61 #ifndef G4QuadrangularFacet_HH
62 #define G4QuadrangularFacet_HH 1
102 inline void SetVertices(std::vector<G4ThreeVector> *v);
110 inline void SetVertexIndex (
G4int i,
G4int val);
112 inline G4int AllocatedMemory();
144 return fCircumcentre;
179 inline G4int G4QuadrangularFacet::GetVertexIndex (
G4int i)
const
185 inline void G4QuadrangularFacet::SetVertexIndex (
G4int i,
G4int val)
206 inline G4int G4QuadrangularFacet::AllocatedMemory()
G4int GetVertexIndex(G4int i) const
void SetVertexIndex(G4int i, G4int j)
void SetVertices(std::vector< G4ThreeVector > *v)
G4double Extent(const G4ThreeVector axis)
void SetVertex(G4int i, const G4ThreeVector &val)
G4ThreeVector GetSurfaceNormal() const
G4bool Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal)
G4QuadrangularFacet(const G4ThreeVector &Pt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, const G4ThreeVector &vt3, G4FacetVertexType)
void SetVertices(std::vector< G4ThreeVector > *v)
static double normal(HepRandomEngine *eptr)
G4ThreeVector GetVertex(G4int i) const
G4ThreeVector GetPointOnFace() const
G4QuadrangularFacet & operator=(const G4QuadrangularFacet &right)
void SetVertex(G4int i, const G4ThreeVector &val)
G4ThreeVector GetCircumcentre() const
G4ThreeVector GetVertex(G4int i) const
G4double GetRadius() const
G4ThreeVector Distance(const G4ThreeVector &p)
G4GeometryType GetEntityType() const
G4int GetNumberOfVertices() const