|
Geant4
9.6.p02
|
#include <G4RPGFragmentation.hh>


Definition at line 49 of file G4RPGFragmentation.hh.
| G4RPGFragmentation::G4RPGFragmentation | ( | ) |
Definition at line 41 of file G4RPGFragmentation.cc.
| G4bool G4RPGFragmentation::ReactionStage | ( | const G4HadProjectile * | originalIncident, |
| G4ReactionProduct & | modifiedOriginal, | ||
| G4bool & | incidentHasChanged, | ||
| const G4DynamicParticle * | originalTarget, | ||
| G4ReactionProduct & | targetParticle, | ||
| G4bool & | targetHasChanged, | ||
| const G4Nucleus & | targetNucleus, | ||
| G4ReactionProduct & | currentParticle, | ||
| G4FastVector< G4ReactionProduct, 256 > & | vec, | ||
| G4int & | vecLen, | ||
| G4bool | leadFlag, | ||
| G4ReactionProduct & | leadingStrangeParticle | ||
| ) |
Definition at line 68 of file G4RPGFragmentation.cc.


1.8.4