#include <G4UIcommand.hh>
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| G4UIcommand () |
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| G4UIcommand (const char *theCommandPath, G4UImessenger *theMessenger, G4bool tBB=true) |
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virtual | ~G4UIcommand () |
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G4int | operator== (const G4UIcommand &right) const |
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G4int | operator!= (const G4UIcommand &right) const |
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virtual G4int | DoIt (G4String parameterList) |
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G4String | GetCurrentValue () |
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void | AvailableForStates (G4ApplicationState s1) |
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void | AvailableForStates (G4ApplicationState s1, G4ApplicationState s2) |
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void | AvailableForStates (G4ApplicationState s1, G4ApplicationState s2, G4ApplicationState s3) |
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void | AvailableForStates (G4ApplicationState s1, G4ApplicationState s2, G4ApplicationState s3, G4ApplicationState s4) |
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void | AvailableForStates (G4ApplicationState s1, G4ApplicationState s2, G4ApplicationState s3, G4ApplicationState s4, G4ApplicationState s5) |
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G4bool | IsAvailable () |
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virtual void | List () |
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void | SetRange (const char *rs) |
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const G4String & | GetRange () const |
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G4int | GetGuidanceEntries () const |
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const G4String & | GetGuidanceLine (G4int i) const |
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const G4String & | GetCommandPath () const |
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const G4String & | GetCommandName () const |
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G4int | GetParameterEntries () const |
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G4UIparameter * | GetParameter (G4int i) const |
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std::vector< G4ApplicationState > * | GetStateList () |
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G4UImessenger * | GetMessenger () const |
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void | SetParameter (G4UIparameter *const newParameter) |
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void | SetGuidance (const char *aGuidance) |
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const G4String | GetTitle () const |
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void | SetToBeBroadcasted (G4bool val) |
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G4bool | ToBeBroadcasted () const |
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void | SetToBeFlushed (G4bool val) |
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G4bool | ToBeFlushed () const |
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void | SetWorkerThreadOnly (G4bool val=true) |
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G4bool | IsWorkerThreadOnly () const |
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Definition at line 51 of file G4UIcommand.hh.
G4UIcommand::G4UIcommand |
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G4UIcommand::G4UIcommand |
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const char * |
theCommandPath, |
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G4UImessenger * |
theMessenger, |
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G4bool |
tBB = true |
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) |
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G4UIcommand::~G4UIcommand |
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G4String G4UIcommand::CategoryOf |
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const char * |
unitName | ) |
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G4int G4UIcommand::CheckNewValue |
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const char * |
newValue | ) |
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protected |
G4bool G4UIcommand::ConvertToBool |
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const char * |
st | ) |
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static |
G4ThreeVector G4UIcommand::ConvertToDimensioned3Vector |
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const char * |
st | ) |
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static |
G4double G4UIcommand::ConvertToDimensionedDouble |
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const char * |
st | ) |
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static |
G4double G4UIcommand::ConvertToDouble |
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const char * |
st | ) |
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static |
G4int G4UIcommand::ConvertToInt |
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const char * |
st | ) |
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static |
G4String G4UIcommand::ConvertToString |
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G4double |
doubleValue, |
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const char * |
unitName |
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) |
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static |
const G4String& G4UIcommand::GetCommandName |
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const |
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inline |
const G4String& G4UIcommand::GetCommandPath |
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const |
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inline |
G4String G4UIcommand::GetCurrentValue |
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G4int G4UIcommand::GetGuidanceEntries |
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const |
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inline |
G4int G4UIcommand::GetParameterEntries |
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const |
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inline |
const G4String& G4UIcommand::GetRange |
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const |
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inline |
const G4String G4UIcommand::GetTitle |
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const |
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inline |
G4bool G4UIcommand::IsAvailable |
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G4bool G4UIcommand::IsWorkerThreadOnly |
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const |
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inline |
void G4UIcommand::List |
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virtual |
void G4UIcommand::SetGuidance |
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const char * |
aGuidance | ) |
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inline |
void G4UIcommand::SetRange |
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const char * |
rs | ) |
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inline |
void G4UIcommand::SetToBeBroadcasted |
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G4bool |
val | ) |
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inline |
void G4UIcommand::SetWorkerThreadOnly |
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G4bool |
val = true | ) |
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inline |
G4bool G4UIcommand::ToBeBroadcasted |
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const |
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inline |
G4bool G4UIcommand::ToBeFlushed |
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const |
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inline |
G4String G4UIcommand::UnitsList |
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const char * |
unitCategory | ) |
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G4double G4UIcommand::ValueOf |
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const char * |
unitName | ) |
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G4bool G4UIcommand::toBeBroadcasted |
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protected |
G4bool G4UIcommand::toBeFlushed |
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protected |
G4bool G4UIcommand::workerThreadOnly |
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protected |
The documentation for this class was generated from the following files: