Geant4  9.6.p02
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ExN04MuonHit.cc
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26 
27 #include "ExN04MuonHit.hh"
28 #include "G4VVisManager.hh"
29 #include "G4Circle.hh"
30 #include "G4Colour.hh"
31 #include "G4VisAttributes.hh"
32 #include "G4UnitsTable.hh"
33 #include "G4AttValue.hh"
34 #include "G4AttDef.hh"
35 #include "G4AttCheck.hh"
36 
38 
40 {;}
41 
43 {;}
44 
46  : G4VHit()
47 {
48  edep = right.edep;
49  pos = right.pos;
50 }
51 
53 {
54  edep = right.edep;
55  pos = right.pos;
56  return *this;
57 }
58 
60 {
61  return (this==&right) ? 1 : 0;
62 }
63 
64 std::map<G4String,G4AttDef> ExN04MuonHit::fAttDefs;
65 
66 void ExN04MuonHit::Draw()
67 {
69  if(pVVisManager)
70  {
71  G4Circle circle(pos);
72  circle.SetScreenSize(0.04);
73  circle.SetFillStyle(G4Circle::filled);
74  G4Colour colour(1.,0.,0.);
75  G4VisAttributes attribs(colour);
76  circle.SetVisAttributes(attribs);
77  pVVisManager->Draw(circle);
78  }
79 }
80 
81 const std::map<G4String,G4AttDef>* ExN04MuonHit::GetAttDefs() const
82 {
83  // G4AttDefs have to have long life. Use static member...
84  if (fAttDefs.empty()) {
85  fAttDefs["HitType"] =
86  G4AttDef("HitType","Type of hit","Physics","","G4String");
87  }
88  return &fAttDefs;
89 }
90 
91 std::vector<G4AttValue>* ExN04MuonHit::CreateAttValues() const
92 {
93  // Create expendable G4AttsValues for picking...
94  std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>;
95  attValues->push_back
96  (G4AttValue("HitType","ExN04MuonHit",""));
97  //G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs());
98  return attValues;
99 }
100 
101 void ExN04MuonHit::Print()
102 {;}
103 
104