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G4INCLBook.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Alain Boudard, CEA-Saclay, France
28 // Joseph Cugnon, University of Liege, Belgium
29 // Jean-Christophe David, CEA-Saclay, France
30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31 // Sylvie Leray, CEA-Saclay, France
32 // Davide Mancusi, CEA-Saclay, France
33 //
34 #define INCLXX_IN_GEANT4_MODE 1
35 
36 #include "globals.hh"
37 
38 #ifndef G4INCLBook_hh
39 #define G4INCLBook_hh 1
40 
41 #include <map>
42 #include "G4INCLIAvatar.hh"
43 
44 namespace G4INCL {
45  class Book {
46  public:
47  Book() {
48  reset();
49  }
50  ~Book() {};
51 
52  void reset() {
53  nAcceptedCollisions = 0;
54  nBlockedCollisions = 0;
55  nAcceptedDecays = 0;
56  nBlockedDecays = 0;
57  currentTime = 0.0;
58  firstCollisionTime = 0.0;
59  firstCollisionXSec = 0.0;
60  firstCollisionSpectatorPosition = 0.0;
61  firstCollisionSpectatorMomentum = 0.0;
62  firstCollisionIsElastic = false;
63  nAvatars[SurfaceAvatarType] = 0;
64  nAvatars[CollisionAvatarType] = 0;
65  nAvatars[DecayAvatarType] = 0;
66  nAvatars[ParticleEntryAvatarType] = 0;
67  nCascading = 0;
68  nEmittedClusters = 0;
69  nEnergyViolationInteraction = 0;
70  };
71 
72  void incrementAcceptedCollisions() { nAcceptedCollisions++; };
73  void incrementBlockedCollisions() { nBlockedCollisions++; };
74  void incrementAcceptedDecays() { nAcceptedDecays++; };
75  void incrementBlockedDecays() { nBlockedDecays++; };
76  void incrementAvatars(AvatarType type) { nAvatars[type]++; };
77  void incrementCascading() { nCascading++; }
78  void decrementCascading() { nCascading--; }
79  void incrementEmittedClusters() { nEmittedClusters++; }
80  void incrementEnergyViolationInteraction() { nEnergyViolationInteraction++; }
81 
82  void setFirstCollisionTime(const G4double t) { firstCollisionTime = t; };
83  G4double getFirstCollisionTime() const { return firstCollisionTime; };
84 
85  void setFirstCollisionXSec(const G4double x) { firstCollisionXSec = x; };
86  G4double getFirstCollisionXSec() const { return firstCollisionXSec; };
87 
88  void setFirstCollisionSpectatorPosition(const G4double x) { firstCollisionSpectatorPosition = x; };
89  G4double getFirstCollisionSpectatorPosition() const { return firstCollisionSpectatorPosition; };
90 
91  void setFirstCollisionSpectatorMomentum(const G4double x) { firstCollisionSpectatorMomentum = x; };
92  G4double getFirstCollisionSpectatorMomentum() const { return firstCollisionSpectatorMomentum; };
93 
94  void setFirstCollisionIsElastic(const G4bool e) { firstCollisionIsElastic = e; };
95  G4bool getFirstCollisionIsElastic() const { return firstCollisionIsElastic; };
96 
97  void setCurrentTime(G4double t) { currentTime = t; };
98  G4double getCurrentTime() const { return currentTime; };
99 
100  G4int getAcceptedCollisions() const { return nAcceptedCollisions; };
101  G4int getBlockedCollisions() const {return nBlockedCollisions; };
102  G4int getAcceptedDecays() const { return nAcceptedDecays; };
103  G4int getBlockedDecays() const {return nBlockedDecays; };
104  G4int getAvatars(AvatarType type) const { return nAvatars.find(type)->second; };
105  G4int getCascading() const { return nCascading; };
106  G4int getEmittedClusters() const { return nEmittedClusters; };
107  G4int getEnergyViolationInteraction() const { return nEnergyViolationInteraction; };
108 
109  private:
110  G4int nAcceptedCollisions;
111  G4int nBlockedCollisions;
112  G4int nAcceptedDecays;
113  G4int nBlockedDecays;
114  G4double currentTime;
115  G4double firstCollisionTime;
116  G4double firstCollisionXSec;
117  G4double firstCollisionSpectatorPosition;
118  G4double firstCollisionSpectatorMomentum;
119  G4bool firstCollisionIsElastic;
120  std::map<AvatarType,G4int> nAvatars;
121  G4int nCascading;
122  G4int nEmittedClusters;
123  G4int nEnergyViolationInteraction;
124  };
125 }
126 
127 #endif
void incrementBlockedDecays()
Definition: G4INCLBook.hh:75
G4double getFirstCollisionSpectatorMomentum() const
Definition: G4INCLBook.hh:92
G4double getFirstCollisionSpectatorPosition() const
Definition: G4INCLBook.hh:89
void incrementBlockedCollisions()
Definition: G4INCLBook.hh:73
G4int getEmittedClusters() const
Definition: G4INCLBook.hh:106
G4int getAcceptedCollisions() const
Definition: G4INCLBook.hh:100
int G4int
Definition: G4Types.hh:78
G4int getBlockedCollisions() const
Definition: G4INCLBook.hh:101
G4double getFirstCollisionTime() const
Definition: G4INCLBook.hh:83
void incrementAvatars(AvatarType type)
Definition: G4INCLBook.hh:76
void incrementAcceptedCollisions()
Definition: G4INCLBook.hh:72
G4int getAvatars(AvatarType type) const
Definition: G4INCLBook.hh:104
G4int getCascading() const
Definition: G4INCLBook.hh:105
G4int getBlockedDecays() const
Definition: G4INCLBook.hh:103
bool G4bool
Definition: G4Types.hh:79
void setFirstCollisionXSec(const G4double x)
Definition: G4INCLBook.hh:85
void incrementEnergyViolationInteraction()
Definition: G4INCLBook.hh:80
void incrementEmittedClusters()
Definition: G4INCLBook.hh:79
void setFirstCollisionTime(const G4double t)
Definition: G4INCLBook.hh:82
G4int getAcceptedDecays() const
Definition: G4INCLBook.hh:102
G4bool getFirstCollisionIsElastic() const
Definition: G4INCLBook.hh:95
G4double getFirstCollisionXSec() const
Definition: G4INCLBook.hh:86
void incrementCascading()
Definition: G4INCLBook.hh:77
void decrementCascading()
Definition: G4INCLBook.hh:78
void reset()
Definition: G4INCLBook.hh:52
void incrementAcceptedDecays()
Definition: G4INCLBook.hh:74
void setCurrentTime(G4double t)
Definition: G4INCLBook.hh:97
double G4double
Definition: G4Types.hh:76
G4double getCurrentTime() const
Definition: G4INCLBook.hh:98
void setFirstCollisionIsElastic(const G4bool e)
Definition: G4INCLBook.hh:94
void setFirstCollisionSpectatorMomentum(const G4double x)
Definition: G4INCLBook.hh:91
G4int getEnergyViolationInteraction() const
Definition: G4INCLBook.hh:107
void setFirstCollisionSpectatorPosition(const G4double x)
Definition: G4INCLBook.hh:88