#include <G4VScatteringCollision.hh>
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| G4VScatteringCollision () |
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void | establish_G4MT_TLS_G4VScatteringCollision () |
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virtual | ~G4VScatteringCollision () |
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G4bool | operator== (const G4VScatteringCollision &right) const |
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G4bool | operator!= (const G4VScatteringCollision &right) const |
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virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual const
G4VAngularDistribution * | GetAngularDistribution () const |
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| G4VCollision () |
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void | establish_G4MT_TLS_G4VCollision () |
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| G4VCollision (void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) |
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virtual | ~G4VCollision () |
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G4bool | operator== (const G4VCollision &right) const |
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G4bool | operator!= (const G4VCollision &right) const |
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virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
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virtual G4String | GetName () const =0 |
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virtual void | Print () const |
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virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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Definition at line 55 of file G4VScatteringCollision.hh.
G4VScatteringCollision::G4VScatteringCollision |
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G4VScatteringCollision::~G4VScatteringCollision |
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virtual |
void G4VScatteringCollision::establish_G4MT_TLS_G4VScatteringCollision |
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virtual const std::vector<const G4ParticleDefinition*>& G4VScatteringCollision::GetOutgoingParticles |
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const |
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protectedpure virtual |
The documentation for this class was generated from the following files: