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RayTracer
src
G4RayTracer.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4RayTracer.cc 74050 2013-09-20 09:38:19Z gcosmo $
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#include "
G4RayTracer.hh
"
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#include "
G4RayTracerFeatures.hh
"
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#include "
G4RayTracerSceneHandler.hh
"
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#include "
G4RayTracerViewer.hh
"
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#ifdef G4MULTITHREADED
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#include "
G4TheMTRayTracer.hh
"
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#else
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#include "
G4TheRayTracer.hh
"
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#endif
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G4RayTracer::G4RayTracer
():
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G4VGraphicsSystem
(
"RayTracer"
,
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"RayTracer"
,
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RAYTRACER_FEATURES
,
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G4VGraphicsSystem
::threeD)
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{
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#ifdef G4MULTITHREADED
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theRayTracer =
new
G4TheMTRayTracer
;
// Establish default ray tracer.
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#else
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theRayTracer =
new
G4TheRayTracer
;
// Establish default ray tracer.
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#endif
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}
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G4RayTracer::~G4RayTracer
()
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{
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delete
theRayTracer;
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}
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G4VSceneHandler
*
G4RayTracer::CreateSceneHandler
(
const
G4String
&
name
) {
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G4VSceneHandler
* pScene =
new
G4RayTracerSceneHandler
(*
this
, name);
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return
pScene;
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}
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G4VViewer
*
G4RayTracer::CreateViewer
(
G4VSceneHandler
& sceneHandler,
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const
G4String
&
name
) {
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G4VViewer
* pViewer =
new
G4RayTracerViewer
(sceneHandler, name);
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if
(pViewer) {
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if
(pViewer->
GetViewId
() < 0) {
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G4cout
<<
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"G4RayTracer::CreateViewer: ERROR flagged by negative"
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" view id in G4RayTracerViewer creation."
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"\n Destroying view and returning null pointer."
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<<
G4endl
;
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delete
pViewer;
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pViewer = 0;
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}
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}
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else
{
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G4cout
<<
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"G4RayTracer::CreateViewer: ERROR: null pointer on new G4RayTracerViewer."
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<<
G4endl
;
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}
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return
pViewer;
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}
G4TheRayTracer
Definition:
G4TheRayTracer.hh:72
G4RayTracer::CreateViewer
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &)
Definition:
G4RayTracer.cc:62
G4VViewer::GetViewId
G4int GetViewId() const
G4RayTracerSceneHandler
Definition:
G4RayTracerSceneHandler.hh:36
G4RayTracer::CreateSceneHandler
G4VSceneHandler * CreateSceneHandler(const G4String &)
Definition:
G4RayTracer.cc:57
name
const XML_Char * name
Definition:
expat.h:151
G4TheMTRayTracer.hh
G4RayTracerViewer.hh
G4RayTracerFeatures.hh
G4RayTracer.hh
G4cout
G4GLOB_DLL std::ostream G4cout
G4VGraphicsSystem
Definition:
G4VGraphicsSystem.hh:44
G4VSceneHandler
Definition:
G4VSceneHandler.hh:61
G4VViewer
Definition:
G4VViewer.hh:45
G4TheMTRayTracer
Definition:
G4TheMTRayTracer.hh:71
G4RayTracer::~G4RayTracer
~G4RayTracer()
Definition:
G4RayTracer.cc:52
G4RayTracer::G4RayTracer
G4RayTracer()
Definition:
G4RayTracer.cc:39
G4endl
#define G4endl
Definition:
G4ios.hh:61
G4TheRayTracer.hh
G4RayTracerViewer
Definition:
G4RayTracerViewer.hh:38
G4RayTracerSceneHandler.hh
RAYTRACER_FEATURES
const char RAYTRACER_FEATURES[]
Definition:
G4RayTracerFeatures.hh:37
G4String
Definition:
G4String.hh:45
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