64     if( zaxis.cross(theCircleAxis).mag() > 1.E-6 )
 
   66       theDirInPlane = zaxis.
cross(theCircleAxis);
 
   92   if( theCircleAxis.
mag() == 0. )
 
   94     G4Exception(
"G4tgbPlaceParamCircle::G4tgbPlaceParamCircle()",
 
   97   theCircleAxis /= theCircleAxis.
mag();
 
  109     G4cout << 
" G4tgbPlaceParamCircle::G4tgbPlaceParamCircle():" << 
G4endl 
  112            << 
"   step - " << theStep << 
G4endl 
  113            << 
"   offset - " << theOffset << 
G4endl 
  114            << 
"   radius - " << theRadius << 
G4endl 
  115            << 
"   circle axis - " << theCircleAxis << 
G4endl 
  116            << 
"   dir in plane - " << theDirInPlane << 
G4endl;
 
  126   G4double posi = theOffset + copyNo*theStep;
 
  128   origin.
rotate( posi, theCircleAxis );
 
  132   rm.
rotate( -posi, theCircleAxis );
 
  148     G4cout << 
" G4tgbPlaceParamCircle::ComputeTransformation():"  
  151            << 
"   centre - " << origin << 
G4endl 
  152            << 
"   rotation-matrix - " << *pvRm << 
G4endl;
 
void CheckNExtraData(G4tgrPlaceParameterisation *tgrParam, G4int nWcheck, WLSIZEtype st, const G4String &methodName)
 
CLHEP::Hep3Vector G4ThreeVector
 
CLHEP::HepRotation G4RotationMatrix
 
void ComputeTransformation(const G4int copyNo, G4VPhysicalVolume *physVol) const 
 
const G4RotationMatrix * GetRotation() const 
 
void SetRotation(G4RotationMatrix *)
 
HepRotation & rotate(double delta, const Hep3Vector &axis)
 
std::vector< G4double > GetExtraData() const 
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const 
 
static G4int GetVerboseLevel()
 
virtual void SetCopyNo(G4int CopyNo)=0
 
void SetTranslation(const G4ThreeVector &v)
 
const G4String & GetParamType() const 
 
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
 
G4tgbPlaceParamCircle(G4tgrPlaceParameterisation *)
 
Hep3Vector cross(const Hep3Vector &) const 
 
G4RotationMatrix * theRotationMatrix
 
Hep3Vector & rotate(double, const Hep3Vector &)