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include
G4OpenGL2PSAction.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4OpenGL2PSAction.hh 70646 2013-06-03 15:07:58Z gcosmo $
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//
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#ifndef G4OpenGL2PSAction_h
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#define G4OpenGL2PSAction_h
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#include <string>
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#include "
Geant4_gl2ps.h
"
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class
G4OpenGL2PSAction
{
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public
:
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G4OpenGL2PSAction
();
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void
setFileName
(
const
char
*);
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bool
enableFileWriting
();
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// return true if ok, false is an error occured
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bool
disableFileWriting
();
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// return true when OK, false if errror
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bool
fileWritingEnabled
()
const
;
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void
setLineWidth
(
int
);
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void
setPointSize
(
int
);
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void
setViewport
(
int
,
int
,
int
,
int
);
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bool
extendBufferSize
();
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void
resetBufferSizeParameters
();
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protected
:
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bool
G4gl2psBegin
();
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const
char
*
fFileName
;
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FILE*
fFile
;
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GLint
fViewport
[4];
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GLint
fBufferSize
;
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GLint
fBufferSizeLimit
;
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};
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#endif
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G4OpenGL2PSAction::fViewport
GLint fViewport[4]
Definition:
G4OpenGL2PSAction.hh:59
G4OpenGL2PSAction
Definition:
G4OpenGL2PSAction.hh:36
G4OpenGL2PSAction::G4OpenGL2PSAction
G4OpenGL2PSAction()
G4OpenGL2PSAction::fBufferSize
GLint fBufferSize
Definition:
G4OpenGL2PSAction.hh:60
G4OpenGL2PSAction::fBufferSizeLimit
GLint fBufferSizeLimit
Definition:
G4OpenGL2PSAction.hh:61
G4OpenGL2PSAction::setPointSize
void setPointSize(int)
G4OpenGL2PSAction::disableFileWriting
bool disableFileWriting()
G4OpenGL2PSAction::setFileName
void setFileName(const char *)
G4OpenGL2PSAction::extendBufferSize
bool extendBufferSize()
G4OpenGL2PSAction::setLineWidth
void setLineWidth(int)
G4OpenGL2PSAction::enableFileWriting
bool enableFileWriting()
G4OpenGL2PSAction::fFile
FILE * fFile
Definition:
G4OpenGL2PSAction.hh:58
G4OpenGL2PSAction::resetBufferSizeParameters
void resetBufferSizeParameters()
G4OpenGL2PSAction::setViewport
void setViewport(int, int, int, int)
G4OpenGL2PSAction::fFileName
const char * fFileName
Definition:
G4OpenGL2PSAction.hh:57
Geant4_gl2ps.h
G4OpenGL2PSAction::fileWritingEnabled
bool fileWritingEnabled() const
G4OpenGL2PSAction::G4gl2psBegin
bool G4gl2psBegin()
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