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G4INCLIAvatar.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Alain Boudard, CEA-Saclay, France
28 // Joseph Cugnon, University of Liege, Belgium
29 // Jean-Christophe David, CEA-Saclay, France
30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31 // Sylvie Leray, CEA-Saclay, France
32 // Davide Mancusi, CEA-Saclay, France
33 //
34 #define INCLXX_IN_GEANT4_MODE 1
35 
36 #include "globals.hh"
37 
38 /*
39  * IAvatar.hh
40  *
41  * \date 4 June 2009
42  * \author Pekka Kaitaniemi
43  */
44 
45 #ifndef IAVATAR_HH_
46 #define IAVATAR_HH_
47 
48 #include "G4INCLIChannel.hh"
49 #include "G4INCLParticle.hh"
50 #include "G4INCLFinalState.hh"
51 #include "G4INCLUnorderedVector.hh"
52 #include "G4INCLAllocationPool.hh"
53 #include <string>
54 
55 #if !defined(NDEBUG) && !defined(INCLXX_IN_GEANT4_MODE)
56 // Force instantiation of all the std::vector<IAvatar*> methods for debugging
57 // purposes
58 namespace G4INCL {
59  class IAvatar;
60 }
61 template class std::vector<G4INCL::IAvatar*>;
62 #endif
63 
64 namespace G4INCL {
65 
71 
72  class IAvatar {
73  public:
74  IAvatar();
75  IAvatar(G4double time);
76  virtual ~IAvatar();
77 
78  virtual G4INCL::IChannel* getChannel() = 0;
79  FinalState *getFinalState();
80  void fillFinalState(FinalState *fs);
81  virtual void preInteraction() = 0;
82  virtual void postInteraction(FinalState *) = 0;
83 
84  G4double getTime() const { return theTime; };
85 
86  virtual ParticleList getParticles() const = 0;
87 
88  virtual std::string dump() const = 0;
89 
90  AvatarType getType() const { return type; };
91  G4bool isACollision() const { return (type==CollisionAvatarType); };
92  G4bool isADecay() const { return (type==DecayAvatarType); };
93  void setType(AvatarType t) { type = t; };
94  long getID() const { return ID; };
95 
96  std::string toString();
97  private:
98  long ID;
99  AvatarType type;
100  static G4ThreadLocal long nextID;
101  protected:
103 
105  };
106 
110 
111 }
112 
113 #endif /* IAVATAR_HH_ */
#define INCL_DECLARE_ALLOCATION_POOL(T)
UnorderedVector< IAvatar * >::const_iterator IAvatarIter
Singleton for recycling allocation of instances of a given class.
G4bool isACollision() const
#define G4ThreadLocal
Definition: tls.hh:89
G4double getTime() const
UnorderedVector< IAvatar * >::iterator IAvatarMutableIter
void setType(AvatarType t)
bool G4bool
Definition: G4Types.hh:79
long getID() const
UnorderedVector< IAvatar * > IAvatarList
G4bool isADecay() const
double G4double
Definition: G4Types.hh:76
AvatarType getType() const