: G4INCLStore.cc:216
void clearOutgoing()
Definition: G4INCLStore.cc:223

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void G4INCL::Store::clearAvatars ( )

Clear avatars only.

Definition at line 193 of file G4INCLStore.cc.

193  {
194  for(IAvatarIter iter = avatarList.begin(), e = avatarList.end(); iter != e; ++iter) {
195  delete *iter;
196  }
197 
198  particleAvatarConnections.clear();
199  avatarList.clear();
200  avatarsToBeRemoved.clear();
201  }
UnorderedVector< IAvatar * >::const_iterator IAvatarIter

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void G4INCL::Store::clearIncoming ( )
inline

Clear the incoming list.

Definition at line 145 of file G4INCLStore.hh.

145  {
146  incoming.clear();
147  }
void G4INCL::Store::clearInside ( )

Clear all inside particles from the store.

Warning! This actually deletes the objects as well!

Definition at line 216 of file G4INCLStore.cc.

216  {
217  for(ParticleIter iter=inside.begin(), e=inside.end(); iter!=e; ++iter) {
218  delete *iter;
219  }
220  inside.clear();
221  }
ParticleList::const_iterator ParticleIter

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void G4INCL::Store::clearOutgoing ( )

Clear all outgoing particles from the store.

Warning! This actually deletes the objects as well!

Definition at line 223 of file G4INCLStore.cc.

223  {
224  for(ParticleIter iter=outgoing.begin(), e=outgoing.end(); iter!=e; ++iter) {
225  if((*iter)->isCluster()) {
226  Cluster *c = dynamic_cast<Cluster *>(*iter);
227 // assert(c);
228 #ifdef INCLXX_IN_GEANT4_MODE
229  if(!c)
230  continue;
231 #endif
232  c->deleteParticles();
233  }
234  delete (*iter);
235  }
236  outgoing.clear();
237  }
ParticleList::const_iterator ParticleIter

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G4bool G4INCL::Store::containsCollisions ( ) const

Definition at line 351 of file G4INCLStore.cc.

351  {
352  for(IAvatarIter i = avatarList.begin(), e = avatarList.end(); i != e; ++i)
353  if((*i)->getType()==CollisionAvatarType) return true;
354  return false;
355  }
UnorderedVector< IAvatar * >::const_iterator IAvatarIter
G4int G4INCL::Store::countCascading ( )
inline

Definition at line 261 of file G4INCLStore.hh.

261  {
262  G4int n=0;
263  for(ParticleIter i=inside.begin(), e=inside.end(); i!=e; ++i) {
264  if(!(*i)->isTargetSpectator())
265  ++n;
266  }
267  return n;
268  }
int G4int
Definition: G4Types.hh:78
ParticleList::const_iterator ParticleIter
void G4INCL::Store::deleteIncoming ( )
inline

Clear the incoming list and delete the particles.

Definition at line 150 of file G4INCLStore.hh.

150  {
151  for(ParticleIter iter=incoming.begin(), e=incoming.end(); iter!=e; ++iter) {
152  delete (*iter);
153  }
154  clearIncoming();
155  }
ParticleList::const_iterator ParticleIter
void clearIncoming()
Clear the incoming list.
Definition: G4INCLStore.hh:145
ParticleList G4INCL::Store::extractDynamicalSpectators ( )
inline

Returns a list of dynamical spectators.

Looks in the outgoing list for particles without collisions and decays, removes them from outgoing and returns them in a list.

Returns
the (possibly empty) list of dynamical spectators

Definition at line 232 of file G4INCLStore.hh.

232  {
233  ParticleList spectators;
234  for(ParticleIter p=outgoing.begin(), e=outgoing.end(); p!=e; ++p) {
235  if((*p)->isProjectileSpectator()) {
236 // assert((*p)->isNucleon());
237  spectators.push_back(*p); // add them to the list we will return
238  }
239  }
240 
241  // Now erase them from outgoing
242  for(ParticleIter i=spectators.begin(); i!=spectators.end(); ++i) {
243  outgoing.remove(*i);
244  }
245 
246  return spectators;
247  }
const char * p
Definition: xmltok.h:285
ParticleList::const_iterator ParticleIter

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IAvatar * G4INCL::Store::findSmallestTime ( )

Find the avatar that has the smallest time.

Definition at line 142 of file G4INCLStore.cc.

142  {
143  if(avatarList.empty()) return NULL;
144 
145 #ifdef INCL_AVATAR_SEARCH_FullSort
146 
147  /* Full sort algorithm.
148  *
149  * Simple, but guaranteed to work.
150  */
151  avatarList.sort(Store::avatarComparisonPredicate);
152  IAvatar *avatar = avatarList.front();
153 
154 #elif defined(INCL_AVATAR_SEARCH_MinElement)
155 
156  /* Algorithm provided by the C++ stdlib. */
157  IAvatar *avatar = *(std::min_element(avatarList.begin(), avatarList.end(),
159 
160 #else
161 #error Unrecognized INCL_AVATAR_SEARCH. Allowed values are: FullSort, MinElement.
162 #endif
163 
164  removeAvatar(avatar);
165  return avatar;
166  }
static G4bool avatarComparisonPredicate(IAvatar *lhs, IAvatar *rhs)
Comparison predicate for avatars.
Definition: G4INCLStore.hh:352

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IAvatarList const& G4INCL::Store::getAvatars ( ) const
inline

Return the list of avatars

Definition at line 126 of file G4INCLStore.hh.

126  {
127  return avatarList;
128  }
Book& G4INCL::Store::getBook ( )
inline

Return the pointer to the Book object which keeps track of various counters.

Definition at line 259 of file G4INCLStore.hh.

259 { return theBook; };

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Config const* G4INCL::Store::getConfig ( )
inline

Get the config object

Definition at line 273 of file G4INCLStore.hh.

273 { return theConfig; };

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ParticleList const& G4INCL::Store::getIncomingParticles ( ) const
inline

Return the list of incoming particles (i.e. particles that have yet to enter the cascade).

Definition at line 217 of file G4INCLStore.hh.

217 { return incoming; }
G4int G4INCL::Store::getLoadedA ( )
inline

Get the value of the nucleus mass number that we read from file with loadParticles.

Definition at line 311 of file G4INCLStore.hh.

311 { return loadedA; };
G4double G4INCL::Store::getLoadedStoppingTime ( )
inline

Get the value of the stopping time that we read from file with loadParticles.

Definition at line 323 of file G4INCLStore.hh.

323 { return loadedStoppingTime; };
G4int G4INCL::Store::getLoadedZ ( )
inline

Get the value of the nucleus charge number that we read from file with loadParticles.

Definition at line 317 of file G4INCLStore.hh.

317 { return loadedZ; };
ParticleList const& G4INCL::Store::getOutgoingParticles ( ) const
inline

Return the list of outgoing particles (i.e. particles that have left the cascade).

Definition at line 223 of file G4INCLStore.hh.

223 { return outgoing; }

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ParticleList const& G4INCL::Store::getParticles ( ) const
inline

Return the list of "active" particles (i.e. particles that can participate in collisions).

Definition at line 253 of file G4INCLStore.hh.

253 { return inside; }

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void G4INCL::Store::loadParticles ( std::string const &  filename)

Load particle configuration from ASCII file (see avatarPredictionTest).

Definition at line 239 of file G4INCLStore.cc.

239  {
240  clear();
241  G4int projectileA, projectileZ, A, Z;
242  G4double stoppingTime, cutNN;
243  G4int ID, type, isParticipant;
244  G4double x, y, z;
245  G4double px, py, pz, E, v;
246 
247  std::ifstream in(filename.c_str());
248  in >> projectileA >> projectileZ >> A >> Z >> stoppingTime >> cutNN;
249  loadedA = A;
250  loadedZ = Z;
251  loadedStoppingTime = stoppingTime;
252 
253  G4int readA = 0;
254  G4int readZ = 0;
255  while(1) { /* Loop checking, 10.07.2015, D.Mancusi */
256  in >> ID >> type >> isParticipant >> x >> y >> z >> px >> py >> pz >> E >> v;
257  if(!in.good()) break;
258  ParticleType t;
259  if(type == 1) {
260  t = Proton;
261  readZ++;
262  readA++;
263  }
264  else if(type == -1) {
265  t = Neutron;
266  readA++;
267  }
268  else {
269  INCL_FATAL("Unrecognized particle type while loading particles; type=" << type << '\n');
270  t = UnknownParticle;
271  }
272 
273  Particle *p = new Particle(t, E, ThreeVector(px, py, pz),
274  ThreeVector(x, y, z));
275  p->setPotentialEnergy(v);
276  if(isParticipant == 1) {
277  p->makeParticipant();
278  theBook.incrementCascading();
279  }
280  add(p);
281  }
282 
283  in.close();
284  }
#define INCL_FATAL(x)
const char * p
Definition: xmltok.h:285
void add(Particle *p)
Definition: G4INCLStore.cc:58
int G4int
Definition: G4Types.hh:78
double A(double temperature)
void incrementCascading()
Definition: G4INCLBook.hh:77
double G4double
Definition: G4Types.hh:76

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void G4INCL::Store::particleHasBeenDestroyed ( Particle * const  p)

Remove the particle from the system. This also removes all avatars related to this particle.

Definition at line 181 of file G4INCLStore.cc.

181  {
183  // Have to destroy the particle here, the Store will forget about it
184  inside.remove(p);
185  delete p;
186  }
const char * p
Definition: xmltok.h:285
void particleHasBeenUpdated(Particle *const)
Notify the Store about a particle update.
Definition: G4INCLStore.cc:127

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void G4INCL::Store::particleHasBeenEjected ( Particle * const  p)

Mark the particle as ejected. This removes it from the list of inside particles and removes all avatars related to this particle.

Definition at line 175 of file G4INCLStore.cc.

