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| ReflectZ3D (double z=0) |
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| Reflect3D () |
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| Reflect3D (double a, double b, double c, double d) |
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| Reflect3D (const Normal3D< double > &normal, const Point3D< double > &point) |
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| Transform3D () |
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| Transform3D (const CLHEP::HepRotation &m, const CLHEP::Hep3Vector &v) |
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| Transform3D (const Point3D< double > &fr0, const Point3D< double > &fr1, const Point3D< double > &fr2, const Point3D< double > &to0, const Point3D< double > &to1, const Point3D< double > &to2) |
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| Transform3D (const Transform3D &m) |
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| ~Transform3D () |
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const Transform3D_row | operator[] (int) const |
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double | operator() (int, int) const |
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double | xx () const |
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double | xy () const |
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double | xz () const |
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double | yx () const |
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double | yy () const |
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double | yz () const |
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double | zx () const |
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double | zy () const |
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double | zz () const |
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double | dx () const |
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double | dy () const |
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double | dz () const |
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Transform3D & | operator= (const Transform3D &m) |
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void | setIdentity () |
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Transform3D | inverse () const |
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Transform3D | operator* (const Transform3D &b) const |
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void | getDecomposition (Scale3D &scale, Rotate3D &rotation, Translate3D &translation) const |
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bool | isNear (const Transform3D &t, double tolerance=2.2E-14) const |
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CLHEP::HepRotation | getRotation () const |
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CLHEP::Hep3Vector | getTranslation () const |
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bool | operator== (const Transform3D &transform) const |
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bool | operator!= (const Transform3D &transform) const |
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Constructs reflection in a plane z=const. This class provides additional constructors for Transform3D and should not be used as a separate class.
Example of use:
- Author
- Evgue.nosp@m.ni.T.nosp@m.chern.nosp@m.iaev.nosp@m.@cern.nosp@m..ch
Definition at line 702 of file Transform3D.h.