Geant4_10
G4VScatteringCollision Member List

This is the complete list of members for G4VScatteringCollision, including all inherited members.

CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4VCollisionvirtual
establish_G4MT_TLS_G4VCollision()G4VCollision
establish_G4MT_TLS_G4VScatteringCollision()G4VScatteringCollision
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4VScatteringCollisionvirtual
G4VCollision()G4VCollision
G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7)G4VCollision
G4VScatteringCollision()G4VScatteringCollision
GetAngularDistribution() const G4VScatteringCollisioninlinevirtual
GetComponents() const G4VCollisioninlineprotectedvirtual
GetCrossSectionSource() const =0G4VCollisionprotectedpure virtual
GetListOfColliders(G4int whichOne) const =0G4VCollisionprotectedpure virtual
GetName() const =0G4VCollisionpure virtual
GetNumberOfPartons(G4ParticleDefinition *aP) const G4VCollisioninlineprotected
GetOutgoingParticles() const =0G4VScatteringCollisionprotectedpure virtual
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0G4VCollisionpure virtual
operator!=(const G4VScatteringCollision &right) const G4VScatteringCollision
G4VCollision::operator!=(const G4VCollision &right) const G4VCollision
operator==(const G4VScatteringCollision &right) const G4VScatteringCollision
G4VCollision::operator==(const G4VCollision &right) const G4VCollision
Print() const G4VCollisionvirtual
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4VCollisionvirtual
~G4VCollision()G4VCollisionvirtual
~G4VScatteringCollision()G4VScatteringCollisionvirtual