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Geant4
10.02.p03
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#include <G4VRML1FileSceneHandler.hh>
Private Member Functions | |
| void | SendMaterialNode (const G4VisAttributes *pAV) |
| void | SendMaterialNode () |
| void | SendMatrixTransformNode (const G4Transform3D &) |
| void | SendCubeNode (G4double, G4double, G4double) |
| void | SendCylinderNode (G4double, G4double) |
| void | SendSphereNode (G4double) |
| void | SendMarkerColor (const G4VMarker &mark) |
| void | SendMarkerWorldPosition (const G4VMarker &mark) |
| G4double | GetMarkerHalfSize (const G4VMarker &mark) |
| G4bool | isConnected () |
Private Attributes | |
| char | fVRMLFileDestDir [256] |
| char | fVRMLFileName [256] |
| G4String | fCurrentDEF |
| G4VRML1File & | fSystem |
| std::ofstream | fDest |
| G4bool | fFlagDestOpen |
| G4int | fMaxFileNum |
Static Private Attributes | |
| static G4int | fSceneIdCount = 0 |
Friends | |
| class | G4VRML1FileViewer |
Additional Inherited Members | |
Public Types inherited from G4VSceneHandler | |
| enum | MarkerSizeType { world, screen } |
Protected Member Functions inherited from G4VSceneHandler | |
| virtual void | ProcessScene () |
| virtual void | RequestPrimitives (const G4VSolid &solid) |
| virtual G4VSolid * | CreateSectionSolid () |
| virtual G4VSolid * | CreateCutawaySolid () |
| void | LoadAtts (const G4Visible &, G4AttHolder *) |
Protected Attributes inherited from G4VSceneHandler | |
| G4VGraphicsSystem & | fSystem |
| const G4int | fSceneHandlerId |
| G4String | fName |
| G4int | fViewCount |
| G4ViewerList | fViewerList |
| G4VViewer * | fpViewer |
| G4Scene * | fpScene |
| G4bool | fMarkForClearingTransientStore |
| G4bool | fReadyForTransients |
| G4bool | fTransientsDrawnThisEvent |
| G4bool | fTransientsDrawnThisRun |
| G4bool | fProcessingSolid |
| G4bool | fProcessing2D |
| G4VModel * | fpModel |
| G4Transform3D | fObjectTransformation |
| G4int | fNestingDepth |
| const G4VisAttributes * | fpVisAttribs |
| const G4Transform3D | fIdentityTransformation |
Definition at line 45 of file G4VRML1FileSceneHandler.hh.
| G4VRML1FileSceneHandler::G4VRML1FileSceneHandler | ( | G4VRML1File & | system, |
| const G4String & | name = "" |
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| ) |
Definition at line 74 of file G4VRML1FileSceneHandler.cc.
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virtual |
Definition at line 103 of file G4VRML1FileSceneHandler.cc.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 68 of file G4VRML1FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 71 of file G4VRML1FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 74 of file G4VRML1FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 77 of file G4VRML1FileSceneHandler.hh.
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virtual |
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virtual |
Implements G4VSceneHandler.
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virtual |
Implements G4VSceneHandler.
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virtual |
Implements G4VSceneHandler.
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virtual |
Implements G4VSceneHandler.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 89 of file G4VRML1FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 91 of file G4VRML1FileSceneHandler.hh.
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virtual |
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
Reimplemented from G4VSceneHandler.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 61 of file G4VRML1FileSceneHandler.hh.
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inlinevirtual |
Reimplemented from G4VSceneHandler.
Definition at line 64 of file G4VRML1FileSceneHandler.hh.
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virtual |
Reimplemented from G4VSceneHandler.
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virtual |
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virtual |
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virtual |
| void G4VRML1FileSceneHandler::closePort | ( | ) |
Definition at line 182 of file G4VRML1FileSceneHandler.cc.
| void G4VRML1FileSceneHandler::connectPort | ( | ) |
Definition at line 120 of file G4VRML1FileSceneHandler.cc.
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virtual |
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virtual |
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inlineprivate |
Definition at line 119 of file G4VRML1FileSceneHandler.hh.
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private |
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private |
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private |
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private |
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private |
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private |
| void G4VRML1FileSceneHandler::VRMLBeginModeling | ( | ) |
| void G4VRML1FileSceneHandler::VRMLEndModeling | ( | ) |
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friend |
Definition at line 47 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 126 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 129 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 130 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 132 of file G4VRML1FileSceneHandler.hh.
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staticprivate |
Definition at line 134 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 128 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 123 of file G4VRML1FileSceneHandler.hh.
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private |
Definition at line 124 of file G4VRML1FileSceneHandler.hh.