175  {
177  // The particle will be destroyed when destroying the Store
178  inside.remove(p);
179  }
const char * p
Definition: xmltok.h:285
void particleHasBeenUpdated(Particle *const)
Notify the Store about a particle update.
Definition: G4INCLStore.cc:127

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void G4INCL::Store::particleHasBeenUpdated ( Particle * const  particle)

Notify the Store about a particle update.

Notify the Store that a particle has been updated. This schedules the removal of obsolete avatars and their disconnection from the particle.

Definition at line 127 of file G4INCLStore.cc.

127  {
128  PAIterPair iterPair = particleAvatarConnections.equal_range(particle);
129  for(PAIter i=iterPair.first, last=iterPair.second; i!=last; ++i) {
130  avatarsToBeRemoved.insert(i->second);
131  }
132  }

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void G4INCL::Store::particleHasEntered ( Particle *const  particle)

Move a particle from incoming to inside.

Parameters
particlepointer to a particle

Definition at line 188 of file G4INCLStore.cc.

188  {
189  removeFromIncoming(particle);
190  add(particle);
191  }
void add(Particle *p)
Definition: G4INCLStore.cc:58
void removeFromIncoming(Particle *const p)
Definition: G4INCLStore.hh:142

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std::string G4INCL::Store::printAvatars ( )

Print the list of avatars

Definition at line 343 of file G4INCLStore.cc.

343  {
344  std::stringstream ss;
345  for(IAvatarIter i = avatarList.begin(), e = avatarList.end(); i != e; ++i) {
346  ss << (*i)->toString() << '\n';
347  }
348  return ss.str();
349  }
UnorderedVector< IAvatar * >::const_iterator IAvatarIter
std::string G4INCL::Store::printParticleConfiguration ( )

Print the nucleon configuration of the nucleus.

Definition at line 286 of file G4INCLStore.cc.

286  {
287  std::stringstream ss;
288  G4int A = 0, Z = 0;
289  for(ParticleIter i=inside.begin(), e=inside.end(); i!=e; ++i) {
290  if((*i)->getType() == Proton) {
291  A++;
292  Z++;
293  }
294  if((*i)->getType() == Neutron) {
295  A++;
296  }
297  }
298  // Note: Projectile A and Z are set to 0 (we don't really know
299  // anything about them at this point).
300  ss << "0 0 " << A << " " << Z << " "
301  << "100.0" << " "
302  << "0.0" << '\n';
303 
304  for(ParticleIter i=inside.begin(), e=inside.end(); i!=e; ++i) {
305  G4int ID = (*i)->getID();
306  G4int type = 0;
307  if((*i)->getType() == Proton) {
308  type = 1;
309  }
310  if((*i)->getType() == Neutron) {
311  type = -1;
312  }
313 
314  G4int isParticipant = 0;
315  if((*i)->isParticipant()) {
316  isParticipant = 1;
317  }
318 
319  G4double x = (*i)->getPosition().getX();
320  G4double y = (*i)->getPosition().getY();
321  G4double z = (*i)->getPosition().getZ();
322  G4double E = (*i)->getEnergy();
323  G4double px = (*i)->getMomentum().getX();
324  G4double py = (*i)->getMomentum().getY();
325  G4double pz = (*i)->getMomentum().getZ();
326  G4double V = (*i)->getPotentialEnergy();
327 
328  ss << ID << " " << type << " " << isParticipant << " "
329  << x << " " << y << " " << z << " "
330  << px << " " << py << " " << pz << " "
331  << E << " " << V << '\n';
332  }
333 
334  return ss.str();
335  }
int G4int
Definition: G4Types.hh:78
double A(double temperature)
double G4double
Definition: G4Types.hh:76
ParticleList::const_iterator ParticleIter

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void G4INCL::Store::removeFromIncoming ( Particle *const  p)
inline

Add a particle to the incoming list.

Parameters
pparticle to add

Definition at line 142 of file G4INCLStore.hh.

142 { incoming.remove(p); }
const char * p
Definition: xmltok.h:285

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void G4INCL::Store::removeScheduledAvatars ( )

Remove avatars that have been scheduled.

Definition at line 134 of file G4INCLStore.cc.

134  {
135  for(ASIter a=avatarsToBeRemoved.begin(), e=avatarsToBeRemoved.end(); a!=e; ++a) {
136  removeAvatar(*a);
137  delete *a;
138  }
139  avatarsToBeRemoved.clear();
140  }

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void G4INCL::Store::timeStep ( G4double  step)

Make one time step: propagate particles and subtract the length of the step from the avatar times.

Definition at line 168 of file G4INCLStore.cc.

168  {
169  for(ParticleIter particleIter = inside.begin(), particleEnd=inside.end();
170  particleIter != particleEnd; ++particleIter) {
171  (*particleIter)->propagate(step);
172  }
173  }
ParticleList::const_iterator ParticleIter

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void G4INCL::Store::writeParticles ( std::string const &  filename)

Print the nucleon configuration of the nucleus.

Definition at line 337 of file G4INCLStore.cc.

337  {
338  std::ofstream out(filename.c_str());
340  out.close();
341  }
std::string printParticleConfiguration()
Definition: G4INCLStore.cc:286

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The documentation for this class was generated from the following files: