71     finalBaryon(0), initialCharge(0), finalCharge(0), initialStrange(0),
 
   78     absoluteLimit(absolute), initialBaryon(0), finalBaryon(0),
 
   79     initialCharge(0), finalCharge(0), initialStrange(0),
 
   89     G4cout << 
" >>> G4CascadeCheckBalance(" << 
theName << 
")::collide" 
  110     ((pbullet ? pbullet->baryon() : nbullet ? nbullet->
getA() : 0) +
 
  111      (ptarget ? ptarget->
baryon() : ntarget ? ntarget->
getA() : 0) );
 
  115   if (pbullet) initialStrange += pbullet->getStrangeness();
 
  126     G4cout << 
" initial px " << initial.
px() << 
" py " << initial.
py()
 
  127        << 
" pz " << initial.
pz() << 
" E " << initial.
e()
 
  128        << 
" baryon " << initialBaryon << 
" charge " << initialCharge
 
  129        << 
" strange " << initialStrange << G4endl
 
  130        << 
"   final px " << 
final.px() << 
" py " << 
final.py()
 
  131        << 
" pz " << 
final.pz() << 
" E " << 
final.e()
 
  132        << 
" baryon " << finalBaryon << 
" charge " << finalCharge
 
  133        << 
" strange " << finalStrange << 
G4endl;
 
  141     G4cout << 
" >>> G4CascadeCheckBalance(" << 
theName << 
")::collide(<FRAG>)" 
  158     G4cout << 
" initial px " << initial.
px() << 
" py " << initial.
py()
 
  159        << 
" pz " << initial.
pz() << 
" E " << initial.
e()
 
  160        << 
" baryon " << initialBaryon << 
" charge " << initialCharge
 
  161        << 
" strange " << initialStrange << G4endl
 
  162        << 
"   final px " << 
final.px() << 
" py " << 
final.py()
 
  163        << 
" pz " << 
final.pz() << 
" E " << 
final.e()
 
  164        << 
" baryon " << finalBaryon << 
" charge " << finalCharge
 
  165        << 
" strange " << finalStrange << 
G4endl;
 
  174     const std::vector<G4InuclElementaryParticle>& particles) {
 
  176     G4cout << 
" >>> G4CascadeCheckBalance(" << 
theName << 
")::collide(<vector>)" 
  181   collide(bullet, target, tempOutput);
 
  185     const std::vector<G4InuclElementaryParticle>& particles) {
 
  188        << 
")::collide(<FRAG>,<vector>)" << 
G4endl;
 
  199     const std::vector<G4InuclNuclei>& fragments) {
 
  201     G4cout << 
" >>> G4CascadeCheckBalance(" << 
theName << 
")::collide(<vector>)" 
  214             const std::vector<G4CascadParticle>& particles) {
 
  217        << 
")::collide(<cparticles>)" << 
G4endl;
 
  221   collide(bullet, target, tempOutput);
 
  230          const std::vector<G4CascadParticle>& cparticles) {
 
  233        << 
")::collide(<EP>,<CP>)" << 
G4endl;
 
  236   tempOutput.
add(output);
 
  238   collide(bullet, target, tempOutput);
 
  250        << (relokay ? 
" conserved" : 
" VIOLATED")
 
  251        << 
" absolute " << 
deltaE()
 
  252        << (absokay ? 
" conserved" : 
" VIOLATED") << 
G4endl;
 
  255        << 
" conserved absolute " << 
deltaE() << 
" conserved" << 
G4endl;
 
  258   return (relokay && absokay);
 
  267        << 
relativeKE() << (relokay ? 
" conserved" : 
" VIOLATED")
 
  269        << (absokay ? 
" conserved" : 
" VIOLATED") << 
G4endl;
 
  273        << 
" conserved" << 
G4endl;
 
  276   return (relokay && absokay);
 
  285        << (relokay ? 
" conserved" : 
" VIOLATED")
 
  286        << 
" absolute " << 
deltaP()
 
  287        << (absokay ? 
" conserved" : 
" VIOLATED") << 
G4endl;
 
  290        << 
" conserved absolute " << 
deltaP() << 
" conserved" << 
G4endl;
 
  293   return (relokay && absokay);
 
G4int getStrangeness() const 
 
void addOutgoingNuclei(const std::vector< G4InuclNuclei > &nuclea)
 
G4LorentzVector getMomentum() const 
 
G4bool baryonOkay() const 
 
void collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)
 
G4bool strangeOkay() const 
 
static const G4double tolerance
 
G4LorentzVector getTotalOutputMomentum() const 
 
void add(const G4CollisionOutput &right)
 
G4CascadeCheckBalance(const char *owner="G4CascadeCheckBalance")
 
G4GLOB_DLL std::ostream G4cout
 
G4int getTotalStrangeness() const 
 
const G4LorentzVector & GetMomentum() const 
 
G4bool energyOkay() const 
 
G4double relativeE() const 
 
G4double relativeKE() const 
 
void addOutgoingParticles(const std::vector< G4InuclElementaryParticle > &particles)
 
G4int getTotalBaryonNumber() const 
 
G4bool chargeOkay() const 
 
G4int getTotalCharge() const 
 
G4double getCharge() const 
 
G4bool momentumOkay() const 
 
G4double relativeP() const 
 
G4GLOB_DLL std::ostream G4cerr