12 #pragma implementation 
   21   return *
this = m1 * (*this);
 
   25   return *
this = m1 * (*this);
 
   30   trans.
rotate(angle1, aaxis);
 
Hep3Vector & operator*=(double)
 
HepRotation & rotate(double delta, const Hep3Vector &axis)
 
Hep3Vector & transform(const HepRotation &)
 
Hep3Vector & rotate(double, const Hep3Vector &)