#include <G4OpenGL2PSAction.hh>
Definition at line 36 of file G4OpenGL2PSAction.hh.
| G4OpenGL2PSAction::G4OpenGL2PSAction |
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| ) |
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| bool G4OpenGL2PSAction::disableFileWriting |
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| bool G4OpenGL2PSAction::enableFileWriting |
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| bool G4OpenGL2PSAction::extendBufferSize |
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| bool G4OpenGL2PSAction::fileWritingEnabled |
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const |
| bool G4OpenGL2PSAction::G4gl2psBegin |
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protected |
| void G4OpenGL2PSAction::resetBufferSizeParameters |
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| void G4OpenGL2PSAction::setFileName |
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const char * |
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| void G4OpenGL2PSAction::setLineWidth |
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int |
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| void G4OpenGL2PSAction::setPointSize |
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int |
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| GLint G4OpenGL2PSAction::fBufferSize |
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protected |
| GLint G4OpenGL2PSAction::fBufferSizeLimit |
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protected |
| FILE* G4OpenGL2PSAction::fFile |
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protected |
| const char* G4OpenGL2PSAction::fFileName |
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protected |
| GLint G4OpenGL2PSAction::fViewport[4] |
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protected |
The documentation for this class was generated from the following file: