36 #ifndef G4ScoreQuantityMessenger_h 
   37 #define G4ScoreQuantityMessenger_h 1 
   42 #include "G4String.hh" 
   81     void QuantityCommands();
 
   82     void FilterCommands();
 
void FParticleCommand(G4VScoringMesh *mesh, G4TokenVec &token)
 
std::vector< G4String > G4TokenVec
 
void FillTokenVec(G4String newValues, G4TokenVec &token)
 
G4ScoreQuantityMessenger(G4ScoringManager *SManager)
 
G4bool CheckMeshPS(G4VScoringMesh *mesh, G4String &psname)
 
G4String GetCurrentValue(G4UIcommand *)
 
void SetNewValue(G4UIcommand *command, G4String newValues)
 
void FParticleWithEnergyCommand(G4VScoringMesh *mesh, G4TokenVec &token)
 
~G4ScoreQuantityMessenger()